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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/aura/wm_window_aura.h" | 5 #include "ash/aura/wm_window_aura.h" |
6 | 6 |
7 #include "ash/aura/aura_layout_manager_adapter.h" | 7 #include "ash/aura/aura_layout_manager_adapter.h" |
8 #include "ash/aura/wm_root_window_controller_aura.h" | 8 #include "ash/aura/wm_root_window_controller_aura.h" |
9 #include "ash/aura/wm_shell_aura.h" | 9 #include "ash/aura/wm_shell_aura.h" |
10 #include "ash/common/ash_constants.h" | 10 #include "ash/common/ash_constants.h" |
11 #include "ash/common/shelf/shelf_item_types.h" | 11 #include "ash/common/shelf/shelf_item_types.h" |
12 #include "ash/common/shell_window_ids.h" | |
13 #include "ash/common/wm/window_state.h" | 12 #include "ash/common/wm/window_state.h" |
14 #include "ash/common/wm_layout_manager.h" | 13 #include "ash/common/wm_layout_manager.h" |
15 #include "ash/common/wm_transient_window_observer.h" | 14 #include "ash/common/wm_transient_window_observer.h" |
16 #include "ash/common/wm_window_observer.h" | 15 #include "ash/common/wm_window_observer.h" |
17 #include "ash/common/wm_window_property.h" | 16 #include "ash/common/wm_window_property.h" |
| 17 #include "ash/public/cpp/shell_window_ids.h" |
18 #include "ash/screen_util.h" | 18 #include "ash/screen_util.h" |
19 #include "ash/shell.h" | 19 #include "ash/shell.h" |
20 #include "ash/wm/resize_handle_window_targeter.h" | 20 #include "ash/wm/resize_handle_window_targeter.h" |
21 #include "ash/wm/resize_shadow_controller.h" | 21 #include "ash/wm/resize_shadow_controller.h" |
22 #include "ash/wm/window_animations.h" | 22 #include "ash/wm/window_animations.h" |
23 #include "ash/wm/window_mirror_view.h" | 23 #include "ash/wm/window_mirror_view.h" |
24 #include "ash/wm/window_properties.h" | 24 #include "ash/wm/window_properties.h" |
25 #include "ash/wm/window_state_aura.h" | 25 #include "ash/wm/window_state_aura.h" |
26 #include "ash/wm/window_util.h" | 26 #include "ash/wm/window_util.h" |
27 #include "base/memory/ptr_util.h" | 27 #include "base/memory/ptr_util.h" |
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901 observer.OnTransientChildAdded(this, Get(transient)); | 901 observer.OnTransientChildAdded(this, Get(transient)); |
902 } | 902 } |
903 | 903 |
904 void WmWindowAura::OnTransientChildRemoved(aura::Window* window, | 904 void WmWindowAura::OnTransientChildRemoved(aura::Window* window, |
905 aura::Window* transient) { | 905 aura::Window* transient) { |
906 for (auto& observer : transient_observers_) | 906 for (auto& observer : transient_observers_) |
907 observer.OnTransientChildRemoved(this, Get(transient)); | 907 observer.OnTransientChildRemoved(this, Get(transient)); |
908 } | 908 } |
909 | 909 |
910 } // namespace ash | 910 } // namespace ash |
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