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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "gl/GrGLExtensions.h" | 10 #include "gl/GrGLExtensions.h" |
| (...skipping 162 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 173 WGL_SET_PROC_SUFFIX(GetQueryObjecti64v, EXT); | 173 WGL_SET_PROC_SUFFIX(GetQueryObjecti64v, EXT); |
| 174 WGL_SET_PROC_SUFFIX(GetQueryObjectui64v, EXT); | 174 WGL_SET_PROC_SUFFIX(GetQueryObjectui64v, EXT); |
| 175 } | 175 } |
| 176 WGL_SET_PROC(GetProgramInfoLog); | 176 WGL_SET_PROC(GetProgramInfoLog); |
| 177 WGL_SET_PROC(GetProgramiv); | 177 WGL_SET_PROC(GetProgramiv); |
| 178 WGL_SET_PROC(GetShaderInfoLog); | 178 WGL_SET_PROC(GetShaderInfoLog); |
| 179 WGL_SET_PROC(GetShaderiv); | 179 WGL_SET_PROC(GetShaderiv); |
| 180 WGL_SET_PROC(GetStringi) | 180 WGL_SET_PROC(GetStringi) |
| 181 WGL_SET_PROC(GetUniformLocation); | 181 WGL_SET_PROC(GetUniformLocation); |
| 182 WGL_SET_PROC(LinkProgram); | 182 WGL_SET_PROC(LinkProgram); |
| 183 if (extensions.has("GL_NV_framebuffer_multisample_coverage")) { | |
| 184 WGL_SET_PROC_SUFFIX(RenderbufferStorageMultisampleCoverage, NV); | |
| 185 } | |
| 186 WGL_SET_PROC(ShaderSource); | 183 WGL_SET_PROC(ShaderSource); |
| 187 WGL_SET_PROC(StencilFuncSeparate); | 184 WGL_SET_PROC(StencilFuncSeparate); |
| 188 WGL_SET_PROC(StencilMaskSeparate); | 185 WGL_SET_PROC(StencilMaskSeparate); |
| 189 WGL_SET_PROC(StencilOpSeparate); | 186 WGL_SET_PROC(StencilOpSeparate); |
| 190 WGL_SET_PROC(Uniform1f); | 187 WGL_SET_PROC(Uniform1f); |
| 191 WGL_SET_PROC(Uniform1i); | 188 WGL_SET_PROC(Uniform1i); |
| 192 WGL_SET_PROC(Uniform1fv); | 189 WGL_SET_PROC(Uniform1fv); |
| 193 WGL_SET_PROC(Uniform1iv); | 190 WGL_SET_PROC(Uniform1iv); |
| 194 WGL_SET_PROC(Uniform2f); | 191 WGL_SET_PROC(Uniform2f); |
| 195 WGL_SET_PROC(Uniform2i); | 192 WGL_SET_PROC(Uniform2i); |
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| 314 WGL_SET_PROC_SUFFIX(PointAlongPath, NV); | 311 WGL_SET_PROC_SUFFIX(PointAlongPath, NV); |
| 315 } | 312 } |
| 316 | 313 |
| 317 interface->fBindingsExported = kDesktop_GrGLBinding; | 314 interface->fBindingsExported = kDesktop_GrGLBinding; |
| 318 | 315 |
| 319 return interface; | 316 return interface; |
| 320 } else { | 317 } else { |
| 321 return NULL; | 318 return NULL; |
| 322 } | 319 } |
| 323 } | 320 } |
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