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Side by Side Diff: chrome/browser/ui/cocoa/panels/panel_utils_cocoa.mm

Issue 23918002: Switch to doing user-resizing via system for panels on Mac (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Patch to reland Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #import "chrome/browser/ui/cocoa/panels/panel_utils_cocoa.h" 5 #import "chrome/browser/ui/cocoa/panels/panel_utils_cocoa.h"
6 6
7 namespace cocoa_utils { 7 namespace cocoa_utils {
8 8
9 NSRect ConvertRectToCocoaCoordinates(const gfx::Rect& bounds) { 9 NSRect ConvertRectToCocoaCoordinates(const gfx::Rect& bounds) {
10 // Flip coordinates based on the primary screen. 10 // Flip coordinates based on the primary screen.
11 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; 11 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
12 12
13 return NSMakeRect( 13 return NSMakeRect(
14 bounds.x(), NSHeight([screen frame]) - bounds.height() - bounds.y(), 14 bounds.x(), NSHeight([screen frame]) - bounds.height() - bounds.y(),
15 bounds.width(), bounds.height()); 15 bounds.width(), bounds.height());
16 } 16 }
17 17
18 gfx::Rect ConvertRectFromCocoaCoordinates(NSRect bounds) {
19 // Flip coordinates based on the primary screen.
20 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
21
22 return gfx::Rect(
23 NSMinX(bounds), NSHeight([screen frame]) - NSMaxY(bounds),
24 NSWidth(bounds), NSHeight(bounds));
25 }
26
18 NSPoint ConvertPointToCocoaCoordinates(const gfx::Point& point) { 27 NSPoint ConvertPointToCocoaCoordinates(const gfx::Point& point) {
19 // Flip coordinates based on the primary screen. 28 // Flip coordinates based on the primary screen.
20 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; 29 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
21 30
22 return NSMakePoint(point.x(), NSHeight([screen frame]) - point.y()); 31 return NSMakePoint(point.x(), NSHeight([screen frame]) - point.y());
23 } 32 }
24 33
25 gfx::Point ConvertPointFromCocoaCoordinates(NSPoint point) { 34 gfx::Point ConvertPointFromCocoaCoordinates(NSPoint point) {
26 // Flip coordinates based on the primary screen. 35 // Flip coordinates based on the primary screen.
27 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; 36 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
28 37
29 return gfx::Point(point.x, NSHeight([screen frame]) - point.y); 38 return gfx::Point(point.x, NSHeight([screen frame]) - point.y);
30 } 39 }
31 40
32 } // namespace cocoa_utils 41 } // namespace cocoa_utils
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