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Issue 2409523002: [Command buffer] Fix the bug when blitting pixels outside read framebuffer (Closed)
Patch Set: Addressed Corentin's feedback Created 4 years, 2 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path, url_prefixes=None): 9 def __init__(self, conformance_path, url_prefixes=None):
10 super(WebGL2ConformanceExpectations, self).__init__( 10 super(WebGL2ConformanceExpectations, self).__init__(
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158 ['win7', 'intel'], bug=593024) 158 ['win7', 'intel'], bug=593024)
159 159
160 # It's unfortunate that these suppressions need to be so broad, but it 160 # It's unfortunate that these suppressions need to be so broad, but it
161 # looks like the D3D11 device can be lost spontaneously on this 161 # looks like the D3D11 device can be lost spontaneously on this
162 # configuration while running basically any test. 162 # configuration while running basically any test.
163 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) 163 self.Flaky('conformance/*', ['win', 'intel'], bug=628395)
164 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) 164 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395)
165 self.Flaky('deqp/*', ['win', 'intel'], bug=628395) 165 self.Flaky('deqp/*', ['win', 'intel'], bug=628395)
166 166
167 # Mac only. 167 # Mac only.
168 self.Fail('conformance2/rendering/blitframebuffer-filter-outofbounds.html',
169 ['mac'], bug=644740)
170 168
171 # Fixed on OSX 10.11 169 # Fixed on OSX 10.11
172 self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html', 170 self.Fail('deqp/functional/gles3/shaderoperator/common_functions.html',
173 ['mac', 'amd'], bug=483282) 171 ['mac', 'amd'], bug=483282)
174 172
175 self.Fail('conformance2/rendering/' + 173 self.Fail('conformance2/rendering/' +
176 'framebuffer-completeness-unaffected.html', 174 'framebuffer-completeness-unaffected.html',
177 ['mac'], bug=630800) 175 ['mac'], bug=630800)
178 self.Fail('deqp/functional/gles3/fbocompleteness.html', 176 self.Fail('deqp/functional/gles3/fbocompleteness.html',
179 ['mac'], bug=630800) 177 ['mac'], bug=630800)
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190 self.Fail('conformance2/renderbuffers/framebuffer-test.html', 188 self.Fail('conformance2/renderbuffers/framebuffer-test.html',
191 ['mac'], bug=641149) 189 ['mac'], bug=641149)
192 190
193 self.Fail('deqp/functional/gles3/fbomultisample*', 191 self.Fail('deqp/functional/gles3/fbomultisample*',
194 ['mac', 'intel'], bug=641209) 192 ['mac', 'intel'], bug=641209)
195 193
196 self.Fail('deqp/functional/gles3/fbomultisample*', 194 self.Fail('deqp/functional/gles3/fbomultisample*',
197 ['mac', 'nvidia'], bug=641209) 195 ['mac', 'nvidia'], bug=641209)
198 196
199 self.Fail('deqp/functional/gles3/framebufferblit/' + 197 self.Fail('deqp/functional/gles3/framebufferblit/' +
200 'default_framebuffer_*.html', 198 'default_framebuffer_04.html',
201 ['mac'], bug=483282) 199 ['mac', 'nvidia'], bug=483282)
202 200
203 # Mac Retina NVIDIA 201 # Mac Retina NVIDIA
204 self.Fail('conformance/attribs/gl-disabled-vertex-attrib.html', 202 self.Fail('conformance/attribs/gl-disabled-vertex-attrib.html',
205 ['mac', ('nvidia', 0xfe9)], bug=483282) 203 ['mac', ('nvidia', 0xfe9)], bug=483282)
206 self.Flaky( 204 self.Flaky(
207 'conformance/extensions/webgl-compressed-texture-size-limit.html', 205 'conformance/extensions/webgl-compressed-texture-size-limit.html',
208 ['mac', ('nvidia', 0xfe9)], bug=483282) 206 ['mac', ('nvidia', 0xfe9)], bug=483282)
209 self.Fail('conformance/programs/' + 207 self.Fail('conformance/programs/' +
210 'gl-bind-attrib-location-long-names-test.html', 208 'gl-bind-attrib-location-long-names-test.html',
211 ['mac', ('nvidia', 0xfe9)], bug=483282) 209 ['mac', ('nvidia', 0xfe9)], bug=483282)
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427 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 425 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
428 'textureprojlodoffset.html', 426 'textureprojlodoffset.html',
429 ['mac', 'amd'], bug=483282) 427 ['mac', 'amd'], bug=483282)
430 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 428 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
431 'textureprojlod.html', 429 'textureprojlod.html',
432 ['mac', 'amd'], bug=483282) 430 ['mac', 'amd'], bug=483282)
433 self.Fail('deqp/functional/gles3/vertexarrays/' + 431 self.Fail('deqp/functional/gles3/vertexarrays/' +
434 'single_attribute.normalize.html', 432 'single_attribute.normalize.html',
435 ['mac', 'amd'], bug=483282) 433 ['mac', 'amd'], bug=483282)
436 434
437 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
438 ['mac', 'amd'], bug=483282)
439
440 self.Fail('deqp/functional/gles3/shaderoperator/' + 435 self.Fail('deqp/functional/gles3/shaderoperator/' +
441 'angle_and_trigonometry_02.html', 436 'angle_and_trigonometry_02.html',
442 ['mac', 'amd'], bug=483282) 437 ['mac', 'amd'], bug=483282)
443 self.Fail('deqp/functional/gles3/shaderoperator/' + 438 self.Fail('deqp/functional/gles3/shaderoperator/' +
444 'angle_and_trigonometry_03.html', 439 'angle_and_trigonometry_03.html',
445 ['mac', 'amd'], bug=483282) 440 ['mac', 'amd'], bug=483282)
446 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html', 441 self.Fail('deqp/functional/gles3/shaderoperator/geometric.html',
447 ['mac', 'amd'], bug=483282) 442 ['mac', 'amd'], bug=483282)
448 443
449 # Fixed on OSX 10.12 444 # Fixed on OSX 10.12
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485 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 480 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
486 'texturelod.html', 481 'texturelod.html',
487 ['mac', 'intel'], bug=483282) 482 ['mac', 'intel'], bug=483282)
488 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 483 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
489 'texturegrad.html', 484 'texturegrad.html',
490 ['mac', 'intel'], bug=483282) 485 ['mac', 'intel'], bug=483282)
491 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 486 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
492 'textureprojgrad.html', 487 'textureprojgrad.html',
493 ['mac', 'intel'], bug=483282) 488 ['mac', 'intel'], bug=483282)
494 489
495 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
496 ['mac', 'intel'], bug=483282)
497 self.Fail('deqp/functional/gles3/framebufferblit/rect_03.html', 490 self.Fail('deqp/functional/gles3/framebufferblit/rect_03.html',
498 ['mac', 'intel'], bug=483282) 491 ['mac', 'intel'], bug=483282)
499 self.Fail('deqp/functional/gles3/framebufferblit/rect_04.html', 492 self.Fail('deqp/functional/gles3/framebufferblit/rect_04.html',
500 ['mac', 'intel'], bug=483282) 493 ['mac', 'intel'], bug=483282)
501 494
502 # Fixed on OSX 10.11 495 # Fixed on OSX 10.11
503 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', 496 self.Fail('deqp/functional/gles3/uniformbuffers/random.html',
504 ['mac', 'intel'], bug=618464) 497 ['mac', 'intel'], bug=618464)
505 498
506 # Linux only. 499 # Linux only.
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556 # See https://bugs.freedesktop.org/show_bug.cgi?id=94477 549 # See https://bugs.freedesktop.org/show_bug.cgi?id=94477
557 self.Skip('conformance/glsl/bugs/temp-expressions-should-not-crash.html', 550 self.Skip('conformance/glsl/bugs/temp-expressions-should-not-crash.html',
558 ['linux', 'intel'], bug=540543) # GPU timeout 551 ['linux', 'intel'], bug=540543) # GPU timeout
559 552
560 # The Mesa Intel driver has a scoping bug, see 553 # The Mesa Intel driver has a scoping bug, see
561 # https://bugs.freedesktop.org/show_bug.cgi?id=95184 554 # https://bugs.freedesktop.org/show_bug.cgi?id=95184
562 # It has been fixed in Mesa 12.0 555 # It has been fixed in Mesa 12.0
563 self.Fail('deqp/data/gles3/shaders/scoping.html', 556 self.Fail('deqp/data/gles3/shaders/scoping.html',
564 ['linux', 'intel'], bug=610800) 557 ['linux', 'intel'], bug=610800)
565 558
566 self.Fail('deqp/functional/gles3/framebufferblit/' +
567 'default_framebuffer_00.html',
568 ['linux', 'intel'], bug=598902)
569 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
570 ['linux', 'intel'], bug=598902)
571 self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html', 559 self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
572 ['linux', 'intel'], bug=635528) 560 ['linux', 'intel'], bug=635528)
573 561
574 # Linux Intel with ANGLE only 562 # Linux Intel with ANGLE only
575 self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html', 563 self.Fail('conformance2/textures/misc/copy-texture-image-luma-format.html',
576 ['linux', 'intel', 'opengl'], bug=1492) # ANGLE bug id 564 ['linux', 'intel', 'opengl'], bug=1492) # ANGLE bug id
577 self.Fail('conformance2/rendering/blitframebuffer-filter-srgb.html', 565 self.Fail('conformance2/rendering/blitframebuffer-filter-srgb.html',
578 ['linux', 'intel', 'opengl'], bug=634525) 566 ['linux', 'intel', 'opengl'], bug=634525)
579 567
580 # The Intel Mesa driver only supports sRGB encoding in ES 3.x, see 568 # The Intel Mesa driver only supports sRGB encoding in ES 3.x, see
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804 self.Fail('deqp/functional/gles3/framebufferblit/conversion_30.html', 792 self.Fail('deqp/functional/gles3/framebufferblit/conversion_30.html',
805 ['linux', 'amd'], bug=483282) 793 ['linux', 'amd'], bug=483282)
806 self.Fail('deqp/functional/gles3/framebufferblit/conversion_31.html', 794 self.Fail('deqp/functional/gles3/framebufferblit/conversion_31.html',
807 ['linux', 'amd'], bug=483282) 795 ['linux', 'amd'], bug=483282)
808 self.Fail('deqp/functional/gles3/framebufferblit/conversion_32.html', 796 self.Fail('deqp/functional/gles3/framebufferblit/conversion_32.html',
809 ['linux', 'amd'], bug=483282) 797 ['linux', 'amd'], bug=483282)
810 self.Fail('deqp/functional/gles3/framebufferblit/conversion_33.html', 798 self.Fail('deqp/functional/gles3/framebufferblit/conversion_33.html',
811 ['linux', 'amd'], bug=483282) 799 ['linux', 'amd'], bug=483282)
812 self.Fail('deqp/functional/gles3/framebufferblit/conversion_34.html', 800 self.Fail('deqp/functional/gles3/framebufferblit/conversion_34.html',
813 ['linux', 'amd'], bug=483282) 801 ['linux', 'amd'], bug=483282)
814 self.Fail('deqp/functional/gles3/framebufferblit/' +
815 'default_framebuffer_00.html',
816 ['linux', 'amd'], bug=483282)
817 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
818 ['linux', 'amd'], bug=483282)
819 802
820 self.Fail('deqp/functional/gles3/shaderoperator/unary_operator_01.html', 803 self.Fail('deqp/functional/gles3/shaderoperator/unary_operator_01.html',
821 ['linux', 'amd'], bug=483282) 804 ['linux', 'amd'], bug=483282)
822 self.Fail('deqp/functional/gles3/shaderoperator/unary_operator_02.html', 805 self.Fail('deqp/functional/gles3/shaderoperator/unary_operator_02.html',
823 ['linux', 'amd'], bug=483282) 806 ['linux', 'amd'], bug=483282)
824 807
825 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', 808 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html',
826 ['linux', 'amd'], bug=483282) 809 ['linux', 'amd'], bug=483282)
827 self.Fail('conformance2/reading/read-pixels-pack-parameters.html', 810 self.Fail('conformance2/reading/read-pixels-pack-parameters.html',
828 ['linux', 'amd', 'no_angle'], bug=483282) 811 ['linux', 'amd', 'no_angle'], bug=483282)
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888 # self.Fail(page_name, 871 # self.Fail(page_name,
889 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 872 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
890 # self.Fail(page_name, 873 # self.Fail(page_name,
891 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 874 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
892 875
893 # Conflicts if between a generic os condition and a specific version 876 # Conflicts if between a generic os condition and a specific version
894 # self.Fail(page_name, 877 # self.Fail(page_name,
895 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 878 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
896 # self.Fail(page_name, 879 # self.Fail(page_name,
897 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 880 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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