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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/surfaces/compositor_frame_sink.h" | 5 #include "services/ui/surfaces/display_compositor_frame_sink.h" |
6 | 6 |
7 #include "cc/output/copy_output_request.h" | 7 #include "cc/output/copy_output_request.h" |
8 #include "cc/output/output_surface.h" | 8 #include "cc/output/output_surface.h" |
9 #include "cc/output/renderer_settings.h" | 9 #include "cc/output/renderer_settings.h" |
10 #include "cc/output/texture_mailbox_deleter.h" | 10 #include "cc/output/texture_mailbox_deleter.h" |
11 #include "cc/scheduler/begin_frame_source.h" | 11 #include "cc/scheduler/begin_frame_source.h" |
12 #include "cc/scheduler/delay_based_time_source.h" | 12 #include "cc/scheduler/delay_based_time_source.h" |
13 #include "cc/surfaces/display.h" | 13 #include "cc/surfaces/display.h" |
14 #include "cc/surfaces/display_scheduler.h" | 14 #include "cc/surfaces/display_scheduler.h" |
15 #include "cc/surfaces/frame_sink_id.h" | 15 #include "cc/surfaces/frame_sink_id.h" |
16 #include "gpu/ipc/client/gpu_channel_host.h" | 16 #include "gpu/ipc/client/gpu_channel_host.h" |
17 #include "services/ui/surfaces/direct_output_surface.h" | 17 #include "services/ui/surfaces/direct_output_surface.h" |
18 #include "services/ui/surfaces/surfaces_context_provider.h" | 18 #include "services/ui/surfaces/surfaces_context_provider.h" |
19 | 19 |
20 #if defined(USE_OZONE) | 20 #if defined(USE_OZONE) |
21 #include "gpu/command_buffer/client/gles2_interface.h" | 21 #include "gpu/command_buffer/client/gles2_interface.h" |
22 #include "services/ui/surfaces/direct_output_surface_ozone.h" | 22 #include "services/ui/surfaces/direct_output_surface_ozone.h" |
23 #endif | 23 #endif |
24 | 24 |
25 namespace ui { | 25 namespace ui { |
26 namespace surfaces { | |
27 | 26 |
28 CompositorFrameSink::CompositorFrameSink( | 27 DisplayCompositorFrameSink::DisplayCompositorFrameSink( |
29 const cc::FrameSinkId& frame_sink_id, | 28 const cc::FrameSinkId& frame_sink_id, |
30 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | 29 scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
31 gfx::AcceleratedWidget widget, | 30 gfx::AcceleratedWidget widget, |
32 scoped_refptr<gpu::GpuChannelHost> gpu_channel, | 31 scoped_refptr<gpu::GpuChannelHost> gpu_channel, |
33 const scoped_refptr<DisplayCompositor>& display_compositor) | 32 const scoped_refptr<DisplayCompositor>& display_compositor) |
34 : frame_sink_id_(frame_sink_id), | 33 : frame_sink_id_(frame_sink_id), |
35 task_runner_(task_runner), | 34 task_runner_(task_runner), |
36 display_compositor_(display_compositor), | 35 display_compositor_(display_compositor), |
37 factory_(frame_sink_id_, display_compositor->manager(), this) { | 36 factory_(frame_sink_id_, display_compositor->manager(), this) { |
38 display_compositor_->manager()->RegisterFrameSinkId(frame_sink_id_); | 37 display_compositor_->manager()->RegisterFrameSinkId(frame_sink_id_); |
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74 | 73 |
75 display_.reset(new cc::Display( | 74 display_.reset(new cc::Display( |
76 nullptr /* bitmap_manager */, gpu_memory_buffer_manager, | 75 nullptr /* bitmap_manager */, gpu_memory_buffer_manager, |
77 cc::RendererSettings(), std::move(synthetic_begin_frame_source), | 76 cc::RendererSettings(), std::move(synthetic_begin_frame_source), |
78 std::move(display_output_surface), std::move(scheduler), | 77 std::move(display_output_surface), std::move(scheduler), |
79 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get()))); | 78 base::MakeUnique<cc::TextureMailboxDeleter>(task_runner_.get()))); |
80 display_->Initialize(this, display_compositor_->manager(), frame_sink_id_); | 79 display_->Initialize(this, display_compositor_->manager(), frame_sink_id_); |
81 display_->SetVisible(true); | 80 display_->SetVisible(true); |
82 } | 81 } |
83 | 82 |
84 CompositorFrameSink::~CompositorFrameSink() { | 83 DisplayCompositorFrameSink::~DisplayCompositorFrameSink() { |
85 display_compositor_->manager()->UnregisterSurfaceFactoryClient( | 84 display_compositor_->manager()->UnregisterSurfaceFactoryClient( |
86 frame_sink_id_); | 85 frame_sink_id_); |
87 display_compositor_->manager()->InvalidateFrameSinkId(frame_sink_id_); | 86 display_compositor_->manager()->InvalidateFrameSinkId(frame_sink_id_); |
88 } | 87 } |
89 | 88 |
90 void CompositorFrameSink::SubmitCompositorFrame( | 89 void DisplayCompositorFrameSink::SubmitCompositorFrame( |
91 cc::CompositorFrame frame, | 90 cc::CompositorFrame frame, |
92 const base::Callback<void()>& callback) { | 91 const base::Callback<void()>& callback) { |
93 gfx::Size frame_size = | 92 gfx::Size frame_size = |
94 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); | 93 frame.delegated_frame_data->render_pass_list.back()->output_rect.size(); |
95 if (frame_size.IsEmpty() || frame_size != display_size_) { | 94 if (frame_size.IsEmpty() || frame_size != display_size_) { |
96 if (!local_frame_id_.is_null()) | 95 if (!local_frame_id_.is_null()) |
97 factory_.Destroy(local_frame_id_); | 96 factory_.Destroy(local_frame_id_); |
98 local_frame_id_ = allocator_.GenerateId(); | 97 local_frame_id_ = allocator_.GenerateId(); |
99 factory_.Create(local_frame_id_); | 98 factory_.Create(local_frame_id_); |
100 display_size_ = frame_size; | 99 display_size_ = frame_size; |
101 display_->Resize(display_size_); | 100 display_->Resize(display_size_); |
102 } | 101 } |
103 display_->SetSurfaceId(cc::SurfaceId(frame_sink_id_, local_frame_id_), | 102 display_->SetSurfaceId(cc::SurfaceId(frame_sink_id_, local_frame_id_), |
104 frame.metadata.device_scale_factor); | 103 frame.metadata.device_scale_factor); |
105 factory_.SubmitCompositorFrame(local_frame_id_, std::move(frame), callback); | 104 factory_.SubmitCompositorFrame(local_frame_id_, std::move(frame), callback); |
106 } | 105 } |
107 | 106 |
108 void CompositorFrameSink::ReturnResources( | 107 void DisplayCompositorFrameSink::ReturnResources( |
109 const cc::ReturnedResourceArray& resources) { | 108 const cc::ReturnedResourceArray& resources) { |
110 // TODO(fsamuel): Implement this. | 109 // TODO(fsamuel): Implement this. |
111 } | 110 } |
112 | 111 |
113 void CompositorFrameSink::SetBeginFrameSource( | 112 void DisplayCompositorFrameSink::SetBeginFrameSource( |
114 cc::BeginFrameSource* begin_frame_source) { | 113 cc::BeginFrameSource* begin_frame_source) { |
115 // TODO(fsamuel): Implement this. | 114 // TODO(fsamuel): Implement this. |
116 } | 115 } |
117 | 116 |
118 void CompositorFrameSink::DisplayOutputSurfaceLost() { | 117 void DisplayCompositorFrameSink::DisplayOutputSurfaceLost() { |
119 // TODO(fsamuel): This looks like it would crash if a frame was in flight and | 118 // TODO(fsamuel): This looks like it would crash if a frame was in flight and |
120 // will be submitted. | 119 // will be submitted. |
121 display_.reset(); | 120 display_.reset(); |
122 } | 121 } |
123 | 122 |
124 void CompositorFrameSink::DisplayWillDrawAndSwap( | 123 void DisplayCompositorFrameSink::DisplayWillDrawAndSwap( |
125 bool will_draw_and_swap, | 124 bool will_draw_and_swap, |
126 const cc::RenderPassList& render_passes) { | 125 const cc::RenderPassList& render_passes) { |
127 // This notification is not relevant to our client outside of tests. | 126 // This notification is not relevant to our client outside of tests. |
128 } | 127 } |
129 | 128 |
130 void CompositorFrameSink::DisplayDidDrawAndSwap() { | 129 void DisplayCompositorFrameSink::DisplayDidDrawAndSwap() { |
131 // This notification is not relevant to our client outside of tests. We | 130 // This notification is not relevant to our client outside of tests. We |
132 // unblock the client from the DrawCallback when the surface is going to | 131 // unblock the client from the DrawCallback when the surface is going to |
133 // be drawn. | 132 // be drawn. |
134 } | 133 } |
135 | 134 |
136 } // namespace surfaces | |
137 } // namespace ui | 135 } // namespace ui |
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