Index: ui/views/widget/native_widget_aura.cc |
diff --git a/ui/views/widget/native_widget_aura.cc b/ui/views/widget/native_widget_aura.cc |
index 874417b0b86edf00ad41e63a20af3d75b6b44836..f9bdac6fbb95bc49885b5531f2a9f9f990ed208d 100644 |
--- a/ui/views/widget/native_widget_aura.cc |
+++ b/ui/views/widget/native_widget_aura.cc |
@@ -17,7 +17,7 @@ |
#include "ui/aura/client/cursor_client.h" |
#include "ui/aura/client/focus_client.h" |
#include "ui/aura/client/screen_position_client.h" |
-#include "ui/aura/client/window_tree_client.h" |
+#include "ui/aura/client/window_parenting_client.h" |
#include "ui/aura/env.h" |
#include "ui/aura/window.h" |
#include "ui/aura/window_event_dispatcher.h" |
@@ -1171,8 +1171,8 @@ void NativeWidgetPrivate::ReparentNativeView(gfx::NativeView native_view, |
} else { |
// The following looks weird, but it's the equivalent of what aura has |
// always done. (The previous behaviour of aura::Window::SetParent() used |
- // NULL as a special value that meant ask the WindowTreeClient where things |
- // should go.) |
+ // NULL as a special value that meant ask the WindowParentingClient where |
+ // things should go.) |
// |
// This probably isn't strictly correct, but its an invariant that a Window |
// in use will be attached to a RootWindow, so we can't just call |