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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 <html> | 2 <html> |
3 <body> | 3 <body> |
4 <script src="../resources/js-test.js"></script> | 4 <script src="../resources/js-test.js"></script> |
5 <script> | 5 <script> |
6 description("Validates that screen.lockOrientation() returns false on bad input"
); | 6 description("Validates that screen.lockOrientation() returns false on bad input"
); |
7 window.jsTestIsAsync = true; | 7 window.jsTestIsAsync = true; |
8 | 8 |
9 function onOrientationChangeEvent(ev) { | 9 function onOrientationChangeEvent(ev) { |
10 testFailed("Unexpected 'orientationchange' event"); | 10 testFailed("Unexpected 'orientationchange' event"); |
11 } | 11 } |
12 | 12 |
13 function completeTest() { | 13 function completeTest() { |
14 shouldBeEqualToString("screen.orientation", "portrait-primary"); | 14 shouldBeEqualToString("screen.orientation", "portrait-primary"); |
15 screen.unlockOrientation(); | 15 screen.unlockOrientation(); |
16 finishJSTest(); | 16 finishJSTest(); |
17 } | 17 } |
18 | 18 |
19 screen.addEventListener("orientationchange", onOrientationChangeEvent); | 19 window.addEventListener("orientationchange", onOrientationChangeEvent); |
20 | 20 |
21 function typeErrorEnum(argStr) { | 21 function typeErrorEnum(argStr) { |
22 return "TypeError: Failed to execute 'lockOrientation' on 'Screen': parameter
1 ('" + argStr + "') is not a valid enum value."; | 22 return "TypeError: Failed to execute 'lockOrientation' on 'Screen': parameter
1 ('" + argStr + "') is not a valid enum value."; |
23 } | 23 } |
24 | 24 |
25 shouldBeEqualToString("screen.orientation", "portrait-primary"); | 25 shouldBeEqualToString("screen.orientation", "portrait-primary"); |
26 shouldThrow("screen.lockOrientation('invalid-orientation')", "typeErrorEnum('inv
alid-orientation')"); | 26 shouldThrow("screen.lockOrientation('invalid-orientation')", "typeErrorEnum('inv
alid-orientation')"); |
27 shouldBeEqualToString("screen.orientation", "portrait-primary"); | 27 shouldBeEqualToString("screen.orientation", "portrait-primary"); |
28 shouldThrow("screen.lockOrientation(null)", "typeErrorEnum('null')"); | 28 shouldThrow("screen.lockOrientation(null)", "typeErrorEnum('null')"); |
29 shouldBeEqualToString("screen.orientation", "portrait-primary"); | 29 shouldBeEqualToString("screen.orientation", "portrait-primary"); |
30 shouldThrow("screen.lockOrientation(undefined)", "typeErrorEnum('undefined')"); | 30 shouldThrow("screen.lockOrientation(undefined)", "typeErrorEnum('undefined')"); |
31 shouldBeEqualToString("screen.orientation", "portrait-primary"); | 31 shouldBeEqualToString("screen.orientation", "portrait-primary"); |
32 shouldThrow("screen.lockOrientation(123)", "typeErrorEnum('123')"); | 32 shouldThrow("screen.lockOrientation(123)", "typeErrorEnum('123')"); |
33 shouldBeEqualToString("screen.orientation", "portrait-primary"); | 33 shouldBeEqualToString("screen.orientation", "portrait-primary"); |
34 shouldThrow("screen.lockOrientation(window)", "typeErrorEnum('[object Window]')"
); | 34 shouldThrow("screen.lockOrientation(window)", "typeErrorEnum('[object Window]')"
); |
35 shouldBeEqualToString("screen.orientation", "portrait-primary"); | 35 shouldBeEqualToString("screen.orientation", "portrait-primary"); |
36 shouldThrow("screen.lockOrientation(['portrait-primary', 'landscape-primary'])",
"typeErrorEnum('portrait-primary,landscape-primary')"); | 36 shouldThrow("screen.lockOrientation(['portrait-primary', 'landscape-primary'])",
"typeErrorEnum('portrait-primary,landscape-primary')"); |
37 shouldBeEqualToString("screen.orientation", "portrait-primary"); | 37 shouldBeEqualToString("screen.orientation", "portrait-primary"); |
38 shouldThrow("screen.lockOrientation()", '"TypeError: Failed to execute \'lockOri
entation\' on \'Screen\': 1 argument required, but only 0 present."'); | 38 shouldThrow("screen.lockOrientation()", '"TypeError: Failed to execute \'lockOri
entation\' on \'Screen\': 1 argument required, but only 0 present."'); |
39 | 39 |
40 // Finish asynchronously to give events a chance to fire. | 40 // Finish asynchronously to give events a chance to fire. |
41 setTimeout(completeTest, 0); | 41 setTimeout(completeTest, 0); |
42 </script> | 42 </script> |
43 </body> | 43 </body> |
44 </html> | 44 </html> |
45 | 45 |
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