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Side by Side Diff: ash/sticky_keys/sticky_keys_overlay.cc

Issue 2430593002: mash: Use ash shell window container ids instead of ash::mojom::Container (Closed)
Patch Set: rebase Created 4 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/sticky_keys/sticky_keys_overlay.h" 5 #include "ash/sticky_keys/sticky_keys_overlay.h"
6 6
7 #include "ash/common/shell_window_ids.h" 7 #include "ash/public/cpp/shell_window_ids.h"
8 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/sticky_keys/sticky_keys_controller.h" 9 #include "ash/sticky_keys/sticky_keys_controller.h"
10 #include "base/strings/string_util.h" 10 #include "base/strings/string_util.h"
11 #include "base/strings/utf_string_conversions.h" 11 #include "base/strings/utf_string_conversions.h"
12 #include "grit/ash_strings.h" 12 #include "grit/ash_strings.h"
13 #include "ui/base/l10n/l10n_util.h" 13 #include "ui/base/l10n/l10n_util.h"
14 #include "ui/base/resource/resource_bundle.h" 14 #include "ui/base/resource/resource_bundle.h"
15 #include "ui/compositor/scoped_layer_animation_settings.h" 15 #include "ui/compositor/scoped_layer_animation_settings.h"
16 #include "ui/gfx/canvas.h" 16 #include "ui/gfx/canvas.h"
17 #include "ui/gfx/font_list.h" 17 #include "ui/gfx/font_list.h"
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306 ui::LayerAnimationSequence* sequence) { 306 ui::LayerAnimationSequence* sequence) {
307 ui::LayerAnimator* animator = overlay_widget_->GetLayer()->GetAnimator(); 307 ui::LayerAnimator* animator = overlay_widget_->GetLayer()->GetAnimator();
308 if (animator) 308 if (animator)
309 animator->RemoveObserver(this); 309 animator->RemoveObserver(this);
310 } 310 }
311 311
312 void StickyKeysOverlay::OnLayerAnimationScheduled( 312 void StickyKeysOverlay::OnLayerAnimationScheduled(
313 ui::LayerAnimationSequence* sequence) {} 313 ui::LayerAnimationSequence* sequence) {}
314 314
315 } // namespace ash 315 } // namespace ash
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