Index: third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp |
index 42ae0f174622aa2c845a3c5aef464ceef23194ae..7770ea6409f2d0356bcfc5d663b7569261ffab92 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp |
+++ b/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp |
@@ -227,7 +227,17 @@ WebGL2RenderingContextBase::WebGL2RenderingContextBase( |
: WebGLRenderingContextBase(passedCanvas, |
std::move(contextProvider), |
requestedAttributes, |
- 2) { |
+ 2), |
+ m_readFramebufferBinding(this, nullptr), |
+ m_transformFeedbackBinding(this, nullptr), |
+ m_boundCopyReadBuffer(this, nullptr), |
+ m_boundCopyWriteBuffer(this, nullptr), |
+ m_boundPixelPackBuffer(this, nullptr), |
+ m_boundPixelUnpackBuffer(this, nullptr), |
+ m_boundTransformFeedbackBuffer(this, nullptr), |
+ m_boundUniformBuffer(this, nullptr), |
+ m_currentBooleanOcclusionQuery(this, nullptr), |
+ m_currentTransformFeedbackPrimitivesWrittenQuery(this, nullptr) { |
m_supportedInternalFormatsStorage.insert( |
kSupportedInternalFormatsStorage, |
kSupportedInternalFormatsStorage + |
@@ -2849,7 +2859,7 @@ void WebGL2RenderingContextBase::bindSampler(GLuint unit, |
return; |
} |
- m_samplerUnits[unit] = sampler; |
+ m_samplerUnits[unit] = TraceWrapperMember<WebGLSampler>(this, sampler); |
contextGL()->BindSampler(unit, objectOrZero(sampler)); |
} |
@@ -4042,7 +4052,8 @@ bool WebGL2RenderingContextBase::validateAndUpdateBufferBindBaseTarget( |
synthesizeGLError(GL_INVALID_VALUE, functionName, "index out of range"); |
return false; |
} |
- m_boundIndexedTransformFeedbackBuffers[index] = buffer; |
+ m_boundIndexedTransformFeedbackBuffers[index] = |
+ TraceWrapperMember<WebGLBuffer>(this, buffer); |
m_boundTransformFeedbackBuffer = buffer; |
break; |
case GL_UNIFORM_BUFFER: |
@@ -4050,7 +4061,8 @@ bool WebGL2RenderingContextBase::validateAndUpdateBufferBindBaseTarget( |
synthesizeGLError(GL_INVALID_VALUE, functionName, "index out of range"); |
return false; |
} |
- m_boundIndexedUniformBuffers[index] = buffer; |
+ m_boundIndexedUniformBuffers[index] = |
+ TraceWrapperMember<WebGLBuffer>(this, buffer); |
m_boundUniformBuffer = buffer; |
// Keep track of what the maximum bound uniform buffer index is |