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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef WebGLFramebuffer_h | 26 #ifndef WebGLFramebuffer_h |
27 #define WebGLFramebuffer_h | 27 #define WebGLFramebuffer_h |
28 | 28 |
| 29 #include "bindings/core/v8/ScriptWrappableVisitor.h" |
29 #include "modules/webgl/WebGLContextObject.h" | 30 #include "modules/webgl/WebGLContextObject.h" |
30 #include "modules/webgl/WebGLSharedObject.h" | 31 #include "modules/webgl/WebGLSharedObject.h" |
31 | 32 |
32 namespace gpu { | 33 namespace gpu { |
33 namespace gles2 { | 34 namespace gles2 { |
34 class GLES2Interface; | 35 class GLES2Interface; |
35 } | 36 } |
36 } | 37 } |
37 | 38 |
38 namespace blink { | 39 namespace blink { |
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137 GLenum attachment, | 138 GLenum attachment, |
138 WebGLRenderbuffer*); | 139 WebGLRenderbuffer*); |
139 // If a given attachment point for the currently bound framebuffer is not | 140 // If a given attachment point for the currently bound framebuffer is not |
140 // null, remove the attached object. | 141 // null, remove the attached object. |
141 void removeAttachmentInternal(GLenum target, GLenum attachment); | 142 void removeAttachmentInternal(GLenum target, GLenum attachment); |
142 | 143 |
143 void commitWebGL1DepthStencilIfConsistent(GLenum target); | 144 void commitWebGL1DepthStencilIfConsistent(GLenum target); |
144 | 145 |
145 GLuint m_object; | 146 GLuint m_object; |
146 | 147 |
147 typedef HeapHashMap<GLenum, Member<WebGLAttachment>> AttachmentMap; | 148 typedef HeapHashMap<GLenum, TraceWrapperMember<WebGLAttachment>> |
| 149 AttachmentMap; |
148 | 150 |
149 AttachmentMap m_attachments; | 151 AttachmentMap m_attachments; |
150 bool m_destructionInProgress; | 152 bool m_destructionInProgress; |
151 | 153 |
152 bool m_hasEverBeenBound; | 154 bool m_hasEverBeenBound; |
153 bool m_webGL1DepthStencilConsistent; | 155 bool m_webGL1DepthStencilConsistent; |
154 | 156 |
155 Vector<GLenum> m_drawBuffers; | 157 Vector<GLenum> m_drawBuffers; |
156 Vector<GLenum> m_filteredDrawBuffers; | 158 Vector<GLenum> m_filteredDrawBuffers; |
157 | 159 |
158 GLenum m_readBuffer; | 160 GLenum m_readBuffer; |
159 }; | 161 }; |
160 | 162 |
161 } // namespace blink | 163 } // namespace blink |
162 | 164 |
163 #endif // WebGLFramebuffer_h | 165 #endif // WebGLFramebuffer_h |
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