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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/wm/dock/docked_window_resizer.h" | 5 #include "ash/common/wm/dock/docked_window_resizer.h" |
| 6 | 6 |
| 7 #include "ash/common/shell_window_ids.h" | |
| 8 #include "ash/common/wm/dock/docked_window_layout_manager.h" | 7 #include "ash/common/wm/dock/docked_window_layout_manager.h" |
| 9 #include "ash/common/wm/window_parenting_utils.h" | 8 #include "ash/common/wm/window_parenting_utils.h" |
| 10 #include "ash/common/wm/window_state.h" | 9 #include "ash/common/wm/window_state.h" |
| 11 #include "ash/common/wm/wm_event.h" | 10 #include "ash/common/wm/wm_event.h" |
| 12 #include "ash/common/wm/workspace/magnetism_matcher.h" | 11 #include "ash/common/wm/workspace/magnetism_matcher.h" |
| 13 #include "ash/common/wm_lookup.h" | 12 #include "ash/common/wm_lookup.h" |
| 14 #include "ash/common/wm_root_window_controller.h" | 13 #include "ash/common/wm_root_window_controller.h" |
| 15 #include "ash/common/wm_window.h" | 14 #include "ash/common/wm_window.h" |
| 15 #include "ash/public/cpp/shell_window_ids.h" |
| 16 #include "ui/base/hit_test.h" | 16 #include "ui/base/hit_test.h" |
| 17 #include "ui/base/ui_base_types.h" | 17 #include "ui/base/ui_base_types.h" |
| 18 #include "ui/display/display.h" | 18 #include "ui/display/display.h" |
| 19 #include "ui/display/screen.h" | 19 #include "ui/display/screen.h" |
| 20 | 20 |
| 21 namespace ash { | 21 namespace ash { |
| 22 namespace { | 22 namespace { |
| 23 | 23 |
| 24 DockedWindowLayoutManager* GetDockedLayoutManagerAtPoint( | 24 DockedWindowLayoutManager* GetDockedLayoutManagerAtPoint( |
| 25 const gfx::Point& point) { | 25 const gfx::Point& point) { |
| (...skipping 290 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 316 } else if (window->GetWindowState()->IsDocked() && | 316 } else if (window->GetWindowState()->IsDocked() && |
| 317 action == DOCKED_ACTION_UNDOCK) { | 317 action == DOCKED_ACTION_UNDOCK) { |
| 318 const wm::WMEvent event(wm::WM_EVENT_NORMAL); | 318 const wm::WMEvent event(wm::WM_EVENT_NORMAL); |
| 319 window_state_->OnWMEvent(&event); | 319 window_state_->OnWMEvent(&event); |
| 320 } | 320 } |
| 321 | 321 |
| 322 return action; | 322 return action; |
| 323 } | 323 } |
| 324 | 324 |
| 325 } // namespace ash | 325 } // namespace ash |
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