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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLFramebuffer.h

Issue 2401893002: [wrapper-tracing] WebGL and friends: Add write barriers (Closed)
Patch Set: Rebase Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef WebGLFramebuffer_h 26 #ifndef WebGLFramebuffer_h
27 #define WebGLFramebuffer_h 27 #define WebGLFramebuffer_h
28 28
29 #include "bindings/core/v8/ScriptWrappableVisitor.h"
29 #include "modules/webgl/WebGLContextObject.h" 30 #include "modules/webgl/WebGLContextObject.h"
30 #include "modules/webgl/WebGLSharedObject.h" 31 #include "modules/webgl/WebGLSharedObject.h"
31 32
32 namespace gpu { 33 namespace gpu {
33 namespace gles2 { 34 namespace gles2 {
34 class GLES2Interface; 35 class GLES2Interface;
35 } 36 }
36 } 37 }
37 38
38 namespace blink { 39 namespace blink {
(...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after
137 GLenum attachment, 138 GLenum attachment,
138 WebGLRenderbuffer*); 139 WebGLRenderbuffer*);
139 // If a given attachment point for the currently bound framebuffer is not 140 // If a given attachment point for the currently bound framebuffer is not
140 // null, remove the attached object. 141 // null, remove the attached object.
141 void removeAttachmentInternal(GLenum target, GLenum attachment); 142 void removeAttachmentInternal(GLenum target, GLenum attachment);
142 143
143 void commitWebGL1DepthStencilIfConsistent(GLenum target); 144 void commitWebGL1DepthStencilIfConsistent(GLenum target);
144 145
145 GLuint m_object; 146 GLuint m_object;
146 147
147 typedef HeapHashMap<GLenum, Member<WebGLAttachment>> AttachmentMap; 148 typedef HeapHashMap<GLenum, TraceWrapperMember<WebGLAttachment>>
149 AttachmentMap;
148 150
149 AttachmentMap m_attachments; 151 AttachmentMap m_attachments;
150 bool m_destructionInProgress; 152 bool m_destructionInProgress;
151 153
152 bool m_hasEverBeenBound; 154 bool m_hasEverBeenBound;
153 bool m_webGL1DepthStencilConsistent; 155 bool m_webGL1DepthStencilConsistent;
154 156
155 Vector<GLenum> m_drawBuffers; 157 Vector<GLenum> m_drawBuffers;
156 Vector<GLenum> m_filteredDrawBuffers; 158 Vector<GLenum> m_filteredDrawBuffers;
157 159
158 GLenum m_readBuffer; 160 GLenum m_readBuffer;
159 }; 161 };
160 162
161 } // namespace blink 163 } // namespace blink
162 164
163 #endif // WebGLFramebuffer_h 165 #endif // WebGLFramebuffer_h
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