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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/drag_window_controller.h" | 5 #include "ash/wm/drag_window_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/aura/wm_window_aura.h" | 9 #include "ash/aura/wm_window_aura.h" |
10 #include "ash/common/shell_window_ids.h" | |
11 #include "ash/common/wm/forwarding_layer_delegate.h" | 10 #include "ash/common/wm/forwarding_layer_delegate.h" |
12 #include "ash/display/window_tree_host_manager.h" | 11 #include "ash/display/window_tree_host_manager.h" |
| 12 #include "ash/public/cpp/shell_window_ids.h" |
13 #include "ash/screen_util.h" | 13 #include "ash/screen_util.h" |
14 #include "ash/shell.h" | 14 #include "ash/shell.h" |
15 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
16 #include "base/memory/ptr_util.h" | 16 #include "base/memory/ptr_util.h" |
17 #include "ui/aura/client/aura_constants.h" | 17 #include "ui/aura/client/aura_constants.h" |
18 #include "ui/aura/client/screen_position_client.h" | 18 #include "ui/aura/client/screen_position_client.h" |
19 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
20 #include "ui/aura/window_delegate.h" | 20 #include "ui/aura/window_delegate.h" |
21 #include "ui/aura/window_event_dispatcher.h" | 21 #include "ui/aura/window_event_dispatcher.h" |
22 #include "ui/base/hit_test.h" | 22 #include "ui/base/hit_test.h" |
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261 layers.pop_back(); | 261 layers.pop_back(); |
262 if (layer->delegate()) | 262 if (layer->delegate()) |
263 layer->delegate()->OnPaintLayer(context); | 263 layer->delegate()->OnPaintLayer(context); |
264 for (auto* child : layer->children()) | 264 for (auto* child : layer->children()) |
265 layers.push_back(child); | 265 layers.push_back(child); |
266 } | 266 } |
267 } | 267 } |
268 } | 268 } |
269 | 269 |
270 } // namespace ash | 270 } // namespace ash |
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