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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_H_ | 5 #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_H_ |
6 #define NET_SOCKET_TCP_CLIENT_SOCKET_H_ | 6 #define NET_SOCKET_TCP_CLIENT_SOCKET_H_ |
7 | 7 |
8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
9 #include "net/base/net_export.h" | 9 #include "net/base/net_export.h" |
10 | 10 |
11 #if defined(OS_WIN) | 11 // TODO(yzshen): Switch OS_POSIX to use the same platform-independent |
12 #include "net/socket/tcp_client_socket_win.h" | 12 // TCPClientSocket. |
13 #elif defined(OS_POSIX) | 13 #if defined(OS_POSIX) |
| 14 |
14 #include "net/socket/tcp_client_socket_libevent.h" | 15 #include "net/socket/tcp_client_socket_libevent.h" |
| 16 |
| 17 #elif defined(OS_WIN) |
| 18 |
| 19 #include "base/basictypes.h" |
| 20 #include "base/compiler_specific.h" |
| 21 #include "base/memory/scoped_ptr.h" |
| 22 #include "net/base/address_list.h" |
| 23 #include "net/base/completion_callback.h" |
| 24 #include "net/base/net_log.h" |
| 25 #include "net/socket/stream_socket.h" |
| 26 #include "net/socket/tcp_socket.h" |
| 27 |
15 #endif | 28 #endif |
16 | 29 |
17 namespace net { | 30 namespace net { |
18 | 31 |
19 // A client socket that uses TCP as the transport layer. | |
20 #if defined(OS_WIN) | |
21 typedef TCPClientSocketWin TCPClientSocket; | |
22 #elif defined(OS_POSIX) | |
23 typedef TCPClientSocketLibevent TCPClientSocket; | |
24 #endif | |
25 | |
26 // Enable/disable experimental TCP FastOpen option. | 32 // Enable/disable experimental TCP FastOpen option. |
27 // Not thread safe. Must be called during initialization/startup only. | 33 // Not thread safe. Must be called during initialization/startup only. |
28 NET_EXPORT void SetTCPFastOpenEnabled(bool value); | 34 NET_EXPORT void SetTCPFastOpenEnabled(bool value); |
29 | 35 |
30 // Check if the TCP FastOpen option is enabled. | 36 // Check if the TCP FastOpen option is enabled. |
31 bool IsTCPFastOpenEnabled(); | 37 bool IsTCPFastOpenEnabled(); |
32 | 38 |
| 39 // A client socket that uses TCP as the transport layer. |
| 40 #if defined(OS_POSIX) |
| 41 typedef TCPClientSocketLibevent TCPClientSocket; |
| 42 #elif defined(OS_WIN) |
| 43 |
| 44 class NET_EXPORT TCPClientSocket : public StreamSocket { |
| 45 public: |
| 46 // The IP address(es) and port number to connect to. The TCP socket will try |
| 47 // each IP address in the list until it succeeds in establishing a |
| 48 // connection. |
| 49 TCPClientSocket(const AddressList& addresses, |
| 50 net::NetLog* net_log, |
| 51 const net::NetLog::Source& source); |
| 52 |
| 53 // Adopts the given, connected socket and then acts as if Connect() had been |
| 54 // called. This function is used by TCPServerSocket and for testing. |
| 55 TCPClientSocket(scoped_ptr<TCPSocket> connected_socket, |
| 56 const IPEndPoint& peer_address); |
| 57 |
| 58 virtual ~TCPClientSocket(); |
| 59 |
| 60 // Binds the socket to a local IP address and port. |
| 61 int Bind(const IPEndPoint& address); |
| 62 |
| 63 // StreamSocket implementation. |
| 64 virtual int Connect(const CompletionCallback& callback) OVERRIDE; |
| 65 virtual void Disconnect() OVERRIDE; |
| 66 virtual bool IsConnected() const OVERRIDE; |
| 67 virtual bool IsConnectedAndIdle() const OVERRIDE; |
| 68 virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE; |
| 69 virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE; |
| 70 virtual const BoundNetLog& NetLog() const OVERRIDE; |
| 71 virtual void SetSubresourceSpeculation() OVERRIDE; |
| 72 virtual void SetOmniboxSpeculation() OVERRIDE; |
| 73 virtual bool WasEverUsed() const OVERRIDE; |
| 74 virtual bool UsingTCPFastOpen() const OVERRIDE; |
| 75 virtual bool WasNpnNegotiated() const OVERRIDE; |
| 76 virtual NextProto GetNegotiatedProtocol() const OVERRIDE; |
| 77 virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE; |
| 78 |
| 79 // Socket implementation. |
| 80 // Multiple outstanding requests are not supported. |
| 81 // Full duplex mode (reading and writing at the same time) is supported. |
| 82 virtual int Read(IOBuffer* buf, int buf_len, |
| 83 const CompletionCallback& callback) OVERRIDE; |
| 84 virtual int Write(IOBuffer* buf, int buf_len, |
| 85 const CompletionCallback& callback) OVERRIDE; |
| 86 virtual bool SetReceiveBufferSize(int32 size) OVERRIDE; |
| 87 virtual bool SetSendBufferSize(int32 size) OVERRIDE; |
| 88 |
| 89 virtual bool SetKeepAlive(bool enable, int delay); |
| 90 virtual bool SetNoDelay(bool no_delay); |
| 91 |
| 92 private: |
| 93 // State machine for connecting the socket. |
| 94 enum ConnectState { |
| 95 CONNECT_STATE_CONNECT, |
| 96 CONNECT_STATE_CONNECT_COMPLETE, |
| 97 CONNECT_STATE_NONE, |
| 98 }; |
| 99 |
| 100 // State machine used by Connect(). |
| 101 int DoConnectLoop(int result); |
| 102 int DoConnect(); |
| 103 int DoConnectComplete(int result); |
| 104 |
| 105 // Helper used by Disconnect(), which disconnects minus resetting |
| 106 // current_address_index_ and bind_address_. |
| 107 void DoDisconnect(); |
| 108 |
| 109 void DidCompleteConnect(int result); |
| 110 void DidCompleteReadWrite(const CompletionCallback& callback, int result); |
| 111 |
| 112 int OpenSocket(AddressFamily family); |
| 113 |
| 114 scoped_ptr<TCPSocket> socket_; |
| 115 |
| 116 // Local IP address and port we are bound to. Set to NULL if Bind() |
| 117 // wasn't called (in that case OS chooses address/port). |
| 118 scoped_ptr<IPEndPoint> bind_address_; |
| 119 |
| 120 // The list of addresses we should try in order to establish a connection. |
| 121 AddressList addresses_; |
| 122 |
| 123 // Where we are in above list. Set to -1 if uninitialized. |
| 124 int current_address_index_; |
| 125 |
| 126 // External callback; called when connect is complete. |
| 127 CompletionCallback connect_callback_; |
| 128 |
| 129 // The next state for the Connect() state machine. |
| 130 ConnectState next_connect_state_; |
| 131 |
| 132 // This socket was previously disconnected and has not been re-connected. |
| 133 bool previously_disconnected_; |
| 134 |
| 135 // Record of connectivity and transmissions, for use in speculative connection |
| 136 // histograms. |
| 137 UseHistory use_history_; |
| 138 |
| 139 DISALLOW_COPY_AND_ASSIGN(TCPClientSocket); |
| 140 }; |
| 141 |
| 142 #endif |
| 143 |
33 } // namespace net | 144 } // namespace net |
34 | 145 |
35 #endif // NET_SOCKET_TCP_CLIENT_SOCKET_H_ | 146 #endif // NET_SOCKET_TCP_CLIENT_SOCKET_H_ |
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