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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 23882009: Rip out CSAA support (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 #include "GrGLContext.h" 10 #include "GrGLContext.h"
11 #include "SkTSearch.h" 11 #include "SkTSearch.h"
12 #include "SkTSort.h" 12 #include "SkTSort.h"
13 13
14 SK_DEFINE_INST_COUNT(GrGLCaps) 14 SK_DEFINE_INST_COUNT(GrGLCaps)
15 15
16 GrGLCaps::GrGLCaps() { 16 GrGLCaps::GrGLCaps() {
17 this->reset(); 17 this->reset();
18 } 18 }
19 19
20 void GrGLCaps::reset() { 20 void GrGLCaps::reset() {
21 INHERITED::reset(); 21 INHERITED::reset();
22 22
23 fVerifiedColorConfigs.reset(); 23 fVerifiedColorConfigs.reset();
24 fStencilFormats.reset(); 24 fStencilFormats.reset();
25 fStencilVerifiedColorConfigs.reset(); 25 fStencilVerifiedColorConfigs.reset();
26 fMSFBOType = kNone_MSFBOType; 26 fMSFBOType = kNone_MSFBOType;
27 fCoverageAAType = kNone_CoverageAAType;
28 fFBFetchType = kNone_FBFetchType; 27 fFBFetchType = kNone_FBFetchType;
29 fMaxFragmentUniformVectors = 0; 28 fMaxFragmentUniformVectors = 0;
30 fMaxVertexAttributes = 0; 29 fMaxVertexAttributes = 0;
31 fMaxFragmentTextureUnits = 0; 30 fMaxFragmentTextureUnits = 0;
32 fMaxFixedFunctionTextureCoords = 0; 31 fMaxFixedFunctionTextureCoords = 0;
33 fRGBA8RenderbufferSupport = false; 32 fRGBA8RenderbufferSupport = false;
34 fBGRAFormatSupport = false; 33 fBGRAFormatSupport = false;
35 fBGRAIsInternalFormat = false; 34 fBGRAIsInternalFormat = false;
36 fTextureSwizzleSupport = false; 35 fTextureSwizzleSupport = false;
37 fUnpackRowLengthSupport = false; 36 fUnpackRowLengthSupport = false;
(...skipping 20 matching lines...) Expand all
58 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { 57 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) {
59 INHERITED::operator=(caps); 58 INHERITED::operator=(caps);
60 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; 59 fVerifiedColorConfigs = caps.fVerifiedColorConfigs;
61 fStencilFormats = caps.fStencilFormats; 60 fStencilFormats = caps.fStencilFormats;
62 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs; 61 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs;
63 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors; 62 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors;
64 fMaxVertexAttributes = caps.fMaxVertexAttributes; 63 fMaxVertexAttributes = caps.fMaxVertexAttributes;
65 fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits; 64 fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits;
66 fMaxFixedFunctionTextureCoords = caps.fMaxFixedFunctionTextureCoords; 65 fMaxFixedFunctionTextureCoords = caps.fMaxFixedFunctionTextureCoords;
67 fMSFBOType = caps.fMSFBOType; 66 fMSFBOType = caps.fMSFBOType;
68 fCoverageAAType = caps.fCoverageAAType;
69 fMSAACoverageModes = caps.fMSAACoverageModes;
70 fFBFetchType = caps.fFBFetchType; 67 fFBFetchType = caps.fFBFetchType;
71 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport; 68 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport;
72 fBGRAFormatSupport = caps.fBGRAFormatSupport; 69 fBGRAFormatSupport = caps.fBGRAFormatSupport;
73 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat; 70 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat;
74 fTextureSwizzleSupport = caps.fTextureSwizzleSupport; 71 fTextureSwizzleSupport = caps.fTextureSwizzleSupport;
75 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport; 72 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport;
76 fUnpackFlipYSupport = caps.fUnpackFlipYSupport; 73 fUnpackFlipYSupport = caps.fUnpackFlipYSupport;
77 fPackRowLengthSupport = caps.fPackRowLengthSupport; 74 fPackRowLengthSupport = caps.fPackRowLengthSupport;
78 fPackFlipYSupport = caps.fPackFlipYSupport; 75 fPackFlipYSupport = caps.fPackFlipYSupport;
79 fTextureUsageSupport = caps.fTextureUsageSupport; 76 fTextureUsageSupport = caps.fTextureUsageSupport;
(...skipping 281 matching lines...) Expand 10 before | Expand all | Expand 10 after
361 GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT, 358 GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT,
362 &otherFormat); 359 &otherFormat);
363 360
364 GR_GL_GetIntegerv(intf, 361 GR_GL_GetIntegerv(intf,
365 GR_GL_IMPLEMENTATION_COLOR_READ_TYPE, 362 GR_GL_IMPLEMENTATION_COLOR_READ_TYPE,
366 &otherType); 363 &otherType);
367 364
368 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type; 365 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type;
369 } 366 }
370 367
371 namespace {
372 bool cov_mode_less(const GrGLCaps::MSAACoverageMode& left,
373 const GrGLCaps::MSAACoverageMode& right) {
374 if (left.fCoverageSampleCnt < right.fCoverageSampleCnt) {
375 return true;
376 } else if (right.fCoverageSampleCnt < left.fCoverageSampleCnt) {
377 return false;
378 } else if (left.fColorSampleCnt < right.fColorSampleCnt) {
379 return true;
380 }
381 return false;
382 }
383 }
384
385 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa ce* gli) { 368 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa ce* gli) {
386 369
387 fMSFBOType = kNone_MSFBOType; 370 fMSFBOType = kNone_MSFBOType;
388 if (kDesktop_GrGLBinding != ctxInfo.binding()) { 371 if (kDesktop_GrGLBinding != ctxInfo.binding()) {
389 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed 372 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed
390 // ES3 driver bugs on at least one device with a tiled GPU (N10). 373 // ES3 driver bugs on at least one device with a tiled GPU (N10).
391 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { 374 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) {
392 fMSFBOType = kES_EXT_MsToTexture_MSFBOType; 375 fMSFBOType = kES_EXT_MsToTexture_MSFBOType;
393 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture") ) { 376 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture") ) {
394 fMSFBOType = kES_IMG_MsToTexture_MSFBOType; 377 fMSFBOType = kES_IMG_MsToTexture_MSFBOType;
395 } else if (!GR_GL_IGNORE_ES3_MSAA && ctxInfo.version() >= GR_GL_VER(3,0) ) { 378 } else if (!GR_GL_IGNORE_ES3_MSAA && ctxInfo.version() >= GR_GL_VER(3,0) ) {
396 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType; 379 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType;
397 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) { 380 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample")) {
398 // chrome's extension is equivalent to the EXT msaa 381 // chrome's extension is equivalent to the EXT msaa
399 // and fbo_blit extensions. 382 // and fbo_blit extensions.
400 fMSFBOType = kDesktop_EXT_MSFBOType; 383 fMSFBOType = kDesktop_EXT_MSFBOType;
401 } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) { 384 } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) {
402 fMSFBOType = kES_Apple_MSFBOType; 385 fMSFBOType = kES_Apple_MSFBOType;
403 } 386 }
404 } else { 387 } else {
405 if ((ctxInfo.version() >= GR_GL_VER(3,0)) || 388 if ((ctxInfo.version() >= GR_GL_VER(3,0)) ||
406 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { 389 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) {
407 fMSFBOType = GrGLCaps::kDesktop_ARB_MSFBOType; 390 fMSFBOType = GrGLCaps::kDesktop_ARB_MSFBOType;
408 } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") && 391 } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") &&
409 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { 392 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) {
410 fMSFBOType = GrGLCaps::kDesktop_EXT_MSFBOType; 393 fMSFBOType = GrGLCaps::kDesktop_EXT_MSFBOType;
411 } 394 }
412 // TODO: We could populate fMSAACoverageModes using GetInternalformativ
413 // on GL 4.2+. It's format-specific, though. See also
414 // http://code.google.com/p/skia/issues/detail?id=470 about using actual
415 // rather than requested sample counts in cache key.
416 if (ctxInfo.hasExtension("GL_NV_framebuffer_multisample_coverage")) {
417 fCoverageAAType = kNVDesktop_CoverageAAType;
418 GrGLint count;
419 GR_GL_GetIntegerv(gli,
420 GR_GL_MAX_MULTISAMPLE_COVERAGE_MODES,
421 &count);
422 fMSAACoverageModes.setCount(count);
423 GR_GL_GetIntegerv(gli,
424 GR_GL_MULTISAMPLE_COVERAGE_MODES,
425 (int*)&fMSAACoverageModes[0]);
426 // The NV driver seems to return the modes already sorted but the
427 // spec doesn't require this. So we sort.
428 typedef SkTLessFunctionToFunctorAdaptor<MSAACoverageMode, cov_mode_l ess> SortFunctor;
429 SortFunctor sortFunctor;
430 SkTQSort<MSAACoverageMode, SortFunctor>(fMSAACoverageModes.begin(),
431 fMSAACoverageModes.end() - 1 ,
432 sortFunctor);
433 }
434 } 395 }
435 } 396 }
436 397
437 const GrGLCaps::MSAACoverageMode& GrGLCaps::getMSAACoverageMode(int desiredSampl eCount) const {
438 static const MSAACoverageMode kNoneMode = {0, 0};
439 if (0 == fMSAACoverageModes.count()) {
440 return kNoneMode;
441 } else {
442 SkASSERT(kNone_CoverageAAType != fCoverageAAType);
443 int max = (fMSAACoverageModes.end() - 1)->fCoverageSampleCnt;
444 desiredSampleCount = GrMin(desiredSampleCount, max);
445 MSAACoverageMode desiredMode = {desiredSampleCount, 0};
446 int idx = SkTSearch<const MSAACoverageMode, cov_mode_less>(&fMSAACoverag eModes[0],
447 fMSAACoverage Modes.count(),
448 desiredMode,
449 sizeof(MSAACo verageMode));
450 if (idx < 0) {
451 idx = ~idx;
452 }
453 SkASSERT(idx >= 0 && idx < fMSAACoverageModes.count());
454 return fMSAACoverageModes[idx];
455 }
456 }
457
458 namespace { 398 namespace {
459 const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount; 399 const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
460 } 400 }
461 401
462 void GrGLCaps::initStencilFormats(const GrGLContextInfo& ctxInfo) { 402 void GrGLCaps::initStencilFormats(const GrGLContextInfo& ctxInfo) {
463 403
464 // Build up list of legal stencil formats (though perhaps not supported on 404 // Build up list of legal stencil formats (though perhaps not supported on
465 // the particular gpu/driver) from most preferred to least. 405 // the particular gpu/driver) from most preferred to least.
466 406
467 // these consts are in order of most preferred to least preferred 407 // these consts are in order of most preferred to least preferred
(...skipping 154 matching lines...) Expand 10 before | Expand all | Expand 10 after
622 GrPrintf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); 562 GrPrintf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO"));
623 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); 563 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
624 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 564 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
625 GrPrintf("Fragment coord conventions support: %s\n", 565 GrPrintf("Fragment coord conventions support: %s\n",
626 (fFragCoordsConventionSupport ? "YES": "NO")); 566 (fFragCoordsConventionSupport ? "YES": "NO"));
627 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? " YES": "NO")); 567 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? " YES": "NO"));
628 GrPrintf("Use non-VBO for dynamic data: %s\n", 568 GrPrintf("Use non-VBO for dynamic data: %s\n",
629 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); 569 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
630 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : " NO")); 570 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : " NO"));
631 } 571 }
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