Index: chrome/browser/android/vr_shell/ui_elements.h |
diff --git a/chrome/browser/android/vr_shell/ui_elements.h b/chrome/browser/android/vr_shell/ui_elements.h |
index 7316eaa34cd2d97c01702426e30582d14c6de857..fda2a2fa2b819d6ca2f106165eb13e621bfb77fe 100644 |
--- a/chrome/browser/android/vr_shell/ui_elements.h |
+++ b/chrome/browser/android/vr_shell/ui_elements.h |
@@ -70,9 +70,16 @@ struct ContentRectangle : public WorldRectangle { |
// are applied relative to the parent, rather than absolutely. |
int parent_id = -1; |
- // If true, this object will be visible and accept input. |
+ // If true, this object will be visible. |
bool visible = true; |
+ // If false, the reticle will not hit the element, even if visible. |
+ bool hit_testable = true; |
+ |
+ // If true, transformations will be applied relative to the field of view, |
+ // rather than the world. |
+ bool lock_to_fov = false; |
+ |
// Specifies the region (in pixels) of a texture to render. |
Recti copy_rect = {0, 0, 0, 0}; |