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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ | 
| 6 #define V8_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_CODE_STUB_ASSEMBLER_H_ | 
| 7 | 7 | 
| 8 #include <functional> | 8 #include <functional> | 
| 9 | 9 | 
| 10 #include "src/compiler/code-assembler.h" | 10 #include "src/compiler/code-assembler.h" | 
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| 637   // Convert any object to a Number. | 637   // Convert any object to a Number. | 
| 638   compiler::Node* ToNumber(compiler::Node* context, compiler::Node* input); | 638   compiler::Node* ToNumber(compiler::Node* context, compiler::Node* input); | 
| 639 | 639 | 
| 640   // Convert any object to a String. | 640   // Convert any object to a String. | 
| 641   compiler::Node* ToString(compiler::Node* context, compiler::Node* input); | 641   compiler::Node* ToString(compiler::Node* context, compiler::Node* input); | 
| 642 | 642 | 
| 643   // Convert any object to a Primitive. | 643   // Convert any object to a Primitive. | 
| 644   compiler::Node* JSReceiverToPrimitive(compiler::Node* context, | 644   compiler::Node* JSReceiverToPrimitive(compiler::Node* context, | 
| 645                                         compiler::Node* input); | 645                                         compiler::Node* input); | 
| 646 | 646 | 
|  | 647   // Convert a String to a flat String. | 
|  | 648   compiler::Node* FlattenString(compiler::Node* string); | 
|  | 649 | 
| 647   enum ToIntegerTruncationMode { | 650   enum ToIntegerTruncationMode { | 
| 648     kNoTruncation, | 651     kNoTruncation, | 
| 649     kTruncateMinusZero, | 652     kTruncateMinusZero, | 
| 650   }; | 653   }; | 
| 651 | 654 | 
| 652   // Convert any object to an Integer. | 655   // Convert any object to an Integer. | 
| 653   compiler::Node* ToInteger(compiler::Node* context, compiler::Node* input, | 656   compiler::Node* ToInteger(compiler::Node* context, compiler::Node* input, | 
| 654                             ToIntegerTruncationMode mode = kNoTruncation); | 657                             ToIntegerTruncationMode mode = kNoTruncation); | 
| 655 | 658 | 
| 656   // Returns a node that contains a decoded (unsigned!) value of a bit | 659   // Returns a node that contains a decoded (unsigned!) value of a bit | 
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| 1095   static const int kElementLoopUnrollThreshold = 8; | 1098   static const int kElementLoopUnrollThreshold = 8; | 
| 1096 }; | 1099 }; | 
| 1097 | 1100 | 
| 1098 #define CSA_ASSERT(x) Assert((x), #x, __FILE__, __LINE__) | 1101 #define CSA_ASSERT(x) Assert((x), #x, __FILE__, __LINE__) | 
| 1099 | 1102 | 
| 1100 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); | 1103 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); | 
| 1101 | 1104 | 
| 1102 }  // namespace internal | 1105 }  // namespace internal | 
| 1103 }  // namespace v8 | 1106 }  // namespace v8 | 
| 1104 #endif  // V8_CODE_STUB_ASSEMBLER_H_ | 1107 #endif  // V8_CODE_STUB_ASSEMBLER_H_ | 
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