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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
| 10 #include "GrGLContext.h" | 10 #include "GrGLContext.h" |
| 11 #include "SkTSearch.h" | 11 #include "SkTSearch.h" |
| 12 #include "SkTSort.h" | 12 #include "SkTSort.h" |
| 13 | 13 |
| 14 SK_DEFINE_INST_COUNT(GrGLCaps) | 14 SK_DEFINE_INST_COUNT(GrGLCaps) |
| 15 | 15 |
| 16 GrGLCaps::GrGLCaps() { | 16 GrGLCaps::GrGLCaps() { |
| 17 this->reset(); | 17 this->reset(); |
| 18 } | 18 } |
| 19 | 19 |
| 20 void GrGLCaps::reset() { | 20 void GrGLCaps::reset() { |
| 21 INHERITED::reset(); | 21 INHERITED::reset(); |
| 22 | 22 |
| 23 fVerifiedColorConfigs.reset(); | 23 fVerifiedColorConfigs.reset(); |
| 24 fStencilFormats.reset(); | 24 fStencilFormats.reset(); |
| 25 fStencilVerifiedColorConfigs.reset(); | 25 fStencilVerifiedColorConfigs.reset(); |
| 26 fMSFBOType = kNone_MSFBOType; | 26 fMSFBOType = kNone_MSFBOType; |
| 27 fCoverageAAType = kNone_CoverageAAType; | |
| 28 fFBFetchType = kNone_FBFetchType; | 27 fFBFetchType = kNone_FBFetchType; |
| 29 fMaxFragmentUniformVectors = 0; | 28 fMaxFragmentUniformVectors = 0; |
| 30 fMaxVertexAttributes = 0; | 29 fMaxVertexAttributes = 0; |
| 31 fMaxFragmentTextureUnits = 0; | 30 fMaxFragmentTextureUnits = 0; |
| 32 fMaxFixedFunctionTextureCoords = 0; | 31 fMaxFixedFunctionTextureCoords = 0; |
| 33 fRGBA8RenderbufferSupport = false; | 32 fRGBA8RenderbufferSupport = false; |
| 34 fBGRAFormatSupport = false; | 33 fBGRAFormatSupport = false; |
| 35 fBGRAIsInternalFormat = false; | 34 fBGRAIsInternalFormat = false; |
| 36 fTextureSwizzleSupport = false; | 35 fTextureSwizzleSupport = false; |
| 37 fUnpackRowLengthSupport = false; | 36 fUnpackRowLengthSupport = false; |
| (...skipping 20 matching lines...) Expand all Loading... |
| 58 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { | 57 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { |
| 59 INHERITED::operator=(caps); | 58 INHERITED::operator=(caps); |
| 60 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; | 59 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; |
| 61 fStencilFormats = caps.fStencilFormats; | 60 fStencilFormats = caps.fStencilFormats; |
| 62 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs; | 61 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs; |
| 63 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors; | 62 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors; |
| 64 fMaxVertexAttributes = caps.fMaxVertexAttributes; | 63 fMaxVertexAttributes = caps.fMaxVertexAttributes; |
| 65 fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits; | 64 fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits; |
| 66 fMaxFixedFunctionTextureCoords = caps.fMaxFixedFunctionTextureCoords; | 65 fMaxFixedFunctionTextureCoords = caps.fMaxFixedFunctionTextureCoords; |
| 67 fMSFBOType = caps.fMSFBOType; | 66 fMSFBOType = caps.fMSFBOType; |
| 68 fCoverageAAType = caps.fCoverageAAType; | |
| 69 fMSAACoverageModes = caps.fMSAACoverageModes; | |
| 70 fFBFetchType = caps.fFBFetchType; | 67 fFBFetchType = caps.fFBFetchType; |
| 71 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport; | 68 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport; |
| 72 fBGRAFormatSupport = caps.fBGRAFormatSupport; | 69 fBGRAFormatSupport = caps.fBGRAFormatSupport; |
| 73 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat; | 70 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat; |
| 74 fTextureSwizzleSupport = caps.fTextureSwizzleSupport; | 71 fTextureSwizzleSupport = caps.fTextureSwizzleSupport; |
| 75 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport; | 72 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport; |
| 76 fUnpackFlipYSupport = caps.fUnpackFlipYSupport; | 73 fUnpackFlipYSupport = caps.fUnpackFlipYSupport; |
| 77 fPackRowLengthSupport = caps.fPackRowLengthSupport; | 74 fPackRowLengthSupport = caps.fPackRowLengthSupport; |
| 78 fPackFlipYSupport = caps.fPackFlipYSupport; | 75 fPackFlipYSupport = caps.fPackFlipYSupport; |
| 79 fTextureUsageSupport = caps.fTextureUsageSupport; | 76 fTextureUsageSupport = caps.fTextureUsageSupport; |
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| 361 GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT, | 358 GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT, |
| 362 &otherFormat); | 359 &otherFormat); |
| 363 | 360 |
| 364 GR_GL_GetIntegerv(intf, | 361 GR_GL_GetIntegerv(intf, |
| 365 GR_GL_IMPLEMENTATION_COLOR_READ_TYPE, | 362 GR_GL_IMPLEMENTATION_COLOR_READ_TYPE, |
| 366 &otherType); | 363 &otherType); |
| 367 | 364 |
| 368 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type; | 365 return (GrGLenum)otherFormat == format && (GrGLenum)otherType == type; |
| 369 } | 366 } |
| 370 | 367 |
| 371 namespace { | |
| 372 bool cov_mode_less(const GrGLCaps::MSAACoverageMode& left, | |
| 373 const GrGLCaps::MSAACoverageMode& right) { | |
| 374 if (left.fCoverageSampleCnt < right.fCoverageSampleCnt) { | |
| 375 return true; | |
| 376 } else if (right.fCoverageSampleCnt < left.fCoverageSampleCnt) { | |
| 377 return false; | |
| 378 } else if (left.fColorSampleCnt < right.fColorSampleCnt) { | |
| 379 return true; | |
| 380 } | |
| 381 return false; | |
| 382 } | |
| 383 } | |
| 384 | |
| 385 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa
ce* gli) { | 368 void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa
ce* gli) { |
| 386 | 369 |
| 387 fMSFBOType = kNone_MSFBOType; | 370 fMSFBOType = kNone_MSFBOType; |
| 388 if (kDesktop_GrGLBinding != ctxInfo.binding()) { | 371 if (kDesktop_GrGLBinding != ctxInfo.binding()) { |
| 389 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed | 372 // We prefer the EXT/IMG extension over ES3 MSAA because we've observed |
| 390 // ES3 driver bugs on at least one device with a tiled GPU (N10). | 373 // ES3 driver bugs on at least one device with a tiled GPU (N10). |
| 391 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { | 374 if (ctxInfo.hasExtension("GL_EXT_multisampled_render_to_texture")) { |
| 392 fMSFBOType = kES_EXT_MsToTexture_MSFBOType; | 375 fMSFBOType = kES_EXT_MsToTexture_MSFBOType; |
| 393 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture")
) { | 376 } else if (ctxInfo.hasExtension("GL_IMG_multisampled_render_to_texture")
) { |
| 394 fMSFBOType = kES_IMG_MsToTexture_MSFBOType; | 377 fMSFBOType = kES_IMG_MsToTexture_MSFBOType; |
| 395 } else if (!GR_GL_IGNORE_ES3_MSAA && ctxInfo.version() >= GR_GL_VER(3,0)
) { | 378 } else if (!GR_GL_IGNORE_ES3_MSAA && ctxInfo.version() >= GR_GL_VER(3,0)
) { |
| 396 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType; | 379 fMSFBOType = GrGLCaps::kES_3_0_MSFBOType; |
| 397 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample"))
{ | 380 } else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample"))
{ |
| 398 // chrome's extension is equivalent to the EXT msaa | 381 // chrome's extension is equivalent to the EXT msaa |
| 399 // and fbo_blit extensions. | 382 // and fbo_blit extensions. |
| 400 fMSFBOType = kDesktop_EXT_MSFBOType; | 383 fMSFBOType = kDesktop_EXT_MSFBOType; |
| 401 } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) { | 384 } else if (ctxInfo.hasExtension("GL_APPLE_framebuffer_multisample")) { |
| 402 fMSFBOType = kES_Apple_MSFBOType; | 385 fMSFBOType = kES_Apple_MSFBOType; |
| 403 } | 386 } |
| 404 } else { | 387 } else { |
| 405 if ((ctxInfo.version() >= GR_GL_VER(3,0)) || | 388 if ((ctxInfo.version() >= GR_GL_VER(3,0)) || |
| 406 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { | 389 ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { |
| 407 fMSFBOType = GrGLCaps::kDesktop_ARB_MSFBOType; | 390 fMSFBOType = GrGLCaps::kDesktop_ARB_MSFBOType; |
| 408 } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") && | 391 } else if (ctxInfo.hasExtension("GL_EXT_framebuffer_multisample") && |
| 409 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { | 392 ctxInfo.hasExtension("GL_EXT_framebuffer_blit")) { |
| 410 fMSFBOType = GrGLCaps::kDesktop_EXT_MSFBOType; | 393 fMSFBOType = GrGLCaps::kDesktop_EXT_MSFBOType; |
| 411 } | 394 } |
| 412 // TODO: We could populate fMSAACoverageModes using GetInternalformativ | |
| 413 // on GL 4.2+. It's format-specific, though. See also | |
| 414 // http://code.google.com/p/skia/issues/detail?id=470 about using actual | |
| 415 // rather than requested sample counts in cache key. | |
| 416 if (ctxInfo.hasExtension("GL_NV_framebuffer_multisample_coverage")) { | |
| 417 fCoverageAAType = kNVDesktop_CoverageAAType; | |
| 418 GrGLint count; | |
| 419 GR_GL_GetIntegerv(gli, | |
| 420 GR_GL_MAX_MULTISAMPLE_COVERAGE_MODES, | |
| 421 &count); | |
| 422 fMSAACoverageModes.setCount(count); | |
| 423 GR_GL_GetIntegerv(gli, | |
| 424 GR_GL_MULTISAMPLE_COVERAGE_MODES, | |
| 425 (int*)&fMSAACoverageModes[0]); | |
| 426 // The NV driver seems to return the modes already sorted but the | |
| 427 // spec doesn't require this. So we sort. | |
| 428 typedef SkTLessFunctionToFunctorAdaptor<MSAACoverageMode, cov_mode_l
ess> SortFunctor; | |
| 429 SortFunctor sortFunctor; | |
| 430 SkTQSort<MSAACoverageMode, SortFunctor>(fMSAACoverageModes.begin(), | |
| 431 fMSAACoverageModes.end() - 1
, | |
| 432 sortFunctor); | |
| 433 } | |
| 434 } | 395 } |
| 435 } | 396 } |
| 436 | 397 |
| 437 const GrGLCaps::MSAACoverageMode& GrGLCaps::getMSAACoverageMode(int desiredSampl
eCount) const { | |
| 438 static const MSAACoverageMode kNoneMode = {0, 0}; | |
| 439 if (0 == fMSAACoverageModes.count()) { | |
| 440 return kNoneMode; | |
| 441 } else { | |
| 442 SkASSERT(kNone_CoverageAAType != fCoverageAAType); | |
| 443 int max = (fMSAACoverageModes.end() - 1)->fCoverageSampleCnt; | |
| 444 desiredSampleCount = GrMin(desiredSampleCount, max); | |
| 445 MSAACoverageMode desiredMode = {desiredSampleCount, 0}; | |
| 446 int idx = SkTSearch<const MSAACoverageMode, cov_mode_less>(&fMSAACoverag
eModes[0], | |
| 447 fMSAACoverage
Modes.count(), | |
| 448 desiredMode, | |
| 449 sizeof(MSAACo
verageMode)); | |
| 450 if (idx < 0) { | |
| 451 idx = ~idx; | |
| 452 } | |
| 453 SkASSERT(idx >= 0 && idx < fMSAACoverageModes.count()); | |
| 454 return fMSAACoverageModes[idx]; | |
| 455 } | |
| 456 } | |
| 457 | |
| 458 namespace { | 398 namespace { |
| 459 const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount; | 399 const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount; |
| 460 } | 400 } |
| 461 | 401 |
| 462 void GrGLCaps::initStencilFormats(const GrGLContextInfo& ctxInfo) { | 402 void GrGLCaps::initStencilFormats(const GrGLContextInfo& ctxInfo) { |
| 463 | 403 |
| 464 // Build up list of legal stencil formats (though perhaps not supported on | 404 // Build up list of legal stencil formats (though perhaps not supported on |
| 465 // the particular gpu/driver) from most preferred to least. | 405 // the particular gpu/driver) from most preferred to least. |
| 466 | 406 |
| 467 // these consts are in order of most preferred to least preferred | 407 // these consts are in order of most preferred to least preferred |
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| 622 GrPrintf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); | 562 GrPrintf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); |
| 623 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); | 563 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); |
| 624 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); | 564 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); |
| 625 GrPrintf("Fragment coord conventions support: %s\n", | 565 GrPrintf("Fragment coord conventions support: %s\n", |
| 626 (fFragCoordsConventionSupport ? "YES": "NO")); | 566 (fFragCoordsConventionSupport ? "YES": "NO")); |
| 627 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "
YES": "NO")); | 567 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "
YES": "NO")); |
| 628 GrPrintf("Use non-VBO for dynamic data: %s\n", | 568 GrPrintf("Use non-VBO for dynamic data: %s\n", |
| 629 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 569 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
| 630 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : "
NO")); | 570 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : "
NO")); |
| 631 } | 571 } |
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