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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/socket/tcp_client_socket.h" | 5 #include "net/socket/tcp_client_socket.h" |
6 | 6 |
| 7 #include "base/callback_helpers.h" |
7 #include "base/file_util.h" | 8 #include "base/file_util.h" |
8 #include "base/files/file_path.h" | 9 #include "base/files/file_path.h" |
| 10 #include "base/logging.h" |
| 11 #include "net/base/io_buffer.h" |
| 12 #include "net/base/ip_endpoint.h" |
| 13 #include "net/base/net_errors.h" |
| 14 #include "net/base/net_util.h" |
9 | 15 |
10 namespace net { | 16 namespace net { |
11 | 17 |
12 namespace { | 18 namespace { |
13 | 19 |
14 #if defined(OS_LINUX) | 20 #if defined(OS_LINUX) |
15 | 21 |
16 // Checks to see if the system supports TCP FastOpen. Notably, it requires | 22 // Checks to see if the system supports TCP FastOpen. Notably, it requires |
17 // kernel support. Additionally, this checks system configuration to ensure that | 23 // kernel support. Additionally, this checks system configuration to ensure that |
18 // it's enabled. | 24 // it's enabled. |
(...skipping 30 matching lines...) Expand all Loading... |
49 static bool g_tcp_fastopen_enabled = false; | 55 static bool g_tcp_fastopen_enabled = false; |
50 | 56 |
51 void SetTCPFastOpenEnabled(bool value) { | 57 void SetTCPFastOpenEnabled(bool value) { |
52 g_tcp_fastopen_enabled = value && SystemSupportsTCPFastOpen(); | 58 g_tcp_fastopen_enabled = value && SystemSupportsTCPFastOpen(); |
53 } | 59 } |
54 | 60 |
55 bool IsTCPFastOpenEnabled() { | 61 bool IsTCPFastOpenEnabled() { |
56 return g_tcp_fastopen_enabled; | 62 return g_tcp_fastopen_enabled; |
57 } | 63 } |
58 | 64 |
| 65 #if defined(OS_WIN) |
| 66 |
| 67 TCPClientSocket::TCPClientSocket(const AddressList& addresses, |
| 68 net::NetLog* net_log, |
| 69 const net::NetLog::Source& source) |
| 70 : socket_(new TCPSocket(net_log, source)), |
| 71 addresses_(addresses), |
| 72 current_address_index_(-1), |
| 73 next_connect_state_(CONNECT_STATE_NONE), |
| 74 previously_disconnected_(false) { |
| 75 } |
| 76 |
| 77 TCPClientSocket::TCPClientSocket(scoped_ptr<TCPSocket> connected_socket, |
| 78 const IPEndPoint& peer_address) |
| 79 : socket_(connected_socket.Pass()), |
| 80 addresses_(AddressList(peer_address)), |
| 81 current_address_index_(0), |
| 82 next_connect_state_(CONNECT_STATE_NONE), |
| 83 previously_disconnected_(false) { |
| 84 DCHECK(socket_); |
| 85 |
| 86 socket_->SetDefaultOptionsForClient(); |
| 87 use_history_.set_was_ever_connected(); |
| 88 } |
| 89 |
| 90 TCPClientSocket::~TCPClientSocket() { |
| 91 } |
| 92 |
| 93 int TCPClientSocket::Bind(const IPEndPoint& address) { |
| 94 if (current_address_index_ >= 0 || bind_address_) { |
| 95 // Cannot bind the socket if we are already connected or connecting. |
| 96 NOTREACHED(); |
| 97 return ERR_UNEXPECTED; |
| 98 } |
| 99 |
| 100 int result = OK; |
| 101 if (!socket_->IsValid()) { |
| 102 result = OpenSocket(address.GetFamily()); |
| 103 if (result != OK) |
| 104 return result; |
| 105 } |
| 106 |
| 107 result = socket_->Bind(address); |
| 108 if (result != OK) |
| 109 return result; |
| 110 |
| 111 bind_address_.reset(new IPEndPoint(address)); |
| 112 return OK; |
| 113 } |
| 114 |
| 115 int TCPClientSocket::Connect(const CompletionCallback& callback) { |
| 116 DCHECK(!callback.is_null()); |
| 117 |
| 118 // If connecting or already connected, then just return OK. |
| 119 if (socket_->IsValid() && current_address_index_ >= 0) |
| 120 return OK; |
| 121 |
| 122 socket_->StartLoggingMultipleConnectAttempts(addresses_); |
| 123 |
| 124 // We will try to connect to each address in addresses_. Start with the |
| 125 // first one in the list. |
| 126 next_connect_state_ = CONNECT_STATE_CONNECT; |
| 127 current_address_index_ = 0; |
| 128 |
| 129 int rv = DoConnectLoop(OK); |
| 130 if (rv == ERR_IO_PENDING) { |
| 131 connect_callback_ = callback; |
| 132 } else { |
| 133 socket_->EndLoggingMultipleConnectAttempts(rv); |
| 134 } |
| 135 |
| 136 return rv; |
| 137 } |
| 138 |
| 139 int TCPClientSocket::DoConnectLoop(int result) { |
| 140 DCHECK_NE(next_connect_state_, CONNECT_STATE_NONE); |
| 141 |
| 142 int rv = result; |
| 143 do { |
| 144 ConnectState state = next_connect_state_; |
| 145 next_connect_state_ = CONNECT_STATE_NONE; |
| 146 switch (state) { |
| 147 case CONNECT_STATE_CONNECT: |
| 148 DCHECK_EQ(OK, rv); |
| 149 rv = DoConnect(); |
| 150 break; |
| 151 case CONNECT_STATE_CONNECT_COMPLETE: |
| 152 rv = DoConnectComplete(rv); |
| 153 break; |
| 154 default: |
| 155 NOTREACHED() << "bad state " << state; |
| 156 rv = ERR_UNEXPECTED; |
| 157 break; |
| 158 } |
| 159 } while (rv != ERR_IO_PENDING && next_connect_state_ != CONNECT_STATE_NONE); |
| 160 |
| 161 return rv; |
| 162 } |
| 163 |
| 164 int TCPClientSocket::DoConnect() { |
| 165 DCHECK_GE(current_address_index_, 0); |
| 166 DCHECK_LT(current_address_index_, static_cast<int>(addresses_.size())); |
| 167 |
| 168 const IPEndPoint& endpoint = addresses_[current_address_index_]; |
| 169 |
| 170 if (previously_disconnected_) { |
| 171 use_history_.Reset(); |
| 172 previously_disconnected_ = false; |
| 173 } |
| 174 |
| 175 next_connect_state_ = CONNECT_STATE_CONNECT_COMPLETE; |
| 176 |
| 177 if (socket_->IsValid()) { |
| 178 DCHECK(bind_address_); |
| 179 } else { |
| 180 int result = OpenSocket(endpoint.GetFamily()); |
| 181 if (result != OK) |
| 182 return result; |
| 183 |
| 184 if (bind_address_) { |
| 185 result = socket_->Bind(*bind_address_); |
| 186 if (result != OK) { |
| 187 socket_->Close(); |
| 188 return result; |
| 189 } |
| 190 } |
| 191 } |
| 192 |
| 193 // |socket_| is owned by this class and the callback won't be run once |
| 194 // |socket_| is gone. Therefore, it is safe to use base::Unretained() here. |
| 195 return socket_->Connect(endpoint, |
| 196 base::Bind(&TCPClientSocket::DidCompleteConnect, |
| 197 base::Unretained(this))); |
| 198 } |
| 199 |
| 200 int TCPClientSocket::DoConnectComplete(int result) { |
| 201 if (result == OK) { |
| 202 use_history_.set_was_ever_connected(); |
| 203 return OK; // Done! |
| 204 } |
| 205 |
| 206 // Close whatever partially connected socket we currently have. |
| 207 DoDisconnect(); |
| 208 |
| 209 // Try to fall back to the next address in the list. |
| 210 if (current_address_index_ + 1 < static_cast<int>(addresses_.size())) { |
| 211 next_connect_state_ = CONNECT_STATE_CONNECT; |
| 212 ++current_address_index_; |
| 213 return OK; |
| 214 } |
| 215 |
| 216 // Otherwise there is nothing to fall back to, so give up. |
| 217 return result; |
| 218 } |
| 219 |
| 220 void TCPClientSocket::Disconnect() { |
| 221 DoDisconnect(); |
| 222 current_address_index_ = -1; |
| 223 bind_address_.reset(); |
| 224 } |
| 225 |
| 226 void TCPClientSocket::DoDisconnect() { |
| 227 // If connecting or already connected, record that the socket has been |
| 228 // disconnected. |
| 229 previously_disconnected_ = socket_->IsValid() && current_address_index_ >= 0; |
| 230 socket_->Close(); |
| 231 } |
| 232 |
| 233 bool TCPClientSocket::IsConnected() const { |
| 234 return socket_->IsConnected(); |
| 235 } |
| 236 |
| 237 bool TCPClientSocket::IsConnectedAndIdle() const { |
| 238 return socket_->IsConnectedAndIdle(); |
| 239 } |
| 240 |
| 241 int TCPClientSocket::GetPeerAddress(IPEndPoint* address) const { |
| 242 return socket_->GetPeerAddress(address); |
| 243 } |
| 244 |
| 245 int TCPClientSocket::GetLocalAddress(IPEndPoint* address) const { |
| 246 DCHECK(address); |
| 247 |
| 248 if (!socket_->IsValid()) { |
| 249 if (bind_address_) { |
| 250 *address = *bind_address_; |
| 251 return OK; |
| 252 } |
| 253 return ERR_SOCKET_NOT_CONNECTED; |
| 254 } |
| 255 |
| 256 return socket_->GetLocalAddress(address); |
| 257 } |
| 258 |
| 259 const BoundNetLog& TCPClientSocket::NetLog() const { |
| 260 return socket_->net_log(); |
| 261 } |
| 262 |
| 263 void TCPClientSocket::SetSubresourceSpeculation() { |
| 264 use_history_.set_subresource_speculation(); |
| 265 } |
| 266 |
| 267 void TCPClientSocket::SetOmniboxSpeculation() { |
| 268 use_history_.set_omnibox_speculation(); |
| 269 } |
| 270 |
| 271 bool TCPClientSocket::WasEverUsed() const { |
| 272 return use_history_.was_used_to_convey_data(); |
| 273 } |
| 274 |
| 275 bool TCPClientSocket::UsingTCPFastOpen() const { |
| 276 return socket_->UsingTCPFastOpen(); |
| 277 } |
| 278 |
| 279 bool TCPClientSocket::WasNpnNegotiated() const { |
| 280 return false; |
| 281 } |
| 282 |
| 283 NextProto TCPClientSocket::GetNegotiatedProtocol() const { |
| 284 return kProtoUnknown; |
| 285 } |
| 286 |
| 287 bool TCPClientSocket::GetSSLInfo(SSLInfo* ssl_info) { |
| 288 return false; |
| 289 } |
| 290 |
| 291 int TCPClientSocket::Read(IOBuffer* buf, |
| 292 int buf_len, |
| 293 const CompletionCallback& callback) { |
| 294 DCHECK(!callback.is_null()); |
| 295 |
| 296 // |socket_| is owned by this class and the callback won't be run once |
| 297 // |socket_| is gone. Therefore, it is safe to use base::Unretained() here. |
| 298 CompletionCallback read_callback = base::Bind( |
| 299 &TCPClientSocket::DidCompleteReadWrite, base::Unretained(this), callback); |
| 300 int result = socket_->Read(buf, buf_len, read_callback); |
| 301 if (result > 0) |
| 302 use_history_.set_was_used_to_convey_data(); |
| 303 |
| 304 return result; |
| 305 } |
| 306 |
| 307 int TCPClientSocket::Write(IOBuffer* buf, |
| 308 int buf_len, |
| 309 const CompletionCallback& callback) { |
| 310 DCHECK(!callback.is_null()); |
| 311 |
| 312 // |socket_| is owned by this class and the callback won't be run once |
| 313 // |socket_| is gone. Therefore, it is safe to use base::Unretained() here. |
| 314 CompletionCallback write_callback = base::Bind( |
| 315 &TCPClientSocket::DidCompleteReadWrite, base::Unretained(this), callback); |
| 316 int result = socket_->Write(buf, buf_len, write_callback); |
| 317 if (result > 0) |
| 318 use_history_.set_was_used_to_convey_data(); |
| 319 |
| 320 return result; |
| 321 } |
| 322 |
| 323 bool TCPClientSocket::SetReceiveBufferSize(int32 size) { |
| 324 return socket_->SetReceiveBufferSize(size); |
| 325 } |
| 326 |
| 327 bool TCPClientSocket::SetSendBufferSize(int32 size) { |
| 328 return socket_->SetSendBufferSize(size); |
| 329 } |
| 330 |
| 331 bool TCPClientSocket::SetKeepAlive(bool enable, int delay) { |
| 332 return socket_->SetKeepAlive(enable, delay); |
| 333 } |
| 334 |
| 335 bool TCPClientSocket::SetNoDelay(bool no_delay) { |
| 336 return socket_->SetNoDelay(no_delay); |
| 337 } |
| 338 |
| 339 void TCPClientSocket::DidCompleteConnect(int result) { |
| 340 DCHECK_EQ(next_connect_state_, CONNECT_STATE_CONNECT_COMPLETE); |
| 341 DCHECK_NE(result, ERR_IO_PENDING); |
| 342 DCHECK(!connect_callback_.is_null()); |
| 343 |
| 344 result = DoConnectLoop(result); |
| 345 if (result != ERR_IO_PENDING) { |
| 346 socket_->EndLoggingMultipleConnectAttempts(result); |
| 347 base::ResetAndReturn(&connect_callback_).Run(result); |
| 348 } |
| 349 } |
| 350 |
| 351 void TCPClientSocket::DidCompleteReadWrite(const CompletionCallback& callback, |
| 352 int result) { |
| 353 if (result > 0) |
| 354 use_history_.set_was_used_to_convey_data(); |
| 355 |
| 356 callback.Run(result); |
| 357 } |
| 358 |
| 359 int TCPClientSocket::OpenSocket(AddressFamily family) { |
| 360 DCHECK(!socket_->IsValid()); |
| 361 |
| 362 int result = socket_->Open(family); |
| 363 if (result != OK) |
| 364 return result; |
| 365 |
| 366 socket_->SetDefaultOptionsForClient(); |
| 367 |
| 368 return OK; |
| 369 } |
| 370 |
| 371 #endif |
| 372 |
59 } // namespace net | 373 } // namespace net |
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