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Side by Side Diff: net/tools/quic/test_tools/server_thread.h

Issue 2430973004: Landing Recent QUIC changes until 10:38 AM, Oct 17, 2016 UTC-4 (Closed)
Patch Set: Improving flagsaver logging Created 4 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_TOOLS_QUIC_TEST_TOOLS_SERVER_THREAD_H_ 5 #ifndef NET_TOOLS_QUIC_TEST_TOOLS_SERVER_THREAD_H_
6 #define NET_TOOLS_QUIC_TEST_TOOLS_SERVER_THREAD_H_ 6 #define NET_TOOLS_QUIC_TEST_TOOLS_SERVER_THREAD_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/synchronization/lock.h"
11 #include "base/threading/simple_thread.h" 12 #include "base/threading/simple_thread.h"
12 #include "net/base/ip_endpoint.h" 13 #include "net/base/ip_endpoint.h"
13 #include "net/quic/core/quic_config.h" 14 #include "net/quic/core/quic_config.h"
14 #include "net/tools/quic/quic_server.h" 15 #include "net/tools/quic/quic_server.h"
15 16
16 namespace net { 17 namespace net {
17 namespace test { 18 namespace test {
18 19
19 // Simple wrapper class to run QuicServer in a dedicated thread. 20 // Simple wrapper class to run QuicServer in a dedicated thread.
20 class ServerThread : public base::SimpleThread { 21 class ServerThread : public base::SimpleThread {
21 public: 22 public:
22 ServerThread(QuicServer* server, 23 ServerThread(QuicServer* server,
23 const IPEndPoint& address, 24 const IPEndPoint& address,
24 bool strike_register_no_startup_period); 25 bool strike_register_no_startup_period);
25 26
26 ~ServerThread() override; 27 ~ServerThread() override;
27 28
28 // Prepares the server, but does not start accepting connections. Useful for 29 // Prepares the server, but does not start accepting connections. Useful for
29 // injecting mocks. 30 // injecting mocks.
30 void Initialize(); 31 void Initialize();
31 32
32 // Runs the event loop. Will initialize if necessary. 33 // Runs the event loop. Will initialize if necessary.
33 void Run() override; 34 void Run() override;
34 35
36 // Schedules the given action for execution in the event loop.
37 void Schedule(std::function<void()> action);
38
35 // Waits for the handshake to be confirmed for the first session created. 39 // Waits for the handshake to be confirmed for the first session created.
36 void WaitForCryptoHandshakeConfirmed(); 40 void WaitForCryptoHandshakeConfirmed();
37 41
38 // Pauses execution of the server until Resume() is called. May only be 42 // Pauses execution of the server until Resume() is called. May only be
39 // called once. 43 // called once.
40 void Pause(); 44 void Pause();
41 45
42 // Resumes execution of the server after Pause() has been called. May only 46 // Resumes execution of the server after Pause() has been called. May only
43 // be called once. 47 // be called once.
44 void Resume(); 48 void Resume();
45 49
46 // Stops the server from executing and shuts it down, destroying all 50 // Stops the server from executing and shuts it down, destroying all
47 // server objects. 51 // server objects.
48 void Quit(); 52 void Quit();
49 53
50 // Returns the underlying server. Care must be taken to avoid data races 54 // Returns the underlying server. Care must be taken to avoid data races
51 // when accessing the server. It is always safe to access the server 55 // when accessing the server. It is always safe to access the server
52 // after calling Pause() and before calling Resume(). 56 // after calling Pause() and before calling Resume().
53 QuicServer* server() { return server_.get(); } 57 QuicServer* server() { return server_.get(); }
54 58
55 // Returns the port that the server is listening on. 59 // Returns the port that the server is listening on.
56 int GetPort(); 60 int GetPort();
57 61
58 private: 62 private:
59 void MaybeNotifyOfHandshakeConfirmation(); 63 void MaybeNotifyOfHandshakeConfirmation();
64 void ExecuteScheduledActions();
60 65
61 base::WaitableEvent confirmed_; // Notified when the first handshake is 66 base::WaitableEvent confirmed_; // Notified when the first handshake is
62 // confirmed. 67 // confirmed.
63 base::WaitableEvent pause_; // Notified when the server should pause. 68 base::WaitableEvent pause_; // Notified when the server should pause.
64 base::WaitableEvent paused_; // Notitied when the server has paused 69 base::WaitableEvent paused_; // Notitied when the server has paused
65 base::WaitableEvent resume_; // Notified when the server should resume. 70 base::WaitableEvent resume_; // Notified when the server should resume.
66 base::WaitableEvent quit_; // Notified when the server should quit. 71 base::WaitableEvent quit_; // Notified when the server should quit.
67 72
68 std::unique_ptr<QuicServer> server_; 73 std::unique_ptr<QuicServer> server_;
69 IPEndPoint address_; 74 IPEndPoint address_;
70 base::Lock port_lock_; 75 base::Lock port_lock_;
71 int port_; 76 int port_;
72 77
73 bool initialized_; 78 bool initialized_;
74 79
80 base::Lock scheduled_actions_lock_;
81 std::deque<std::function<void()>> scheduled_actions_;
82
75 DISALLOW_COPY_AND_ASSIGN(ServerThread); 83 DISALLOW_COPY_AND_ASSIGN(ServerThread);
76 }; 84 };
77 85
78 } // namespace test 86 } // namespace test
79 } // namespace net 87 } // namespace net
80 88
81 #endif // NET_TOOLS_QUIC_TEST_TOOLS_SERVER_THREAD_H_ 89 #endif // NET_TOOLS_QUIC_TEST_TOOLS_SERVER_THREAD_H_
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