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Side by Side Diff: cc/output/gl_renderer.h

Issue 24239006: cc: Don't discard framebuffer when using partial swaps (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix test Created 7 years, 3 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h" 10 #include "cc/base/scoped_ptr_vector.h"
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110 bool stencil_enabled() const { return stencil_shadow_; } 110 bool stencil_enabled() const { return stencil_shadow_; }
111 void SetBlendEnabled(bool enabled); 111 void SetBlendEnabled(bool enabled);
112 bool blend_enabled() const { return blend_shadow_; } 112 bool blend_enabled() const { return blend_shadow_; }
113 113
114 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE; 114 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) OVERRIDE;
115 virtual bool BindFramebufferToTexture(DrawingFrame* frame, 115 virtual bool BindFramebufferToTexture(DrawingFrame* frame,
116 const ScopedResource* resource, 116 const ScopedResource* resource,
117 gfx::Rect target_rect) OVERRIDE; 117 gfx::Rect target_rect) OVERRIDE;
118 virtual void SetDrawViewport(gfx::Rect window_space_viewport) OVERRIDE; 118 virtual void SetDrawViewport(gfx::Rect window_space_viewport) OVERRIDE;
119 virtual void SetScissorTestRect(gfx::Rect scissor_rect) OVERRIDE; 119 virtual void SetScissorTestRect(gfx::Rect scissor_rect) OVERRIDE;
120 virtual void ClearFramebuffer(DrawingFrame* frame) OVERRIDE; 120 virtual void DiscardPixels(bool has_external_stencil_test,
121 bool draw_rect_covers_full_surface) OVERRIDE;
122 virtual void ClearFramebuffer(DrawingFrame* frame,
123 bool has_external_stencil_test) OVERRIDE;
121 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) OVERRIDE; 124 virtual void DoDrawQuad(DrawingFrame* frame, const class DrawQuad*) OVERRIDE;
122 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE; 125 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE;
123 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE; 126 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE;
124 virtual bool FlippedFramebuffer() const OVERRIDE; 127 virtual bool FlippedFramebuffer() const OVERRIDE;
125 virtual void EnsureScissorTestEnabled() OVERRIDE; 128 virtual void EnsureScissorTestEnabled() OVERRIDE;
126 virtual void EnsureScissorTestDisabled() OVERRIDE; 129 virtual void EnsureScissorTestDisabled() OVERRIDE;
127 virtual void CopyCurrentRenderPassToBitmap( 130 virtual void CopyCurrentRenderPassToBitmap(
128 DrawingFrame* frame, 131 DrawingFrame* frame,
129 scoped_ptr<CopyOutputRequest> request) OVERRIDE; 132 scoped_ptr<CopyOutputRequest> request) OVERRIDE;
130 virtual void FinishDrawingQuadList() OVERRIDE; 133 virtual void FinishDrawingQuadList() OVERRIDE;
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466 #if DEBUG_GL_CALLS && !defined(NDEBUG) 469 #if DEBUG_GL_CALLS && !defined(NDEBUG)
467 #define GLC(context, x) \ 470 #define GLC(context, x) \
468 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 471 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
469 #else 472 #else
470 #define GLC(context, x) (x) 473 #define GLC(context, x) (x)
471 #endif 474 #endif
472 475
473 } // namespace cc 476 } // namespace cc
474 477
475 #endif // CC_OUTPUT_GL_RENDERER_H_ 478 #endif // CC_OUTPUT_GL_RENDERER_H_
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