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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_animations.h" | 5 #include "ash/wm/window_animations.h" |
6 | 6 |
7 #include "ash/common/shell_window_ids.h" | |
8 #include "ash/common/wm/window_animation_types.h" | 7 #include "ash/common/wm/window_animation_types.h" |
9 #include "ash/common/wm/window_state.h" | 8 #include "ash/common/wm/window_state.h" |
10 #include "ash/common/wm/workspace_controller.h" | 9 #include "ash/common/wm/workspace_controller.h" |
| 10 #include "ash/public/cpp/shell_window_ids.h" |
11 #include "ash/test/ash_test_base.h" | 11 #include "ash/test/ash_test_base.h" |
12 #include "ash/wm/window_state_aura.h" | 12 #include "ash/wm/window_state_aura.h" |
13 #include "base/time/time.h" | 13 #include "base/time/time.h" |
14 #include "ui/aura/test/test_windows.h" | 14 #include "ui/aura/test/test_windows.h" |
15 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
16 #include "ui/compositor/layer.h" | 16 #include "ui/compositor/layer.h" |
17 #include "ui/compositor/layer_animation_observer.h" | 17 #include "ui/compositor/layer_animation_observer.h" |
18 #include "ui/compositor/layer_animator.h" | 18 #include "ui/compositor/layer_animator.h" |
19 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 19 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
20 #include "ui/compositor/scoped_layer_animation_settings.h" | 20 #include "ui/compositor/scoped_layer_animation_settings.h" |
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276 EXPECT_TRUE(layer->GetAnimator()->is_animating()); | 276 EXPECT_TRUE(layer->GetAnimator()->is_animating()); |
277 // Expect default duration (200ms for stock ash minimizing animation). | 277 // Expect default duration (200ms for stock ash minimizing animation). |
278 EXPECT_EQ(default_duration.InMilliseconds(), | 278 EXPECT_EQ(default_duration.InMilliseconds(), |
279 layer->GetAnimator()->GetTransitionDuration().InMilliseconds()); | 279 layer->GetAnimator()->GetTransitionDuration().InMilliseconds()); |
280 window->Show(); | 280 window->Show(); |
281 layer->GetAnimator()->StopAnimating(); | 281 layer->GetAnimator()->StopAnimating(); |
282 } | 282 } |
283 } | 283 } |
284 | 284 |
285 } // namespace ash | 285 } // namespace ash |
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