Index: net/quic/test_tools/simulator/simulator_test.cc |
diff --git a/net/quic/test_tools/simulator/simulator_test.cc b/net/quic/test_tools/simulator/simulator_test.cc |
index 75a19e58ea3b4028a8c95acaa0b8fe25093faa1b..4c85beada504ea04158e52aaed4b59b63660ca14 100644 |
--- a/net/quic/test_tools/simulator/simulator_test.cc |
+++ b/net/quic/test_tools/simulator/simulator_test.cc |
@@ -10,6 +10,7 @@ |
#include "net/quic/test_tools/simulator/link.h" |
#include "net/quic/test_tools/simulator/queue.h" |
#include "net/quic/test_tools/simulator/switch.h" |
+#include "net/quic/test_tools/simulator/traffic_policer.h" |
#include "net/test/gtest_util.h" |
#include "testing/gtest/include/gtest/gtest.h" |
@@ -140,6 +141,9 @@ class LinkSaturator : public Endpoint { |
return packets_transmitted_; |
} |
+ void Pause() { Unschedule(); } |
+ void Resume() { Schedule(clock_->Now()); } |
+ |
private: |
QuicByteCount packet_size_; |
std::string destination_; |
@@ -560,5 +564,121 @@ TEST(SimulatorTest, RunFor) { |
EXPECT_EQ(33, counter.get_value()); |
} |
+// Set up a traffic policer in one direction that throttles at 25% of link |
+// bandwidth, and put two link saturators at each endpoint. |
+TEST(SimulatorTest, TrafficPolicer) { |
+ const QuicBandwidth bandwidth = |
+ QuicBandwidth::FromBytesPerSecond(1024 * 1024); |
+ const QuicTime::Delta base_propagation_delay = |
+ QuicTime::Delta::FromMilliseconds(5); |
+ const QuicTime::Delta timeout = QuicTime::Delta::FromSeconds(10); |
+ |
+ Simulator simulator; |
+ LinkSaturator saturator1(&simulator, "Saturator 1", 1000, "Saturator 2"); |
+ LinkSaturator saturator2(&simulator, "Saturator 2", 1000, "Saturator 1"); |
+ Switch network_switch(&simulator, "Switch", 8, |
+ bandwidth * base_propagation_delay * 10); |
+ |
+ const QuicByteCount initial_burst = 1000 * 10; |
+ const QuicByteCount max_bucket_size = 1000 * 100; |
+ const QuicBandwidth target_bandwidth = bandwidth * 0.25; |
+ TrafficPolicer policer(&simulator, "Policer", initial_burst, max_bucket_size, |
+ target_bandwidth, network_switch.port(2)); |
+ |
+ SymmetricLink link1(&saturator1, network_switch.port(1), bandwidth, |
+ base_propagation_delay); |
+ SymmetricLink link2(&saturator2, policer.output(), bandwidth, |
+ base_propagation_delay); |
+ |
+ // Ensure the initial burst passes without being dropped at all. |
+ bool simulator_result = simulator.RunUntilOrTimeout( |
+ [&saturator1, initial_burst]() { |
+ return saturator1.bytes_transmitted() == initial_burst; |
+ }, |
+ timeout); |
+ ASSERT_TRUE(simulator_result); |
+ saturator1.Pause(); |
+ simulator_result = simulator.RunUntilOrTimeout( |
+ [&saturator2, initial_burst]() { |
+ return saturator2.counter()->bytes() == initial_burst; |
+ }, |
+ timeout); |
+ ASSERT_TRUE(simulator_result); |
+ saturator1.Resume(); |
+ |
+ // Run for some time so that the initial burst is not visible. |
+ const QuicTime::Delta simulation_time = QuicTime::Delta::FromSeconds(10); |
+ simulator.RunFor(simulation_time); |
+ |
+ // Ensure we've transmitted the amount of data we expected. |
+ for (auto* saturator : {&saturator1, &saturator2}) { |
+ test::ExpectApproxEq(bandwidth * simulation_time, |
+ saturator->bytes_transmitted(), 0.01f); |
+ } |
+ |
+ // Check that only one direction is throttled. |
+ test::ExpectApproxEq(saturator1.bytes_transmitted() / 4, |
+ saturator2.counter()->bytes(), 0.1f); |
+ test::ExpectApproxEq(saturator2.bytes_transmitted(), |
+ saturator1.counter()->bytes(), 0.1f); |
+} |
+ |
+// Ensure that a larger burst is allowed when the policed saturator exits |
+// quiescence. |
+TEST(SimulatorTest, TrafficPolicerBurst) { |
+ const QuicBandwidth bandwidth = |
+ QuicBandwidth::FromBytesPerSecond(1024 * 1024); |
+ const QuicTime::Delta base_propagation_delay = |
+ QuicTime::Delta::FromMilliseconds(5); |
+ const QuicTime::Delta timeout = QuicTime::Delta::FromSeconds(10); |
+ |
+ Simulator simulator; |
+ LinkSaturator saturator1(&simulator, "Saturator 1", 1000, "Saturator 2"); |
+ LinkSaturator saturator2(&simulator, "Saturator 2", 1000, "Saturator 1"); |
+ Switch network_switch(&simulator, "Switch", 8, |
+ bandwidth * base_propagation_delay * 10); |
+ |
+ const QuicByteCount initial_burst = 1000 * 10; |
+ const QuicByteCount max_bucket_size = 1000 * 100; |
+ const QuicBandwidth target_bandwidth = bandwidth * 0.25; |
+ TrafficPolicer policer(&simulator, "Policer", initial_burst, max_bucket_size, |
+ target_bandwidth, network_switch.port(2)); |
+ |
+ SymmetricLink link1(&saturator1, network_switch.port(1), bandwidth, |
+ base_propagation_delay); |
+ SymmetricLink link2(&saturator2, policer.output(), bandwidth, |
+ base_propagation_delay); |
+ |
+ // Ensure at least one packet is sent on each side. |
+ bool simulator_result = simulator.RunUntilOrTimeout( |
+ [&saturator1, &saturator2]() { |
+ return saturator1.packets_transmitted() > 0 && |
+ saturator2.packets_transmitted() > 0; |
+ }, |
+ timeout); |
+ ASSERT_TRUE(simulator_result); |
+ |
+ // Wait until the bucket fills up. |
+ saturator1.Pause(); |
+ saturator2.Pause(); |
+ simulator.RunFor(1.5f * target_bandwidth.TransferTime(max_bucket_size)); |
+ |
+ // Send a burst. |
+ saturator1.Resume(); |
+ simulator.RunFor(bandwidth.TransferTime(max_bucket_size)); |
+ saturator1.Pause(); |
+ simulator.RunFor(2 * base_propagation_delay); |
+ |
+ // Expect the burst to pass without losses. |
+ test::ExpectApproxEq(saturator1.bytes_transmitted(), |
+ saturator2.counter()->bytes(), 0.1f); |
+ |
+ // Expect subsequent traffic to be policed. |
+ saturator1.Resume(); |
+ simulator.RunFor(QuicTime::Delta::FromSeconds(10)); |
+ test::ExpectApproxEq(saturator1.bytes_transmitted() / 4, |
+ saturator2.counter()->bytes(), 0.1f); |
+} |
+ |
} // namespace simulator |
} // namespace net |