Index: include/gpu/gl/GrGLFunctions.h |
diff --git a/include/gpu/gl/GrGLFunctions.h b/include/gpu/gl/GrGLFunctions.h |
index b949d1d39abbb66f01f7f481161fbc58c541319b..4908f14a1ef8aad27a46d46cf651888febdc062a 100644 |
--- a/include/gpu/gl/GrGLFunctions.h |
+++ b/include/gpu/gl/GrGLFunctions.h |
@@ -129,7 +129,6 @@ extern "C" { |
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLReadPixelsProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels); |
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageProc)(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); |
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageMultisampleProc)(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); |
- typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLRenderbufferStorageMultisampleCoverageProc)(GrGLenum target, GrGLsizei coverageSamples, GrGLsizei colorSamples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height); |
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLResolveMultisampleFramebufferProc)(); |
typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLScissorProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); |
#if GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE |