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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "xfa/fxfa/app/xfa_ffpushbutton.h" | 7 #include "xfa/fxfa/app/xfa_ffpushbutton.h" |
8 | 8 |
| 9 #include "xfa/fwl/core/cfwl_pushbutton.h" |
9 #include "xfa/fwl/core/cfwl_widgetmgr.h" | 10 #include "xfa/fwl/core/cfwl_widgetmgr.h" |
10 #include "xfa/fwl/core/fwl_noteimp.h" | 11 #include "xfa/fwl/core/fwl_noteimp.h" |
11 #include "xfa/fwl/lightwidget/cfwl_pushbutton.h" | |
12 #include "xfa/fxfa/app/xfa_fffield.h" | 12 #include "xfa/fxfa/app/xfa_fffield.h" |
13 #include "xfa/fxfa/app/xfa_ffwidgetacc.h" | 13 #include "xfa/fxfa/app/xfa_ffwidgetacc.h" |
14 #include "xfa/fxfa/app/xfa_textlayout.h" | 14 #include "xfa/fxfa/app/xfa_textlayout.h" |
15 #include "xfa/fxfa/xfa_ffapp.h" | 15 #include "xfa/fxfa/xfa_ffapp.h" |
16 #include "xfa/fxfa/xfa_ffpageview.h" | 16 #include "xfa/fxfa/xfa_ffpageview.h" |
17 #include "xfa/fxfa/xfa_ffwidget.h" | 17 #include "xfa/fxfa/xfa_ffwidget.h" |
18 #include "xfa/fxgraphics/cfx_color.h" | 18 #include "xfa/fxgraphics/cfx_color.h" |
19 #include "xfa/fxgraphics/cfx_path.h" | 19 #include "xfa/fxgraphics/cfx_path.h" |
20 | 20 |
21 CXFA_FFPushButton::CXFA_FFPushButton(CXFA_FFPageView* pPageView, | 21 CXFA_FFPushButton::CXFA_FFPushButton(CXFA_FFPageView* pPageView, |
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236 pGraphics->SetLineWidth(fLineWidth); | 236 pGraphics->SetLineWidth(fLineWidth); |
237 CFX_Path path; | 237 CFX_Path path; |
238 path.Create(); | 238 path.Create(); |
239 CFX_RectF rect; | 239 CFX_RectF rect; |
240 m_pNormalWidget->GetWidgetRect(rect); | 240 m_pNormalWidget->GetWidgetRect(rect); |
241 path.AddRectangle(0, 0, rect.width, rect.height); | 241 path.AddRectangle(0, 0, rect.width, rect.height); |
242 pGraphics->StrokePath(&path, (CFX_Matrix*)pMatrix); | 242 pGraphics->StrokePath(&path, (CFX_Matrix*)pMatrix); |
243 } | 243 } |
244 } | 244 } |
245 } | 245 } |
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