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Side by Side Diff: cc/trees/layer_tree_settings.h

Issue 2421913002: Change Aura overlay scrollbars from solid color to painted scrollbars. (Closed)
Patch Set: Rebase Created 4 years, 2 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <vector> 10 #include <vector>
11 11
12 #include "base/time/time.h"
12 #include "cc/base/cc_export.h" 13 #include "cc/base/cc_export.h"
13 #include "cc/debug/layer_tree_debug_state.h" 14 #include "cc/debug/layer_tree_debug_state.h"
14 #include "cc/output/managed_memory_policy.h" 15 #include "cc/output/managed_memory_policy.h"
15 #include "cc/output/renderer_settings.h" 16 #include "cc/output/renderer_settings.h"
16 #include "cc/scheduler/scheduler_settings.h" 17 #include "cc/scheduler/scheduler_settings.h"
17 #include "third_party/skia/include/core/SkColor.h" 18 #include "third_party/skia/include/core/SkColor.h"
18 #include "ui/gfx/geometry/size.h" 19 #include "ui/gfx/geometry/size.h"
19 20
20 namespace cc { 21 namespace cc {
21 22
(...skipping 27 matching lines...) Expand all
49 int gpu_rasterization_msaa_sample_count = 0; 50 int gpu_rasterization_msaa_sample_count = 0;
50 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f; 51 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f;
51 bool create_low_res_tiling = false; 52 bool create_low_res_tiling = false;
52 53
53 enum ScrollbarAnimator { 54 enum ScrollbarAnimator {
54 NO_ANIMATOR, 55 NO_ANIMATOR,
55 LINEAR_FADE, 56 LINEAR_FADE,
56 THINNING, 57 THINNING,
57 }; 58 };
58 ScrollbarAnimator scrollbar_animator = NO_ANIMATOR; 59 ScrollbarAnimator scrollbar_animator = NO_ANIMATOR;
59 int scrollbar_fade_delay_ms = 0; 60 base::TimeDelta scrollbar_fade_delay;
60 int scrollbar_fade_resize_delay_ms = 0; 61 base::TimeDelta scrollbar_fade_resize_delay;
61 int scrollbar_fade_duration_ms = 0; 62 base::TimeDelta scrollbar_fade_duration;
63 base::TimeDelta scrollbar_thinning_duration;
62 SkColor solid_color_scrollbar_color = SK_ColorWHITE; 64 SkColor solid_color_scrollbar_color = SK_ColorWHITE;
63 bool timeout_and_draw_when_animation_checkerboards = true; 65 bool timeout_and_draw_when_animation_checkerboards = true;
64 bool layer_transforms_should_scale_layer_contents = false; 66 bool layer_transforms_should_scale_layer_contents = false;
65 bool layers_always_allowed_lcd_text = false; 67 bool layers_always_allowed_lcd_text = false;
66 float minimum_contents_scale = 0.0625f; 68 float minimum_contents_scale = 0.0625f;
67 float low_res_contents_scale_factor = 0.25f; 69 float low_res_contents_scale_factor = 0.25f;
68 float top_controls_show_threshold = 0.5f; 70 float top_controls_show_threshold = 0.5f;
69 float top_controls_hide_threshold = 0.5f; 71 float top_controls_hide_threshold = 0.5f;
70 double background_animation_rate = 1.0; 72 double background_animation_rate = 1.0;
71 gfx::Size default_tile_size; 73 gfx::Size default_tile_size;
(...skipping 29 matching lines...) Expand all
101 // raster rather than directly using the display items. 103 // raster rather than directly using the display items.
102 bool use_cached_picture_raster = true; 104 bool use_cached_picture_raster = true;
103 bool enable_color_correct_rendering = false; 105 bool enable_color_correct_rendering = false;
104 106
105 LayerTreeDebugState initial_debug_state; 107 LayerTreeDebugState initial_debug_state;
106 }; 108 };
107 109
108 } // namespace cc 110 } // namespace cc
109 111
110 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ 112 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_
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