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Side by Side Diff: src/snapshot/code-serializer.cc

Issue 2433273002: [wasm] Avoid double-serializing the wire bytes (Closed)
Patch Set: Created 4 years, 2 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/snapshot/code-serializer.h" 5 #include "src/snapshot/code-serializer.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "src/code-stubs.h" 9 #include "src/code-stubs.h"
10 #include "src/log.h" 10 #include "src/log.h"
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216 } 216 }
217 return scope.CloseAndEscape(result); 217 return scope.CloseAndEscape(result);
218 } 218 }
219 219
220 std::unique_ptr<ScriptData> WasmCompiledModuleSerializer::SerializeWasmModule( 220 std::unique_ptr<ScriptData> WasmCompiledModuleSerializer::SerializeWasmModule(
221 Isolate* isolate, Handle<FixedArray> input) { 221 Isolate* isolate, Handle<FixedArray> input) {
222 Handle<wasm::WasmCompiledModule> compiled_module = 222 Handle<wasm::WasmCompiledModule> compiled_module =
223 Handle<wasm::WasmCompiledModule>::cast(input); 223 Handle<wasm::WasmCompiledModule>::cast(input);
224 WasmCompiledModuleSerializer wasm_cs(isolate, 0); 224 WasmCompiledModuleSerializer wasm_cs(isolate, 0);
225 wasm_cs.reference_map()->AddAttachedReference(*isolate->native_context()); 225 wasm_cs.reference_map()->AddAttachedReference(*isolate->native_context());
226 Handle<SeqOneByteString> wire_bytes = compiled_module->module_bytes();
Yang 2016/10/20 06:46:17 Another way to do this is to use attached referenc
Mircea Trofin 2016/10/20 07:22:30 Oh... yes. Yes, makes sense :) Thanks!
227 compiled_module->reset_module_bytes();
226 ScriptData* data = wasm_cs.Serialize(compiled_module); 228 ScriptData* data = wasm_cs.Serialize(compiled_module);
229 compiled_module->set_module_bytes(wire_bytes);
227 return std::unique_ptr<ScriptData>(data); 230 return std::unique_ptr<ScriptData>(data);
228 } 231 }
229 232
230 MaybeHandle<FixedArray> WasmCompiledModuleSerializer::DeserializeWasmModule( 233 MaybeHandle<FixedArray> WasmCompiledModuleSerializer::DeserializeWasmModule(
231 Isolate* isolate, ScriptData* data) { 234 Isolate* isolate, ScriptData* data, Vector<const byte> wire_bytes) {
232 SerializedCodeData::SanityCheckResult sanity_check_result = 235 SerializedCodeData::SanityCheckResult sanity_check_result =
233 SerializedCodeData::CHECK_SUCCESS; 236 SerializedCodeData::CHECK_SUCCESS;
234 MaybeHandle<FixedArray> nothing; 237 MaybeHandle<FixedArray> nothing;
235 const SerializedCodeData scd = SerializedCodeData::FromCachedData( 238 const SerializedCodeData scd = SerializedCodeData::FromCachedData(
236 isolate, data, 0, &sanity_check_result); 239 isolate, data, 0, &sanity_check_result);
237 240
238 if (sanity_check_result != SerializedCodeData::CHECK_SUCCESS) { 241 if (sanity_check_result != SerializedCodeData::CHECK_SUCCESS) {
239 return nothing; 242 return nothing;
240 } 243 }
241 244
242 Deserializer deserializer(&scd, true); 245 Deserializer deserializer(&scd, true);
243 deserializer.AddAttachedObject(isolate->native_context()); 246 deserializer.AddAttachedObject(isolate->native_context());
244 247
245 Vector<const uint32_t> stub_keys = scd.CodeStubKeys(); 248 Vector<const uint32_t> stub_keys = scd.CodeStubKeys();
246 for (int i = 0; i < stub_keys.length(); ++i) { 249 for (int i = 0; i < stub_keys.length(); ++i) {
247 deserializer.AddAttachedObject( 250 deserializer.AddAttachedObject(
248 CodeStub::GetCode(isolate, stub_keys[i]).ToHandleChecked()); 251 CodeStub::GetCode(isolate, stub_keys[i]).ToHandleChecked());
249 } 252 }
250 253
251 MaybeHandle<HeapObject> obj = deserializer.DeserializeObject(isolate); 254 MaybeHandle<HeapObject> obj = deserializer.DeserializeObject(isolate);
252 if (obj.is_null() || !obj.ToHandleChecked()->IsFixedArray()) return nothing; 255 if (obj.is_null() || !obj.ToHandleChecked()->IsFixedArray()) return nothing;
253 Handle<FixedArray> compiled_module = 256 Handle<wasm::WasmCompiledModule> compiled_module =
254 Handle<FixedArray>::cast(obj.ToHandleChecked()); 257 Handle<wasm::WasmCompiledModule>::cast(obj.ToHandleChecked());
258 MaybeHandle<String> maybe_wire_bytes_as_string =
259 isolate->factory()->NewStringFromOneByte(wire_bytes, TENURED);
260 Handle<String> wire_bytes_as_string;
261 if (!maybe_wire_bytes_as_string.ToHandle(&wire_bytes_as_string))
262 return nothing;
263
264 compiled_module->set_module_bytes(
265 handle(SeqOneByteString::cast(*wire_bytes_as_string)));
255 wasm::WasmCompiledModule::RecreateModuleWrapper(isolate, compiled_module); 266 wasm::WasmCompiledModule::RecreateModuleWrapper(isolate, compiled_module);
256 return compiled_module; 267 return compiled_module;
257 } 268 }
258 269
259 class Checksum { 270 class Checksum {
260 public: 271 public:
261 explicit Checksum(Vector<const byte> payload) { 272 explicit Checksum(Vector<const byte> payload) {
262 #ifdef MEMORY_SANITIZER 273 #ifdef MEMORY_SANITIZER
263 // Computing the checksum includes padding bytes for objects like strings. 274 // Computing the checksum includes padding bytes for objects like strings.
264 // Mark every object as initialized in the code serializer. 275 // Mark every object as initialized in the code serializer.
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416 *rejection_result = scd.SanityCheck(isolate, expected_source_hash); 427 *rejection_result = scd.SanityCheck(isolate, expected_source_hash);
417 if (*rejection_result != CHECK_SUCCESS) { 428 if (*rejection_result != CHECK_SUCCESS) {
418 cached_data->Reject(); 429 cached_data->Reject();
419 return SerializedCodeData(nullptr, 0); 430 return SerializedCodeData(nullptr, 0);
420 } 431 }
421 return scd; 432 return scd;
422 } 433 }
423 434
424 } // namespace internal 435 } // namespace internal
425 } // namespace v8 436 } // namespace v8
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