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Unified Diff: third_party/WebKit/LayoutTests/fast/canvas/canvas-getImageData-linear-rgb.html

Issue 2425113002: Fix the linear-rgb canvas color space so that it renders (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: third_party/WebKit/LayoutTests/fast/canvas/canvas-getImageData-linear-rgb.html
diff --git a/third_party/WebKit/LayoutTests/fast/canvas/canvas-getImageData-linear-rgb.html b/third_party/WebKit/LayoutTests/fast/canvas/canvas-getImageData-linear-rgb.html
new file mode 100644
index 0000000000000000000000000000000000000000..6c97234af577375082e98b67f0be58a907f3dde9
--- /dev/null
+++ b/third_party/WebKit/LayoutTests/fast/canvas/canvas-getImageData-linear-rgb.html
@@ -0,0 +1,44 @@
+<!DOCTYPE html>
+<body>
+<script src="../../resources/testharness.js"></script>
+<script src="../../resources/testharnessreport.js"></script>
+<script>
+test(drawThenGetImageData, 'verifies that getImageData works on linear-rgb canvases.');
+test(putThenGetImageData, 'verifies that putImageData works on linear-rgb canvases.');
+
+function drawThenGetImageData() {
+ var canvas = document.createElement('canvas');
+ canvas.width = 10;
+ canvas.height = 10;
+ var ctx = canvas.getContext('2d', {colorSpace: 'linear-rgb'})
+ ctx.fillStyle = 'rgb(50, 100, 150)';
+ ctx.fillRect(0, 0, 10, 10);
+ var pixel = ctx.getImageData(5, 5, 1, 1).data;
+ // Note: the color specified as as fillStyle is converted from srgb to linear
+ // when drawn and the the results of getImageData are re-converted to sRGB
+ assert_equals(pixel[0], 50, "Red component retrieved by getImageData is the color that was drawn." );
+ assert_equals(pixel[1], 100, "Green component retrieved by getImageData is the color that was drawn." );
+ assert_equals(pixel[2], 150, "Blue component retrieved by getImageData is the color that was drawn." );
+ assert_equals(pixel[3], 255, "Alpha component retrieved by getImageData is the color that was drawn." );
+}
+
+function putThenGetImageData() {
+ var canvas = document.createElement('canvas');
+ canvas.width = 10;
+ canvas.height = 10;
+ var ctx = canvas.getContext('2d', {colorSpace: 'linear-rgb'})
+ var initialData = ctx.createImageData(1, 1);
+ initialData.data[0] = 50;
+ initialData.data[1] = 100;
+ initialData.data[2] = 150;
+ initialData.data[3] = 255;
+ ctx.putImageData(initialData, 5, 5);
+ var pixel = ctx.getImageData(5, 5, 1, 1).data;
+ assert_equals(pixel[0], 50, "Red component retrieved by getImageData is the color that was put." );
+ assert_equals(pixel[1], 100, "Green component retrieved by getImageData is the color that was put." );
+ assert_equals(pixel[2], 150, "Blue component retrieved by getImageData is the color that was put." );
+ assert_equals(pixel[3], 255, "Alpha component retrieved by getImageData is the color that was put." );
+}
+
+</script>
+</body>

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