| Index: src/gpu/instanced/InstanceProcessor.cpp
|
| diff --git a/src/gpu/instanced/InstanceProcessor.cpp b/src/gpu/instanced/InstanceProcessor.cpp
|
| index 82116c4522550175f5ae8ad572f9f941ecdee27d..55be89ebb6e3a56d693f5e882ab102993f35948b 100644
|
| --- a/src/gpu/instanced/InstanceProcessor.cpp
|
| +++ b/src/gpu/instanced/InstanceProcessor.cpp
|
| @@ -1408,7 +1408,6 @@ void GLSLInstanceProcessor::BackendMultisample::onEmitCode(GrGLSLVertexBuilder*,
|
| if (arcTest && fBatchInfo.fHasPerspective) {
|
| // The non-perspective version accounts for fwidth() in the vertex shader.
|
| // We make sure to take the derivative here, before a neighbor pixel may early accept.
|
| - f->enableFeature(GrGLSLPPFragmentBuilder::kStandardDerivatives_GLSLFeature);
|
| f->appendPrecisionModifier(kHigh_GrSLPrecision);
|
| f->codeAppendf("vec2 arcTest = %s - 0.5 * fwidth(%s);",
|
| fArcTest.fsIn(), fArcTest.fsIn());
|
|
|