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Side by Side Diff: src/gpu/GrDrawState.h

Issue 23904003: Remove GrRefCnt.h in favor of SkRefCnt.h (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rm GrRefCnt.h Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrDrawState_DEFINED 8 #ifndef GrDrawState_DEFINED
9 #define GrDrawState_DEFINED 9 #define GrDrawState_DEFINED
10 10
11 #include "GrBackendEffectFactory.h" 11 #include "GrBackendEffectFactory.h"
12 #include "GrBlend.h" 12 #include "GrBlend.h"
13 #include "GrColor.h" 13 #include "GrColor.h"
14 #include "GrEffectStage.h" 14 #include "GrEffectStage.h"
15 #include "GrPaint.h" 15 #include "GrPaint.h"
16 #include "GrPoint.h" 16 #include "GrPoint.h"
17 #include "GrRefCnt.h"
18 #include "GrRenderTarget.h" 17 #include "GrRenderTarget.h"
19 #include "GrStencil.h" 18 #include "GrStencil.h"
20 #include "GrTemplates.h" 19 #include "GrTemplates.h"
21 #include "GrTexture.h" 20 #include "GrTexture.h"
22 #include "GrTypesPriv.h" 21 #include "GrTypesPriv.h"
23 #include "effects/GrSimpleTextureEffect.h" 22 #include "effects/GrSimpleTextureEffect.h"
24 23
25 #include "SkMatrix.h" 24 #include "SkMatrix.h"
26 #include "SkXfermode.h" 25 #include "SkXfermode.h"
27 26
28 class GrDrawState : public GrRefCnt { 27 class GrDrawState : public SkRefCnt {
29 public: 28 public:
30 SK_DECLARE_INST_COUNT(GrDrawState) 29 SK_DECLARE_INST_COUNT(GrDrawState)
31 30
32 GrDrawState() { 31 GrDrawState() {
33 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;) 32 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;)
34 this->reset(); 33 this->reset();
35 } 34 }
36 35
37 GrDrawState(const SkMatrix& initialViewMatrix) { 36 GrDrawState(const SkMatrix& initialViewMatrix) {
38 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;) 37 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;)
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668 fSavedTarget = NULL; 667 fSavedTarget = NULL;
669 this->set(ds, newTarget); 668 this->set(ds, newTarget);
670 } 669 }
671 ~AutoRenderTargetRestore() { this->restore(); } 670 ~AutoRenderTargetRestore() { this->restore(); }
672 671
673 void restore() { 672 void restore() {
674 if (NULL != fDrawState) { 673 if (NULL != fDrawState) {
675 fDrawState->setRenderTarget(fSavedTarget); 674 fDrawState->setRenderTarget(fSavedTarget);
676 fDrawState = NULL; 675 fDrawState = NULL;
677 } 676 }
678 GrSafeSetNull(fSavedTarget); 677 SkSafeSetNull(fSavedTarget);
679 } 678 }
680 679
681 void set(GrDrawState* ds, GrRenderTarget* newTarget) { 680 void set(GrDrawState* ds, GrRenderTarget* newTarget) {
682 this->restore(); 681 this->restore();
683 682
684 if (NULL != ds) { 683 if (NULL != ds) {
685 SkASSERT(NULL == fSavedTarget); 684 SkASSERT(NULL == fSavedTarget);
686 fSavedTarget = ds->getRenderTarget(); 685 fSavedTarget = ds->getRenderTarget();
687 SkSafeRef(fSavedTarget); 686 SkSafeRef(fSavedTarget);
688 ds->setRenderTarget(newTarget); 687 ds->setRenderTarget(newTarget);
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1070 SkDEBUGCODE(int fBlockEffectRemovalCnt;) 1069 SkDEBUGCODE(int fBlockEffectRemovalCnt;)
1071 1070
1072 /** 1071 /**
1073 * Sets vertex attributes for next draw. 1072 * Sets vertex attributes for next draw.
1074 * 1073 *
1075 * @param attribs the array of vertex attributes to set. 1074 * @param attribs the array of vertex attributes to set.
1076 * @param count the number of attributes being set, limited to kMaxVer texAttribCnt. 1075 * @param count the number of attributes being set, limited to kMaxVer texAttribCnt.
1077 */ 1076 */
1078 void setVertexAttribs(const GrVertexAttrib attribs[], int count); 1077 void setVertexAttribs(const GrVertexAttrib attribs[], int count);
1079 1078
1080 typedef GrRefCnt INHERITED; 1079 typedef SkRefCnt INHERITED;
1081 }; 1080 };
1082 1081
1083 GR_MAKE_BITFIELD_OPS(GrDrawState::BlendOptFlags); 1082 GR_MAKE_BITFIELD_OPS(GrDrawState::BlendOptFlags);
1084 1083
1085 #endif 1084 #endif
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