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Side by Side Diff: src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp

Issue 23882009: Rip out CSAA support (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "gl/GrGLExtensions.h" 10 #include "gl/GrGLExtensions.h"
(...skipping 162 matching lines...) Expand 10 before | Expand all | Expand 10 after
173 WGL_SET_PROC_SUFFIX(GetQueryObjecti64v, EXT); 173 WGL_SET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
174 WGL_SET_PROC_SUFFIX(GetQueryObjectui64v, EXT); 174 WGL_SET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
175 } 175 }
176 WGL_SET_PROC(GetProgramInfoLog); 176 WGL_SET_PROC(GetProgramInfoLog);
177 WGL_SET_PROC(GetProgramiv); 177 WGL_SET_PROC(GetProgramiv);
178 WGL_SET_PROC(GetShaderInfoLog); 178 WGL_SET_PROC(GetShaderInfoLog);
179 WGL_SET_PROC(GetShaderiv); 179 WGL_SET_PROC(GetShaderiv);
180 WGL_SET_PROC(GetStringi) 180 WGL_SET_PROC(GetStringi)
181 WGL_SET_PROC(GetUniformLocation); 181 WGL_SET_PROC(GetUniformLocation);
182 WGL_SET_PROC(LinkProgram); 182 WGL_SET_PROC(LinkProgram);
183 if (extensions.has("GL_NV_framebuffer_multisample_coverage")) {
184 WGL_SET_PROC_SUFFIX(RenderbufferStorageMultisampleCoverage, NV);
185 }
186 WGL_SET_PROC(ShaderSource); 183 WGL_SET_PROC(ShaderSource);
187 WGL_SET_PROC(StencilFuncSeparate); 184 WGL_SET_PROC(StencilFuncSeparate);
188 WGL_SET_PROC(StencilMaskSeparate); 185 WGL_SET_PROC(StencilMaskSeparate);
189 WGL_SET_PROC(StencilOpSeparate); 186 WGL_SET_PROC(StencilOpSeparate);
190 WGL_SET_PROC(Uniform1f); 187 WGL_SET_PROC(Uniform1f);
191 WGL_SET_PROC(Uniform1i); 188 WGL_SET_PROC(Uniform1i);
192 WGL_SET_PROC(Uniform1fv); 189 WGL_SET_PROC(Uniform1fv);
193 WGL_SET_PROC(Uniform1iv); 190 WGL_SET_PROC(Uniform1iv);
194 WGL_SET_PROC(Uniform2f); 191 WGL_SET_PROC(Uniform2f);
195 WGL_SET_PROC(Uniform2i); 192 WGL_SET_PROC(Uniform2i);
(...skipping 118 matching lines...) Expand 10 before | Expand all | Expand 10 after
314 WGL_SET_PROC_SUFFIX(PointAlongPath, NV); 311 WGL_SET_PROC_SUFFIX(PointAlongPath, NV);
315 } 312 }
316 313
317 interface->fBindingsExported = kDesktop_GrGLBinding; 314 interface->fBindingsExported = kDesktop_GrGLBinding;
318 315
319 return interface; 316 return interface;
320 } else { 317 } else {
321 return NULL; 318 return NULL;
322 } 319 }
323 } 320 }
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