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Issue 2433273002: [wasm] Avoid double-serializing the wire bytes (Closed)
Patch Set: removed unrelated changes Created 4 years, 2 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/snapshot/code-serializer.h" 5 #include "src/snapshot/code-serializer.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "src/code-stubs.h" 9 #include "src/code-stubs.h"
10 #include "src/log.h" 10 #include "src/log.h"
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216 } 216 }
217 return scope.CloseAndEscape(result); 217 return scope.CloseAndEscape(result);
218 } 218 }
219 219
220 std::unique_ptr<ScriptData> WasmCompiledModuleSerializer::SerializeWasmModule( 220 std::unique_ptr<ScriptData> WasmCompiledModuleSerializer::SerializeWasmModule(
221 Isolate* isolate, Handle<FixedArray> input) { 221 Isolate* isolate, Handle<FixedArray> input) {
222 Handle<wasm::WasmCompiledModule> compiled_module = 222 Handle<wasm::WasmCompiledModule> compiled_module =
223 Handle<wasm::WasmCompiledModule>::cast(input); 223 Handle<wasm::WasmCompiledModule>::cast(input);
224 WasmCompiledModuleSerializer wasm_cs(isolate, 0); 224 WasmCompiledModuleSerializer wasm_cs(isolate, 0);
225 wasm_cs.reference_map()->AddAttachedReference(*isolate->native_context()); 225 wasm_cs.reference_map()->AddAttachedReference(*isolate->native_context());
226 wasm_cs.reference_map()->AddAttachedReference(
227 *compiled_module->module_bytes());
226 ScriptData* data = wasm_cs.Serialize(compiled_module); 228 ScriptData* data = wasm_cs.Serialize(compiled_module);
227 return std::unique_ptr<ScriptData>(data); 229 return std::unique_ptr<ScriptData>(data);
228 } 230 }
229 231
230 MaybeHandle<FixedArray> WasmCompiledModuleSerializer::DeserializeWasmModule( 232 MaybeHandle<FixedArray> WasmCompiledModuleSerializer::DeserializeWasmModule(
231 Isolate* isolate, ScriptData* data) { 233 Isolate* isolate, ScriptData* data, Vector<const byte> wire_bytes) {
232 SerializedCodeData::SanityCheckResult sanity_check_result = 234 SerializedCodeData::SanityCheckResult sanity_check_result =
233 SerializedCodeData::CHECK_SUCCESS; 235 SerializedCodeData::CHECK_SUCCESS;
234 MaybeHandle<FixedArray> nothing; 236 MaybeHandle<FixedArray> nothing;
235 const SerializedCodeData scd = SerializedCodeData::FromCachedData( 237 const SerializedCodeData scd = SerializedCodeData::FromCachedData(
236 isolate, data, 0, &sanity_check_result); 238 isolate, data, 0, &sanity_check_result);
237 239
238 if (sanity_check_result != SerializedCodeData::CHECK_SUCCESS) { 240 if (sanity_check_result != SerializedCodeData::CHECK_SUCCESS) {
239 return nothing; 241 return nothing;
240 } 242 }
241 243
242 Deserializer deserializer(&scd, true); 244 Deserializer deserializer(&scd, true);
243 deserializer.AddAttachedObject(isolate->native_context()); 245 deserializer.AddAttachedObject(isolate->native_context());
244 246
247 MaybeHandle<String> maybe_wire_bytes_as_string =
248 isolate->factory()->NewStringFromOneByte(wire_bytes, TENURED);
249 Handle<String> wire_bytes_as_string;
250 if (!maybe_wire_bytes_as_string.ToHandle(&wire_bytes_as_string)) {
251 return nothing;
252 }
253 deserializer.AddAttachedObject(
254 handle(SeqOneByteString::cast(*wire_bytes_as_string)));
255
245 Vector<const uint32_t> stub_keys = scd.CodeStubKeys(); 256 Vector<const uint32_t> stub_keys = scd.CodeStubKeys();
246 for (int i = 0; i < stub_keys.length(); ++i) { 257 for (int i = 0; i < stub_keys.length(); ++i) {
247 deserializer.AddAttachedObject( 258 deserializer.AddAttachedObject(
248 CodeStub::GetCode(isolate, stub_keys[i]).ToHandleChecked()); 259 CodeStub::GetCode(isolate, stub_keys[i]).ToHandleChecked());
249 } 260 }
250 261
251 MaybeHandle<HeapObject> obj = deserializer.DeserializeObject(isolate); 262 MaybeHandle<HeapObject> obj = deserializer.DeserializeObject(isolate);
252 if (obj.is_null() || !obj.ToHandleChecked()->IsFixedArray()) return nothing; 263 if (obj.is_null() || !obj.ToHandleChecked()->IsFixedArray()) return nothing;
253 Handle<FixedArray> compiled_module = 264 Handle<wasm::WasmCompiledModule> compiled_module =
254 Handle<FixedArray>::cast(obj.ToHandleChecked()); 265 Handle<wasm::WasmCompiledModule>::cast(obj.ToHandleChecked());
266
255 wasm::WasmCompiledModule::RecreateModuleWrapper(isolate, compiled_module); 267 wasm::WasmCompiledModule::RecreateModuleWrapper(isolate, compiled_module);
256 return compiled_module; 268 return compiled_module;
257 } 269 }
258 270
259 class Checksum { 271 class Checksum {
260 public: 272 public:
261 explicit Checksum(Vector<const byte> payload) { 273 explicit Checksum(Vector<const byte> payload) {
262 #ifdef MEMORY_SANITIZER 274 #ifdef MEMORY_SANITIZER
263 // Computing the checksum includes padding bytes for objects like strings. 275 // Computing the checksum includes padding bytes for objects like strings.
264 // Mark every object as initialized in the code serializer. 276 // Mark every object as initialized in the code serializer.
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416 *rejection_result = scd.SanityCheck(isolate, expected_source_hash); 428 *rejection_result = scd.SanityCheck(isolate, expected_source_hash);
417 if (*rejection_result != CHECK_SUCCESS) { 429 if (*rejection_result != CHECK_SUCCESS) {
418 cached_data->Reject(); 430 cached_data->Reject();
419 return SerializedCodeData(nullptr, 0); 431 return SerializedCodeData(nullptr, 0);
420 } 432 }
421 return scd; 433 return scd;
422 } 434 }
423 435
424 } // namespace internal 436 } // namespace internal
425 } // namespace v8 437 } // namespace v8
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