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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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33 | 33 |
34 WebGLProgram* WebGLProgram::create(WebGLRenderingContextBase* ctx) { | 34 WebGLProgram* WebGLProgram::create(WebGLRenderingContextBase* ctx) { |
35 return new WebGLProgram(ctx); | 35 return new WebGLProgram(ctx); |
36 } | 36 } |
37 | 37 |
38 WebGLProgram::WebGLProgram(WebGLRenderingContextBase* ctx) | 38 WebGLProgram::WebGLProgram(WebGLRenderingContextBase* ctx) |
39 : WebGLSharedPlatform3DObject(ctx), | 39 : WebGLSharedPlatform3DObject(ctx), |
40 m_linkStatus(false), | 40 m_linkStatus(false), |
41 m_linkCount(0), | 41 m_linkCount(0), |
42 m_activeTransformFeedbackCount(0), | 42 m_activeTransformFeedbackCount(0), |
| 43 m_vertexShader(this, nullptr), |
| 44 m_fragmentShader(this, nullptr), |
43 m_infoValid(true) { | 45 m_infoValid(true) { |
44 setObject(ctx->contextGL()->CreateProgram()); | 46 setObject(ctx->contextGL()->CreateProgram()); |
45 } | 47 } |
46 | 48 |
47 WebGLProgram::~WebGLProgram() { | 49 WebGLProgram::~WebGLProgram() { |
48 // These heap objects handle detachment on their own. Clear out | 50 // These heap objects handle detachment on their own. Clear out |
49 // the references to prevent deleteObjectImpl() from trying to do | 51 // the references to prevent deleteObjectImpl() from trying to do |
50 // same, as we cannot safely access other heap objects from this | 52 // same, as we cannot safely access other heap objects from this |
51 // destructor. | 53 // destructor. |
52 m_vertexShader = nullptr; | 54 m_vertexShader = nullptr; |
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162 WebGLSharedPlatform3DObject::trace(visitor); | 164 WebGLSharedPlatform3DObject::trace(visitor); |
163 } | 165 } |
164 | 166 |
165 DEFINE_TRACE_WRAPPERS(WebGLProgram) { | 167 DEFINE_TRACE_WRAPPERS(WebGLProgram) { |
166 visitor->traceWrappers(m_vertexShader); | 168 visitor->traceWrappers(m_vertexShader); |
167 visitor->traceWrappers(m_fragmentShader); | 169 visitor->traceWrappers(m_fragmentShader); |
168 WebGLSharedPlatform3DObject::traceWrappers(visitor); | 170 WebGLSharedPlatform3DObject::traceWrappers(visitor); |
169 } | 171 } |
170 | 172 |
171 } // namespace blink | 173 } // namespace blink |
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