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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrDrawState_DEFINED | 8 #ifndef GrDrawState_DEFINED |
9 #define GrDrawState_DEFINED | 9 #define GrDrawState_DEFINED |
10 | 10 |
11 #include "GrBackendEffectFactory.h" | 11 #include "GrBackendEffectFactory.h" |
12 #include "GrBlend.h" | 12 #include "GrBlend.h" |
13 #include "GrColor.h" | 13 #include "GrColor.h" |
14 #include "GrEffectStage.h" | 14 #include "GrEffectStage.h" |
15 #include "GrPaint.h" | 15 #include "GrPaint.h" |
16 #include "GrPoint.h" | 16 #include "GrPoint.h" |
17 #include "GrRefCnt.h" | |
18 #include "GrRenderTarget.h" | 17 #include "GrRenderTarget.h" |
19 #include "GrStencil.h" | 18 #include "GrStencil.h" |
20 #include "GrTemplates.h" | 19 #include "GrTemplates.h" |
21 #include "GrTexture.h" | 20 #include "GrTexture.h" |
22 #include "GrTypesPriv.h" | 21 #include "GrTypesPriv.h" |
23 #include "effects/GrSimpleTextureEffect.h" | 22 #include "effects/GrSimpleTextureEffect.h" |
24 | 23 |
25 #include "SkMatrix.h" | 24 #include "SkMatrix.h" |
26 #include "SkXfermode.h" | 25 #include "SkXfermode.h" |
27 | 26 |
28 class GrDrawState : public GrRefCnt { | 27 class GrDrawState : public SkRefCnt { |
29 public: | 28 public: |
30 SK_DECLARE_INST_COUNT(GrDrawState) | 29 SK_DECLARE_INST_COUNT(GrDrawState) |
31 | 30 |
32 GrDrawState() { | 31 GrDrawState() { |
33 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;) | 32 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;) |
34 this->reset(); | 33 this->reset(); |
35 } | 34 } |
36 | 35 |
37 GrDrawState(const SkMatrix& initialViewMatrix) { | 36 GrDrawState(const SkMatrix& initialViewMatrix) { |
38 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;) | 37 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;) |
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668 fSavedTarget = NULL; | 667 fSavedTarget = NULL; |
669 this->set(ds, newTarget); | 668 this->set(ds, newTarget); |
670 } | 669 } |
671 ~AutoRenderTargetRestore() { this->restore(); } | 670 ~AutoRenderTargetRestore() { this->restore(); } |
672 | 671 |
673 void restore() { | 672 void restore() { |
674 if (NULL != fDrawState) { | 673 if (NULL != fDrawState) { |
675 fDrawState->setRenderTarget(fSavedTarget); | 674 fDrawState->setRenderTarget(fSavedTarget); |
676 fDrawState = NULL; | 675 fDrawState = NULL; |
677 } | 676 } |
678 GrSafeSetNull(fSavedTarget); | 677 SkSafeSetNull(fSavedTarget); |
679 } | 678 } |
680 | 679 |
681 void set(GrDrawState* ds, GrRenderTarget* newTarget) { | 680 void set(GrDrawState* ds, GrRenderTarget* newTarget) { |
682 this->restore(); | 681 this->restore(); |
683 | 682 |
684 if (NULL != ds) { | 683 if (NULL != ds) { |
685 SkASSERT(NULL == fSavedTarget); | 684 SkASSERT(NULL == fSavedTarget); |
686 fSavedTarget = ds->getRenderTarget(); | 685 fSavedTarget = ds->getRenderTarget(); |
687 SkSafeRef(fSavedTarget); | 686 SkSafeRef(fSavedTarget); |
688 ds->setRenderTarget(newTarget); | 687 ds->setRenderTarget(newTarget); |
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1070 SkDEBUGCODE(int fBlockEffectRemovalCnt;) | 1069 SkDEBUGCODE(int fBlockEffectRemovalCnt;) |
1071 | 1070 |
1072 /** | 1071 /** |
1073 * Sets vertex attributes for next draw. | 1072 * Sets vertex attributes for next draw. |
1074 * | 1073 * |
1075 * @param attribs the array of vertex attributes to set. | 1074 * @param attribs the array of vertex attributes to set. |
1076 * @param count the number of attributes being set, limited to kMaxVer
texAttribCnt. | 1075 * @param count the number of attributes being set, limited to kMaxVer
texAttribCnt. |
1077 */ | 1076 */ |
1078 void setVertexAttribs(const GrVertexAttrib attribs[], int count); | 1077 void setVertexAttribs(const GrVertexAttrib attribs[], int count); |
1079 | 1078 |
1080 typedef GrRefCnt INHERITED; | 1079 typedef SkRefCnt INHERITED; |
1081 }; | 1080 }; |
1082 | 1081 |
1083 GR_MAKE_BITFIELD_OPS(GrDrawState::BlendOptFlags); | 1082 GR_MAKE_BITFIELD_OPS(GrDrawState::BlendOptFlags); |
1084 | 1083 |
1085 #endif | 1084 #endif |
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