| Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| index bd605b460e6e909af69feaa9b524191e9a78d91b..c3eb88816353e4705329b82e13d781508cf80eff 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
|
| @@ -717,7 +717,7 @@ PassRefPtr<Image> WebGLRenderingContextBase::getImage(
|
| if (!drawingBuffer())
|
| return nullptr;
|
|
|
| - drawingBuffer()->commit();
|
| + drawingBuffer()->resolveAndBindForReadAndDraw();
|
| IntSize size = clampedCanvasSize();
|
| OpacityMode opacityMode =
|
| creationAttributes().hasAlpha() ? NonOpaque : Opaque;
|
| @@ -1061,7 +1061,7 @@ PassRefPtr<DrawingBuffer> WebGLRenderingContextBase::createDrawingBuffer(
|
| NOTREACHED();
|
| }
|
| return DrawingBuffer::create(
|
| - std::move(contextProvider), clampedCanvasSize(), premultipliedAlpha,
|
| + std::move(contextProvider), this, clampedCanvasSize(), premultipliedAlpha,
|
| wantAlphaChannel, wantDepthBuffer, wantStencilBuffer, wantAntialiasing,
|
| preserve, webGLVersion, chromiumImageUsage);
|
| }
|
| @@ -1092,12 +1092,10 @@ void WebGLRenderingContextBase::initializeNewContext() {
|
| m_numGLErrorsToConsoleAllowed = maxGLErrorsAllowedToConsole;
|
|
|
| m_clearColor[0] = m_clearColor[1] = m_clearColor[2] = m_clearColor[3] = 0;
|
| - drawingBuffer()->setClearColor(m_clearColor);
|
| m_scissorEnabled = false;
|
| m_clearDepth = 1;
|
| m_clearStencil = 0;
|
| m_colorMask[0] = m_colorMask[1] = m_colorMask[2] = m_colorMask[3] = true;
|
| - drawingBuffer()->setColorMask(m_colorMask);
|
|
|
| GLint numCombinedTextureImageUnits = 0;
|
| contextGL()->GetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,
|
| @@ -1202,6 +1200,9 @@ void WebGLRenderingContextBase::initializeNewContext() {
|
| m_supportedTexImageSourceTypes.clear();
|
| ADD_VALUES_TO_SET(m_supportedTexImageSourceTypes, kSupportedTypesES2);
|
|
|
| + // The DrawingBuffer was unable to store the state that dirtied when it was
|
| + // initialized. Restore it now.
|
| + drawingBuffer()->restoreAllState();
|
| activateContext(this);
|
| }
|
|
|
| @@ -1384,8 +1385,11 @@ WebGLRenderingContextBase::clearIfComposited(GLbitfield mask) {
|
| !drawingBuffer()->defaultBufferRequiresAlphaChannelToBePreserved());
|
| drawingBuffer()->clearFramebuffers(clearMask);
|
|
|
| - restoreStateAfterClear();
|
| - drawingBuffer()->restoreFramebufferBindings();
|
| + // Call the DrawingBufferClient method to restore scissor test, mask, and
|
| + // clear values, because we dirtied them above.
|
| + DrawingBufferClientRestoreScissorTest();
|
| + DrawingBufferClientRestoreMaskAndClearValues();
|
| +
|
| drawingBuffer()->setBufferClearNeeded(false);
|
|
|
| return combinedClear ? CombinedClear : JustClear;
|
| @@ -1418,27 +1422,6 @@ void WebGLRenderingContextBase::restoreClearColor() {
|
| m_clearColor[3]);
|
| }
|
|
|
| -void WebGLRenderingContextBase::restoreClearDepthf() {
|
| - if (isContextLost())
|
| - return;
|
| -
|
| - contextGL()->ClearDepthf(m_clearDepth);
|
| -}
|
| -
|
| -void WebGLRenderingContextBase::restoreClearStencil() {
|
| - if (isContextLost())
|
| - return;
|
| -
|
| - contextGL()->ClearStencil(m_clearStencil);
|
| -}
|
| -
|
| -void WebGLRenderingContextBase::restoreStencilMaskSeparate() {
|
| - if (isContextLost())
|
| - return;
|
| -
|
| - contextGL()->StencilMaskSeparate(GL_FRONT, m_stencilMask);
|
| -}
|
| -
|
| void WebGLRenderingContextBase::restoreColorMask() {
|
| if (isContextLost())
|
| return;
|
| @@ -1447,24 +1430,6 @@ void WebGLRenderingContextBase::restoreColorMask() {
|
| m_colorMask[3]);
|
| }
|
|
|
| -void WebGLRenderingContextBase::restoreDepthMask() {
|
| - if (isContextLost())
|
| - return;
|
| -
|
| - contextGL()->DepthMask(m_depthMask);
|
| -}
|
| -
|
| -void WebGLRenderingContextBase::restoreStateAfterClear() {
|
| - // Restore clear-related state items back to what the context had set.
|
| - restoreScissorEnabled();
|
| - restoreClearColor();
|
| - restoreColorMask();
|
| - restoreClearDepthf();
|
| - restoreClearStencil();
|
| - restoreStencilMaskSeparate();
|
| - restoreDepthMask();
|
| -}
|
| -
|
| void WebGLRenderingContextBase::markLayerComposited() {
|
| if (!isContextLost())
|
| drawingBuffer()->setBufferClearNeeded(true);
|
| @@ -1500,7 +1465,7 @@ bool WebGLRenderingContextBase::paintRenderingResultsToCanvas(
|
| ScopedTexture2DRestorer restorer(this);
|
| ScopedFramebufferRestorer fboRestorer(this);
|
|
|
| - drawingBuffer()->commit();
|
| + drawingBuffer()->resolveAndBindForReadAndDraw();
|
| if (!canvas()->buffer()->copyRenderingResultsFromDrawingBuffer(
|
| drawingBuffer(), sourceBuffer)) {
|
| // Currently, copyRenderingResultsFromDrawingBuffer is expected to always
|
| @@ -1522,7 +1487,7 @@ ImageData* WebGLRenderingContextBase::paintRenderingResultsToImageData(
|
| return nullptr;
|
|
|
| clearIfComposited();
|
| - drawingBuffer()->commit();
|
| + drawingBuffer()->resolveAndBindForReadAndDraw();
|
| ScopedFramebufferRestorer restorer(this);
|
| int width, height;
|
| WTF::ArrayBufferContents contents;
|
| @@ -1570,17 +1535,7 @@ void WebGLRenderingContextBase::reshape(int width, int height) {
|
|
|
| // We don't have to mark the canvas as dirty, since the newly created image
|
| // buffer will also start off clear (and this matches what reshape will do).
|
| - drawingBuffer()->reset(IntSize(width, height));
|
| - restoreStateAfterClear();
|
| -
|
| - contextGL()->BindTexture(
|
| - GL_TEXTURE_2D,
|
| - objectOrZero(
|
| - m_textureUnits[m_activeTextureUnit].m_texture2DBinding.get()));
|
| - contextGL()->BindRenderbuffer(GL_RENDERBUFFER,
|
| - objectOrZero(m_renderbufferBinding.get()));
|
| - drawingBuffer()->restoreFramebufferBindings();
|
| - drawingBuffer()->restorePixelUnpackBufferBindings();
|
| + drawingBuffer()->resize(IntSize(width, height));
|
| }
|
|
|
| int WebGLRenderingContextBase::drawingBufferWidth() const {
|
| @@ -1601,8 +1556,6 @@ void WebGLRenderingContextBase::activeTexture(GLenum texture) {
|
| }
|
| m_activeTextureUnit = texture - GL_TEXTURE0;
|
| contextGL()->ActiveTexture(texture);
|
| -
|
| - drawingBuffer()->setActiveTextureUnit(texture);
|
| }
|
|
|
| void WebGLRenderingContextBase::attachShader(WebGLProgram* program,
|
| @@ -1694,10 +1647,6 @@ void WebGLRenderingContextBase::bindBuffer(GLenum target, WebGLBuffer* buffer) {
|
| }
|
| if (!validateAndUpdateBufferBindTarget("bindBuffer", target, buffer))
|
| return;
|
| -
|
| - if (target == GL_PIXEL_UNPACK_BUFFER) {
|
| - drawingBuffer()->setPixelUnpackBufferBinding(objectOrZero(buffer));
|
| - }
|
| contextGL()->BindBuffer(target, objectOrZero(buffer));
|
| }
|
|
|
| @@ -1737,9 +1686,6 @@ void WebGLRenderingContextBase::bindRenderbuffer(
|
| }
|
| m_renderbufferBinding = renderBuffer;
|
| contextGL()->BindRenderbuffer(target, objectOrZero(renderBuffer));
|
| -
|
| - drawingBuffer()->setRenderbufferBinding(objectOrZero(renderBuffer));
|
| -
|
| if (renderBuffer)
|
| renderBuffer->setHasEverBeenBound();
|
| }
|
| @@ -1763,9 +1709,6 @@ void WebGLRenderingContextBase::bindTexture(GLenum target,
|
| if (target == GL_TEXTURE_2D) {
|
| m_textureUnits[m_activeTextureUnit].m_texture2DBinding =
|
| TraceWrapperMember<WebGLTexture>(this, texture);
|
| -
|
| - if (!m_activeTextureUnit)
|
| - drawingBuffer()->setTexture2DBinding(objectOrZero(texture));
|
| } else if (target == GL_TEXTURE_CUBE_MAP) {
|
| m_textureUnits[m_activeTextureUnit].m_textureCubeMapBinding =
|
| TraceWrapperMember<WebGLTexture>(this, texture);
|
| @@ -2030,7 +1973,6 @@ void WebGLRenderingContextBase::clearColor(GLfloat r,
|
| m_clearColor[1] = g;
|
| m_clearColor[2] = b;
|
| m_clearColor[3] = a;
|
| - drawingBuffer()->setClearColor(m_clearColor);
|
| contextGL()->ClearColor(r, g, b, a);
|
| }
|
|
|
| @@ -2058,7 +2000,6 @@ void WebGLRenderingContextBase::colorMask(GLboolean red,
|
| m_colorMask[1] = green;
|
| m_colorMask[2] = blue;
|
| m_colorMask[3] = alpha;
|
| - drawingBuffer()->setColorMask(m_colorMask);
|
| contextGL()->ColorMask(red, green, blue, alpha);
|
| }
|
|
|
| @@ -2269,10 +2210,8 @@ bool WebGLRenderingContextBase::deleteObject(WebGLObject* object) {
|
| }
|
|
|
| void WebGLRenderingContextBase::deleteBuffer(WebGLBuffer* buffer) {
|
| - GLuint bufferName = objectOrZero(buffer);
|
| if (!deleteObject(buffer))
|
| return;
|
| - drawingBuffer()->notifyBufferDeleted(bufferName);
|
| removeBoundBuffer(buffer);
|
| }
|
|
|
| @@ -2282,7 +2221,6 @@ void WebGLRenderingContextBase::deleteFramebuffer(
|
| return;
|
| if (framebuffer == m_framebufferBinding) {
|
| m_framebufferBinding = nullptr;
|
| - drawingBuffer()->setFramebufferBinding(GL_FRAMEBUFFER, 0);
|
| // Have to call drawingBuffer()->bind() here to bind back to internal fbo.
|
| drawingBuffer()->bind(GL_FRAMEBUFFER);
|
| }
|
| @@ -2300,7 +2238,6 @@ void WebGLRenderingContextBase::deleteRenderbuffer(
|
| return;
|
| if (renderbuffer == m_renderbufferBinding) {
|
| m_renderbufferBinding = nullptr;
|
| - drawingBuffer()->setRenderbufferBinding(0);
|
| }
|
| if (m_framebufferBinding)
|
| m_framebufferBinding->removeAttachmentFromBoundFramebuffer(GL_FRAMEBUFFER,
|
| @@ -2324,8 +2261,6 @@ void WebGLRenderingContextBase::deleteTexture(WebGLTexture* texture) {
|
| if (texture == m_textureUnits[i].m_texture2DBinding) {
|
| m_textureUnits[i].m_texture2DBinding = nullptr;
|
| maxBoundTextureIndex = i;
|
| - if (!i)
|
| - drawingBuffer()->setTexture2DBinding(0);
|
| }
|
| if (texture == m_textureUnits[i].m_textureCubeMapBinding) {
|
| m_textureUnits[i].m_textureCubeMapBinding = nullptr;
|
| @@ -2403,10 +2338,8 @@ void WebGLRenderingContextBase::disable(GLenum cap) {
|
| applyStencilTest();
|
| return;
|
| }
|
| - if (cap == GL_SCISSOR_TEST) {
|
| + if (cap == GL_SCISSOR_TEST)
|
| m_scissorEnabled = false;
|
| - drawingBuffer()->setScissorEnabled(m_scissorEnabled);
|
| - }
|
| contextGL()->Disable(cap);
|
| }
|
|
|
| @@ -2542,10 +2475,8 @@ void WebGLRenderingContextBase::enable(GLenum cap) {
|
| applyStencilTest();
|
| return;
|
| }
|
| - if (cap == GL_SCISSOR_TEST) {
|
| + if (cap == GL_SCISSOR_TEST)
|
| m_scissorEnabled = true;
|
| - drawingBuffer()->setScissorEnabled(m_scissorEnabled);
|
| - }
|
| contextGL()->Enable(cap);
|
| }
|
|
|
| @@ -3946,7 +3877,6 @@ void WebGLRenderingContextBase::pixelStorei(GLenum pname, GLint param) {
|
| if (param == 1 || param == 2 || param == 4 || param == 8) {
|
| if (pname == GL_PACK_ALIGNMENT) {
|
| m_packAlignment = param;
|
| - drawingBuffer()->setPackAlignment(param);
|
| } else { // GL_UNPACK_ALIGNMENT:
|
| m_unpackAlignment = param;
|
| }
|
| @@ -5965,12 +5895,6 @@ void WebGLRenderingContextBase::loseContextImpl(
|
| ASSERT(m_contextLostMode != NotLostContext);
|
| m_autoRecoveryMethod = autoRecoveryMethod;
|
|
|
| - // Make absolutely sure we do not refer to an already-deleted texture or
|
| - // framebuffer.
|
| - drawingBuffer()->setTexture2DBinding(0);
|
| - drawingBuffer()->setFramebufferBinding(GL_FRAMEBUFFER, 0);
|
| - drawingBuffer()->setRenderbufferBinding(0);
|
| -
|
| detachAndRemoveAllObjects();
|
|
|
| // Lose all the extensions.
|
| @@ -6127,6 +6051,62 @@ void WebGLRenderingContextBase::stop() {
|
| }
|
| }
|
|
|
| +bool WebGLRenderingContextBase::DrawingBufferClientIsBoundForDraw() {
|
| + return !m_framebufferBinding;
|
| +}
|
| +
|
| +void WebGLRenderingContextBase::DrawingBufferClientRestoreScissorTest() {
|
| + if (!contextGL())
|
| + return;
|
| + if (m_scissorEnabled)
|
| + contextGL()->Enable(GL_SCISSOR_TEST);
|
| + else
|
| + contextGL()->Disable(GL_SCISSOR_TEST);
|
| +}
|
| +
|
| +void WebGLRenderingContextBase::DrawingBufferClientRestoreMaskAndClearValues() {
|
| + if (!contextGL())
|
| + return;
|
| + contextGL()->ColorMask(m_colorMask[0], m_colorMask[1], m_colorMask[2],
|
| + m_colorMask[3]);
|
| + contextGL()->DepthMask(m_depthMask);
|
| + contextGL()->StencilMaskSeparate(GL_FRONT, m_stencilMask);
|
| +
|
| + contextGL()->ClearColor(m_clearColor[0], m_clearColor[1], m_clearColor[2],
|
| + m_clearColor[3]);
|
| + contextGL()->ClearDepthf(m_clearDepth);
|
| + contextGL()->ClearStencil(m_clearStencil);
|
| +}
|
| +
|
| +void WebGLRenderingContextBase::DrawingBufferClientRestorePixelPackAlignment() {
|
| + if (!contextGL())
|
| + return;
|
| + contextGL()->PixelStorei(GL_PACK_ALIGNMENT, m_packAlignment);
|
| +}
|
| +
|
| +void WebGLRenderingContextBase::DrawingBufferClientRestoreTexture2DBinding() {
|
| + if (!contextGL())
|
| + return;
|
| + restoreCurrentTexture2D();
|
| +}
|
| +
|
| +void WebGLRenderingContextBase::
|
| + DrawingBufferClientRestoreRenderbufferBinding() {
|
| + if (!contextGL())
|
| + return;
|
| + contextGL()->BindRenderbuffer(GL_RENDERBUFFER,
|
| + objectOrZero(m_renderbufferBinding.get()));
|
| +}
|
| +
|
| +void WebGLRenderingContextBase::DrawingBufferClientRestoreFramebufferBinding() {
|
| + if (!contextGL())
|
| + return;
|
| + restoreCurrentFramebuffer();
|
| +}
|
| +
|
| +void WebGLRenderingContextBase::
|
| + DrawingBufferClientRestorePixelUnpackBufferBinding() {}
|
| +
|
| ScriptValue WebGLRenderingContextBase::getBooleanParameter(
|
| ScriptState* scriptState,
|
| GLenum pname) {
|
| @@ -7420,9 +7400,6 @@ void WebGLRenderingContextBase::setFramebuffer(GLenum target,
|
| m_framebufferBinding = buffer;
|
| applyStencilTest();
|
| }
|
| - drawingBuffer()->setFramebufferBinding(
|
| - target, objectOrZero(getFramebufferBinding(target)));
|
| -
|
| if (!buffer) {
|
| // Instead of binding fb 0, bind the drawing buffer.
|
| drawingBuffer()->bind(target);
|
|
|