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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ | 5 #ifndef NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ |
6 #define NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ | 6 #define NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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54 virtual void WaitForInitialResponse(); | 54 virtual void WaitForInitialResponse(); |
55 | 55 |
56 // Returns once a complete response or a connection close has been received | 56 // Returns once a complete response or a connection close has been received |
57 // from the server, or once the timeout expires. -1 for no timeout. | 57 // from the server, or once the timeout expires. -1 for no timeout. |
58 virtual void WaitForResponseForMs(int timeout_ms); | 58 virtual void WaitForResponseForMs(int timeout_ms); |
59 | 59 |
60 // Waits for some data or response from the server, or once the timeout | 60 // Waits for some data or response from the server, or once the timeout |
61 // expires. -1 for no timeout. | 61 // expires. -1 for no timeout. |
62 virtual void WaitForInitialResponseForMs(int timeout_ms); | 62 virtual void WaitForInitialResponseForMs(int timeout_ms); |
63 | 63 |
64 virtual void WaitUntil(int timeout_ms, std::function<bool()> trigger) = 0; | 64 virtual bool WaitUntil(int timeout_ms, std::function<bool()> trigger) = 0; |
65 | 65 |
66 // Clears any outstanding state from the last request. | 66 // Clears any outstanding state from the last request. |
67 virtual void ClearPerRequestState() = 0; | 67 virtual void ClearPerRequestState() = 0; |
68 | 68 |
69 // Closes and reopens the connection to the server. | 69 // Closes and reopens the connection to the server. |
70 virtual void ResetConnection() = 0; | 70 virtual void ResetConnection() = 0; |
71 | 71 |
72 // Closes the connection to the server. | 72 // Closes the connection to the server. |
73 virtual void Disconnect() = 0; | 73 virtual void Disconnect() = 0; |
74 | 74 |
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156 | 156 |
157 // Instructs the client to populate response_body(). | 157 // Instructs the client to populate response_body(). |
158 virtual bool buffer_body() const = 0; | 158 virtual bool buffer_body() const = 0; |
159 virtual void set_buffer_body(bool buffer_body) = 0; | 159 virtual void set_buffer_body(bool buffer_body) = 0; |
160 }; | 160 }; |
161 | 161 |
162 } // namespace test | 162 } // namespace test |
163 } // namespace net | 163 } // namespace net |
164 | 164 |
165 #endif // NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ | 165 #endif // NET_TOOLS_QUIC_TEST_TOOLS_SIMPLE_CLIENT_H_ |
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