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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/PaintPropertyTreePrinter.h" | 5 #include "core/paint/PaintPropertyTreePrinter.h" |
| 6 | 6 |
| 7 #include "core/frame/FrameView.h" | 7 #include "core/frame/FrameView.h" |
| 8 #include "core/frame/LocalFrame.h" | 8 #include "core/frame/LocalFrame.h" |
| 9 #include "core/layout/LayoutPart.h" | 9 #include "core/layout/LayoutPart.h" |
| 10 #include "core/layout/LayoutView.h" | 10 #include "core/layout/LayoutView.h" |
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| 68 for (Frame* child = frameView.frame().tree().firstChild(); child; | 68 for (Frame* child = frameView.frame().tree().firstChild(); child; |
| 69 child = child->tree().nextSibling()) { | 69 child = child->tree().nextSibling()) { |
| 70 if (!child->isLocalFrame()) | 70 if (!child->isLocalFrame()) |
| 71 continue; | 71 continue; |
| 72 if (FrameView* childView = toLocalFrame(child)->view()) | 72 if (FrameView* childView = toLocalFrame(child)->view()) |
| 73 collectPropertyNodes(*childView); | 73 collectPropertyNodes(*childView); |
| 74 } | 74 } |
| 75 } | 75 } |
| 76 | 76 |
| 77 void collectPropertyNodes(const LayoutObject& object) { | 77 void collectPropertyNodes(const LayoutObject& object) { |
| 78 if (const ObjectPaintProperties* paintProperties = | 78 if (const ObjectPaintProperties* paintProperties = object.paintProperties()) |
| 79 object.objectPaintProperties()) | |
| 80 Traits::addObjectPaintProperties(object, *paintProperties, *this); | 79 Traits::addObjectPaintProperties(object, *paintProperties, *this); |
| 81 for (LayoutObject* child = object.slowFirstChild(); child; | 80 for (LayoutObject* child = object.slowFirstChild(); child; |
| 82 child = child->nextSibling()) | 81 child = child->nextSibling()) |
| 83 collectPropertyNodes(*child); | 82 collectPropertyNodes(*child); |
| 84 } | 83 } |
| 85 | 84 |
| 86 void addAllPropertyNodes(StringBuilder& stringBuilder, | 85 void addAllPropertyNodes(StringBuilder& stringBuilder, |
| 87 const PropertyTreeNode* node, | 86 const PropertyTreeNode* node, |
| 88 unsigned indent = 0) { | 87 unsigned indent = 0) { |
| 89 DCHECK(node); | 88 DCHECK(node); |
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| 445 writeParentEdge(&node, node.parent(), s_effectNodeColor, os); | 444 writeParentEdge(&node, node.parent(), s_effectNodeColor, os); |
| 446 } | 445 } |
| 447 | 446 |
| 448 void writePaintPropertyNode(const ScrollPaintPropertyNode&, | 447 void writePaintPropertyNode(const ScrollPaintPropertyNode&, |
| 449 const void*, | 448 const void*, |
| 450 const char*) { | 449 const char*) { |
| 451 // TODO(pdr): fill this out. | 450 // TODO(pdr): fill this out. |
| 452 } | 451 } |
| 453 | 452 |
| 454 void writeObjectPaintPropertyNodes(const LayoutObject& object) { | 453 void writeObjectPaintPropertyNodes(const LayoutObject& object) { |
| 455 const ObjectPaintProperties* properties = object.objectPaintProperties(); | 454 const ObjectPaintProperties* properties = object.paintProperties(); |
| 456 if (!properties) | 455 if (!properties) |
| 457 return; | 456 return; |
| 458 const TransformPaintPropertyNode* paintOffset = | 457 const TransformPaintPropertyNode* paintOffset = |
| 459 properties->paintOffsetTranslation(); | 458 properties->paintOffsetTranslation(); |
| 460 if (paintOffset) | 459 if (paintOffset) |
| 461 writePaintPropertyNode(*paintOffset, &object, "paintOffset"); | 460 writePaintPropertyNode(*paintOffset, &object, "paintOffset"); |
| 462 const TransformPaintPropertyNode* transform = properties->transform(); | 461 const TransformPaintPropertyNode* transform = properties->transform(); |
| 463 if (transform) | 462 if (transform) |
| 464 writePaintPropertyNode(*transform, &object, "transform"); | 463 writePaintPropertyNode(*transform, &object, "transform"); |
| 465 const TransformPaintPropertyNode* perspective = properties->perspective(); | 464 const TransformPaintPropertyNode* perspective = properties->perspective(); |
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| 696 } | 695 } |
| 697 | 696 |
| 698 String paintPropertyTreeGraph(const blink::FrameView& frameView) { | 697 String paintPropertyTreeGraph(const blink::FrameView& frameView) { |
| 699 blink::PaintPropertyTreeGraphBuilder builder; | 698 blink::PaintPropertyTreeGraphBuilder builder; |
| 700 StringBuilder stringBuilder; | 699 StringBuilder stringBuilder; |
| 701 builder.generateTreeGraph(frameView, stringBuilder); | 700 builder.generateTreeGraph(frameView, stringBuilder); |
| 702 return stringBuilder.toString(); | 701 return stringBuilder.toString(); |
| 703 } | 702 } |
| 704 | 703 |
| 705 #endif | 704 #endif |
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