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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shell.h" | 5 #include "ash/shell.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
11 #include "ash/accelerators/accelerator_controller_delegate_aura.h" | 11 #include "ash/accelerators/accelerator_controller_delegate_aura.h" |
12 #include "ash/accelerators/accelerator_delegate.h" | 12 #include "ash/accelerators/accelerator_delegate.h" |
13 #include "ash/aura/wm_shell_aura.h" | 13 #include "ash/aura/wm_shell_aura.h" |
14 #include "ash/aura/wm_window_aura.h" | 14 #include "ash/aura/wm_window_aura.h" |
15 #include "ash/autoclick/autoclick_controller.h" | 15 #include "ash/autoclick/autoclick_controller.h" |
16 #include "ash/common/accelerators/accelerator_controller.h" | 16 #include "ash/common/accelerators/accelerator_controller.h" |
17 #include "ash/common/frame/custom_frame_view_ash.h" | 17 #include "ash/common/frame/custom_frame_view_ash.h" |
18 #include "ash/common/gpu_support.h" | 18 #include "ash/common/gpu_support.h" |
19 #include "ash/common/keyboard/keyboard_ui.h" | 19 #include "ash/common/keyboard/keyboard_ui.h" |
20 #include "ash/common/login_status.h" | 20 #include "ash/common/login_status.h" |
21 #include "ash/common/session/session_state_delegate.h" | 21 #include "ash/common/session/session_state_delegate.h" |
22 #include "ash/common/shelf/app_list_shelf_item_delegate.h" | 22 #include "ash/common/shelf/app_list_shelf_item_delegate.h" |
23 #include "ash/common/shelf/shelf_delegate.h" | 23 #include "ash/common/shelf/shelf_delegate.h" |
24 #include "ash/common/shelf/shelf_item_delegate.h" | 24 #include "ash/common/shelf/shelf_item_delegate.h" |
25 #include "ash/common/shelf/shelf_model.h" | 25 #include "ash/common/shelf/shelf_model.h" |
26 #include "ash/common/shelf/wm_shelf.h" | 26 #include "ash/common/shelf/wm_shelf.h" |
27 #include "ash/common/shell_delegate.h" | 27 #include "ash/common/shell_delegate.h" |
28 #include "ash/common/shell_window_ids.h" | |
29 #include "ash/common/system/status_area_widget.h" | 28 #include "ash/common/system/status_area_widget.h" |
30 #include "ash/common/system/tray/system_tray_delegate.h" | 29 #include "ash/common/system/tray/system_tray_delegate.h" |
31 #include "ash/common/wallpaper/wallpaper_delegate.h" | 30 #include "ash/common/wallpaper/wallpaper_delegate.h" |
32 #include "ash/common/wm/container_finder.h" | 31 #include "ash/common/wm/container_finder.h" |
33 #include "ash/common/wm/maximize_mode/maximize_mode_controller.h" | 32 #include "ash/common/wm/maximize_mode/maximize_mode_controller.h" |
34 #include "ash/common/wm/maximize_mode/maximize_mode_window_manager.h" | 33 #include "ash/common/wm/maximize_mode/maximize_mode_window_manager.h" |
35 #include "ash/common/wm/mru_window_tracker.h" | 34 #include "ash/common/wm/mru_window_tracker.h" |
36 #include "ash/common/wm/root_window_finder.h" | 35 #include "ash/common/wm/root_window_finder.h" |
37 #include "ash/common/wm/system_modal_container_layout_manager.h" | 36 #include "ash/common/wm/system_modal_container_layout_manager.h" |
38 #include "ash/common/wm/window_positioner.h" | 37 #include "ash/common/wm/window_positioner.h" |
39 #include "ash/common/wm/workspace_controller.h" | 38 #include "ash/common/wm/workspace_controller.h" |
40 #include "ash/common/wm_root_window_controller.h" | 39 #include "ash/common/wm_root_window_controller.h" |
41 #include "ash/common/wm_shell.h" | 40 #include "ash/common/wm_shell.h" |
42 #include "ash/display/cursor_window_controller.h" | 41 #include "ash/display/cursor_window_controller.h" |
43 #include "ash/display/display_configuration_controller.h" | 42 #include "ash/display/display_configuration_controller.h" |
44 #include "ash/display/display_manager.h" | 43 #include "ash/display/display_manager.h" |
45 #include "ash/display/event_transformation_handler.h" | 44 #include "ash/display/event_transformation_handler.h" |
46 #include "ash/display/mouse_cursor_event_filter.h" | 45 #include "ash/display/mouse_cursor_event_filter.h" |
47 #include "ash/display/screen_ash.h" | 46 #include "ash/display/screen_ash.h" |
48 #include "ash/display/screen_position_controller.h" | 47 #include "ash/display/screen_position_controller.h" |
49 #include "ash/display/window_tree_host_manager.h" | 48 #include "ash/display/window_tree_host_manager.h" |
50 #include "ash/drag_drop/drag_drop_controller.h" | 49 #include "ash/drag_drop/drag_drop_controller.h" |
51 #include "ash/first_run/first_run_helper_impl.h" | 50 #include "ash/first_run/first_run_helper_impl.h" |
52 #include "ash/high_contrast/high_contrast_controller.h" | 51 #include "ash/high_contrast/high_contrast_controller.h" |
53 #include "ash/host/ash_window_tree_host_init_params.h" | 52 #include "ash/host/ash_window_tree_host_init_params.h" |
54 #include "ash/ime/input_method_event_handler.h" | 53 #include "ash/ime/input_method_event_handler.h" |
55 #include "ash/laser/laser_pointer_controller.h" | 54 #include "ash/laser/laser_pointer_controller.h" |
56 #include "ash/magnifier/magnification_controller.h" | 55 #include "ash/magnifier/magnification_controller.h" |
57 #include "ash/magnifier/partial_magnification_controller.h" | 56 #include "ash/magnifier/partial_magnification_controller.h" |
| 57 #include "ash/public/cpp/shell_window_ids.h" |
58 #include "ash/root_window_controller.h" | 58 #include "ash/root_window_controller.h" |
59 #include "ash/shell_init_params.h" | 59 #include "ash/shell_init_params.h" |
60 #include "ash/system/chromeos/screen_layout_observer.h" | 60 #include "ash/system/chromeos/screen_layout_observer.h" |
61 #include "ash/utility/screenshot_controller.h" | 61 #include "ash/utility/screenshot_controller.h" |
62 #include "ash/wm/ash_focus_rules.h" | 62 #include "ash/wm/ash_focus_rules.h" |
63 #include "ash/wm/ash_native_cursor_manager.h" | 63 #include "ash/wm/ash_native_cursor_manager.h" |
64 #include "ash/wm/event_client_impl.h" | 64 #include "ash/wm/event_client_impl.h" |
65 #include "ash/wm/immersive_handler_factory_ash.h" | 65 #include "ash/wm/immersive_handler_factory_ash.h" |
66 #include "ash/wm/lock_state_controller.h" | 66 #include "ash/wm/lock_state_controller.h" |
67 #include "ash/wm/overlay_event_filter.h" | 67 #include "ash/wm/overlay_event_filter.h" |
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892 std::unique_ptr<ui::EventTargetIterator> Shell::GetChildIterator() const { | 892 std::unique_ptr<ui::EventTargetIterator> Shell::GetChildIterator() const { |
893 return std::unique_ptr<ui::EventTargetIterator>(); | 893 return std::unique_ptr<ui::EventTargetIterator>(); |
894 } | 894 } |
895 | 895 |
896 ui::EventTargeter* Shell::GetEventTargeter() { | 896 ui::EventTargeter* Shell::GetEventTargeter() { |
897 NOTREACHED(); | 897 NOTREACHED(); |
898 return nullptr; | 898 return nullptr; |
899 } | 899 } |
900 | 900 |
901 } // namespace ash | 901 } // namespace ash |
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