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Side by Side Diff: ash/wm/window_util.h

Issue 24108003: [Cleanup] Rename WindowSettings to WindowState (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase fix Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WINDOW_UTIL_H_ 5 #ifndef ASH_WM_WINDOW_UTIL_H_
6 #define ASH_WM_WINDOW_UTIL_H_ 6 #define ASH_WM_WINDOW_UTIL_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "ui/base/ui_base_types.h" 10 #include "ui/base/ui_base_types.h"
11 11
12 namespace aura { 12 namespace aura {
13 class Window; 13 class Window;
14 } 14 }
15 15
16 namespace gfx { 16 namespace gfx {
17 class Rect; 17 class Rect;
18 } 18 }
19 19
20 namespace ui { 20 namespace ui {
21 class Event; 21 class Event;
22 } 22 }
23 23
24 namespace ash { 24 namespace ash {
25 // We force at least this many DIPs for any window on the screen. 25 // We force at least this many DIPs for any window on the screen.
26 const int kMinimumOnScreenArea = 10; 26 const int kMinimumOnScreenArea = 10;
27 27
28 namespace wm { 28 namespace wm {
29 29
30 // Convenience setters/getters for |aura::client::kRootWindowActiveWindow|. 30 // Utility functions for window activation.
31 ASH_EXPORT void ActivateWindow(aura::Window* window); 31 ASH_EXPORT void ActivateWindow(aura::Window* window);
32 ASH_EXPORT void DeactivateWindow(aura::Window* window); 32 ASH_EXPORT void DeactivateWindow(aura::Window* window);
33 ASH_EXPORT bool IsActiveWindow(aura::Window* window); 33 ASH_EXPORT bool IsActiveWindow(aura::Window* window);
34 ASH_EXPORT aura::Window* GetActiveWindow(); 34 ASH_EXPORT aura::Window* GetActiveWindow();
35 ASH_EXPORT bool CanActivateWindow(aura::Window* window); 35 ASH_EXPORT bool CanActivateWindow(aura::Window* window);
36 36
37 // Retrieves the activatable window for |window|. If |window| is activatable, 37 // Retrieves the activatable window for |window|. If |window| is activatable,
38 // this will just return it, otherwise it will climb the parent/transient parent 38 // this will just return it, otherwise it will climb the parent/transient parent
39 // chain looking for a window that is activatable, per the ActivationController. 39 // chain looking for a window that is activatable, per the ActivationController.
40 // If you're looking for a function to get the activatable "top level" window, 40 // If you're looking for a function to get the activatable "top level" window,
41 // this is probably what you're looking for. 41 // this is probably what you're looking for.
42 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window); 42 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
43 43
44 // Returns true if |window| can be maximized. 44 // TODO(oshima): remove this.
45 ASH_EXPORT bool CanMaximizeWindow(const aura::Window* window); 45 ASH_EXPORT bool IsWindowMinimized(aura::Window* window);
46
47 // Returns true if |window| can be minimized.
48 ASH_EXPORT bool CanMinimizeWindow(const aura::Window* window);
49
50 // Returns true if |window| can be resized.
51 ASH_EXPORT bool CanResizeWindow(const aura::Window* window);
52
53 // Returns true if |window| can be snapped to the left or right.
54 ASH_EXPORT bool CanSnapWindow(aura::Window* window);
55
56 // Returns true if |window| is normal or default.
57 ASH_EXPORT bool IsWindowNormal(const aura::Window* window);
58
59 // Returns true if |state| is normal or default.
60 ASH_EXPORT bool IsWindowStateNormal(const ui::WindowShowState state);
61
62 // Returns true if |window| is in the maximized state.
63 ASH_EXPORT bool IsWindowMaximized(const aura::Window* window);
64
65 // Returns true if |window| is minimized.
66 ASH_EXPORT bool IsWindowMinimized(const aura::Window* window);
67
68 // Returns true if |window| is in the fullscreen state.
69 ASH_EXPORT bool IsWindowFullscreen(const aura::Window* window);
70
71 // Maximizes |window|, which must not be NULL.
72 ASH_EXPORT void MaximizeWindow(aura::Window* window);
73
74 // Minimizes |window|, which must not be NULL.
75 ASH_EXPORT void MinimizeWindow(aura::Window* window);
76
77 // Restores |window|, which must not be NULL.
78 ASH_EXPORT void RestoreWindow(aura::Window* window);
79
80 // Maximizes or restores |window| based on its state. |window| must not be NULL.
81 ASH_EXPORT void ToggleMaximizedWindow(aura::Window* window);
82 46
83 // Moves the window to the center of the display. 47 // Moves the window to the center of the display.
84 ASH_EXPORT void CenterWindow(aura::Window* window); 48 ASH_EXPORT void CenterWindow(aura::Window* window);
85 49
86 // Change the availability of animation to the fullscreen of the |window|. 50 // Change the availability of animation to the fullscreen of the |window|.
87 ASH_EXPORT void SetAnimateToFullscreen(aura::Window* window, bool animate); 51 ASH_EXPORT void SetAnimateToFullscreen(aura::Window* window, bool animate);
88 52
89 // Get |window| bounds of the window before it was moved by the auto window
90 // management. As long as it was not managed, it will return NULL.
91 ASH_EXPORT const gfx::Rect* GetPreAutoManageWindowBounds(
92 const aura::Window* window);
93
94 // Remember the |bounds| of a |window| before an automated window management
95 // operation takes place.
96 ASH_EXPORT void SetPreAutoManageWindowBounds(aura::Window* window,
97 const gfx::Rect& bounds);
98
99 // Move the given bounds inside the given |visible_area|, including a 53 // Move the given bounds inside the given |visible_area|, including a
100 // safety margin given by |kMinimumOnScreenArea|. 54 // safety margin given by |kMinimumOnScreenArea|.
101 ASH_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility( 55 ASH_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility(
102 const gfx::Rect& visible_area, 56 const gfx::Rect& visible_area,
103 gfx::Rect* bounds); 57 gfx::Rect* bounds);
104 58
105 // Move the given bounds inside the given |visible_area|, including a 59 // Move the given bounds inside the given |visible_area|, including a
106 // safety margin given by |min_width| and |min_height|. 60 // safety margin given by |min_width| and |min_height|.
107 ASH_EXPORT void AdjustBoundsToEnsureWindowVisibility( 61 ASH_EXPORT void AdjustBoundsToEnsureWindowVisibility(
108 const gfx::Rect& visible_area, 62 const gfx::Rect& visible_area,
109 int min_width, 63 int min_width,
110 int min_height, 64 int min_height,
111 gfx::Rect* bounds); 65 gfx::Rect* bounds);
112 66
113 // Moves |window| to the root window where the |event| occured if it is not 67 // Moves |window| to the root window where the |event| occured if it is not
114 // already in the same root window. Returns true if |window| was moved. 68 // already in the same root window. Returns true if |window| was moved.
115 ASH_EXPORT bool MoveWindowToEventRoot(aura::Window* window, 69 ASH_EXPORT bool MoveWindowToEventRoot(aura::Window* window,
116 const ui::Event& event); 70 const ui::Event& event);
117 71
118 } // namespace wm 72 } // namespace wm
119 } // namespace ash 73 } // namespace ash
120 74
121 #endif // ASH_WM_WINDOW_UTIL_H_ 75 #endif // ASH_WM_WINDOW_UTIL_H_
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