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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 6 #define CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
7 | 7 |
8 #include "base/containers/hash_tables.h" | 8 #include "base/containers/hash_tables.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
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33 RenderPass::Id previous) const OVERRIDE; | 33 RenderPass::Id previous) const OVERRIDE; |
34 virtual void DidLoseOutputSurface() OVERRIDE; | 34 virtual void DidLoseOutputSurface() OVERRIDE; |
35 virtual bool WillDraw(DrawMode draw_mode, | 35 virtual bool WillDraw(DrawMode draw_mode, |
36 ResourceProvider* resource_provider) OVERRIDE; | 36 ResourceProvider* resource_provider) OVERRIDE; |
37 virtual void AppendQuads(QuadSink* quad_sink, | 37 virtual void AppendQuads(QuadSink* quad_sink, |
38 AppendQuadsData* append_quads_data) OVERRIDE; | 38 AppendQuadsData* append_quads_data) OVERRIDE; |
39 virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE; | 39 virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE; |
40 | 40 |
41 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); | 41 void AppendContributingRenderPasses(RenderPassSink* render_pass_sink); |
42 | 42 |
| 43 // Creates an ID with the resource provider for the child renderer |
| 44 // that will be sending quads to the layer. Registers the callback to |
| 45 // inform when resources are no longer in use. |
| 46 void CreateChildIdIfNeeded(const ReturnCallback& return_callback); |
| 47 |
43 void SetFrameData(scoped_ptr<DelegatedFrameData> frame_data, | 48 void SetFrameData(scoped_ptr<DelegatedFrameData> frame_data, |
44 gfx::RectF damage_in_frame); | 49 gfx::RectF damage_in_frame); |
45 | 50 |
46 void CollectUnusedResources(ReturnedResourceArray* resources_for_ack); | |
47 | |
48 void SetDisplaySize(gfx::Size size); | 51 void SetDisplaySize(gfx::Size size); |
49 | 52 |
50 protected: | 53 protected: |
51 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); | 54 DelegatedRendererLayerImpl(LayerTreeImpl* tree_impl, int id); |
52 | 55 |
53 int ChildIdForTesting() const { return child_id_; } | 56 int ChildIdForTesting() const { return child_id_; } |
54 const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const { | 57 const ScopedPtrVector<RenderPass>& RenderPassesInDrawOrderForTesting() const { |
55 return render_passes_in_draw_order_; | 58 return render_passes_in_draw_order_; |
56 } | 59 } |
57 const ResourceProvider::ResourceIdSet& ResourcesForTesting() const { | 60 const ResourceProvider::ResourceIdArray& ResourcesForTesting() const { |
58 return resources_; | 61 return resources_; |
59 } | 62 } |
60 | 63 |
61 private: | 64 private: |
62 // Creates an ID with the resource provider for the child renderer | |
63 // that will be sending quads to the layer. | |
64 void CreateChildIdIfNeeded(); | |
65 void ClearChildId(); | 65 void ClearChildId(); |
66 | 66 |
67 void AppendRainbowDebugBorder(QuadSink* quad_sink, | 67 void AppendRainbowDebugBorder(QuadSink* quad_sink, |
68 AppendQuadsData* append_quads_data); | 68 AppendQuadsData* append_quads_data); |
69 | 69 |
70 void SetRenderPasses( | 70 void SetRenderPasses( |
71 ScopedPtrVector<RenderPass>* render_passes_in_draw_order); | 71 ScopedPtrVector<RenderPass>* render_passes_in_draw_order); |
72 void ClearRenderPasses(); | 72 void ClearRenderPasses(); |
73 | 73 |
74 // Returns |true| if the delegated_render_pass_id is part of the current | 74 // Returns |true| if the delegated_render_pass_id is part of the current |
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85 AppendQuadsData* append_quads_data, | 85 AppendQuadsData* append_quads_data, |
86 const RenderPass* delegated_render_pass, | 86 const RenderPass* delegated_render_pass, |
87 gfx::Size frame_size) const; | 87 gfx::Size frame_size) const; |
88 | 88 |
89 // LayerImpl overrides. | 89 // LayerImpl overrides. |
90 virtual const char* LayerTypeAsString() const OVERRIDE; | 90 virtual const char* LayerTypeAsString() const OVERRIDE; |
91 | 91 |
92 bool have_render_passes_to_push_; | 92 bool have_render_passes_to_push_; |
93 ScopedPtrVector<RenderPass> render_passes_in_draw_order_; | 93 ScopedPtrVector<RenderPass> render_passes_in_draw_order_; |
94 base::hash_map<RenderPass::Id, int> render_passes_index_by_id_; | 94 base::hash_map<RenderPass::Id, int> render_passes_index_by_id_; |
95 ResourceProvider::ResourceIdSet resources_; | 95 ResourceProvider::ResourceIdArray resources_; |
96 | 96 |
97 gfx::Size display_size_; | 97 gfx::Size display_size_; |
98 int child_id_; | 98 int child_id_; |
99 bool own_child_id_; | 99 bool own_child_id_; |
100 | 100 |
101 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); | 101 DISALLOW_COPY_AND_ASSIGN(DelegatedRendererLayerImpl); |
102 }; | 102 }; |
103 | 103 |
104 } // namespace cc | 104 } // namespace cc |
105 | 105 |
106 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ | 106 #endif // CC_LAYERS_DELEGATED_RENDERER_LAYER_IMPL_H_ |
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