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Side by Side Diff: content/browser/renderer_host/input/touch_event_queue.h

Issue 23856016: Send touch cancel to renderer when scrolling starts (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: always insert the touch cancel at the beginning of TEQ Created 7 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 6 #define CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <map> 9 #include <map>
10 10
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45 // single touch-move event). The event may also be immediately forwarded to 45 // single touch-move event). The event may also be immediately forwarded to
46 // the renderer (e.g. when there are no other queued touch event). 46 // the renderer (e.g. when there are no other queued touch event).
47 void QueueEvent(const TouchEventWithLatencyInfo& event); 47 void QueueEvent(const TouchEventWithLatencyInfo& event);
48 48
49 // Notifies the queue that a touch-event has been processed by the renderer. 49 // Notifies the queue that a touch-event has been processed by the renderer.
50 // At this point, the queue may send one or more gesture events and/or 50 // At this point, the queue may send one or more gesture events and/or
51 // additional queued touch-events to the renderer. 51 // additional queued touch-events to the renderer.
52 void ProcessTouchAck(InputEventAckState ack_result, 52 void ProcessTouchAck(InputEventAckState ack_result,
53 const ui::LatencyInfo& latency_info); 53 const ui::LatencyInfo& latency_info);
54 54
55 // When GestureScrollBegin is received, we send a touch cancel to renderer,
56 // route all the following touch events directly to client, and ignore the
57 // ack for the touch cancel. When GestureScrollEnd/GestureFlingStart is
58 // received, we resume the normal flow of sending touch events to renderer.
59 void OnGestureScrollEvent(const GestureEventWithLatencyInfo& gesture_event);
60
55 // Empties the queue of touch events. This may result in any number of gesture 61 // Empties the queue of touch events. This may result in any number of gesture
56 // events being sent to the renderer. 62 // events being sent to the renderer.
57 void FlushQueue(); 63 void FlushQueue();
58 64
59 // Returns whether the event-queue is empty. 65 // Returns whether the event-queue is empty.
60 bool empty() const WARN_UNUSED_RESULT { 66 bool empty() const WARN_UNUSED_RESULT {
61 return touch_queue_.empty(); 67 return touch_queue_.empty();
62 } 68 }
63 69
64 void set_no_touch_move_to_renderer(bool value) {
65 no_touch_move_to_renderer_ = value;
66 }
67
68 private: 70 private:
69 friend class MockRenderWidgetHost; 71 friend class MockRenderWidgetHost;
70 friend class ImmediateInputRouterTest; 72 friend class ImmediateInputRouterTest;
71 73
72 CONTENT_EXPORT size_t GetQueueSize() const; 74 CONTENT_EXPORT size_t GetQueueSize() const;
73 CONTENT_EXPORT const TouchEventWithLatencyInfo& GetLatestEvent() const; 75 CONTENT_EXPORT const TouchEventWithLatencyInfo& GetLatestEvent() const;
74 76
75 // Walks the queue, checking each event for |ShouldForwardToRenderer()|. 77 // Walks the queue, checking each event for |ShouldForwardToRenderer()|.
76 // If true, forwards the touch event and stops processing further events. 78 // If true, forwards the touch event and stops processing further events.
77 // If false, acks the event with |INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS|. 79 // If false, acks the event with |INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS|.
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88 TouchEventQueueClient* client_; 90 TouchEventQueueClient* client_;
89 91
90 typedef std::deque<CoalescedWebTouchEvent*> TouchQueue; 92 typedef std::deque<CoalescedWebTouchEvent*> TouchQueue;
91 TouchQueue touch_queue_; 93 TouchQueue touch_queue_;
92 94
93 // Maintain the ACK status for each touch point. 95 // Maintain the ACK status for each touch point.
94 typedef std::map<int, InputEventAckState> TouchPointAckStates; 96 typedef std::map<int, InputEventAckState> TouchPointAckStates;
95 TouchPointAckStates touch_ack_states_; 97 TouchPointAckStates touch_ack_states_;
96 98
97 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|. 99 // Used to defer touch forwarding when ack dispatch triggers |QueueEvent()|.
98 bool dispatching_touch_ack_; 100 // If not NULL, |dispatching_touch_ack_| is the touch event of which the ack
101 // is being dispatched.
102 CoalescedWebTouchEvent* dispatching_touch_ack_;
99 103
100 // Don't send touch move events to renderer. This is enabled when the page 104 // Don't send touch events to renderer. This is enabled when the page
101 // is scrolling. This behaviour is currently enabled only on aura behind a 105 // is scrolling. This behaviour is currently enabled only on aura behind
102 // flag. 106 // a flag.
103 bool no_touch_move_to_renderer_; 107 bool no_touch_to_renderer_;
104 108
105 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue); 109 DISALLOW_COPY_AND_ASSIGN(TouchEventQueue);
106 }; 110 };
107 111
108 } // namespace content 112 } // namespace content
109 113
110 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_ 114 #endif // CONTENT_BROWSER_RENDERER_HOST_INPUT_TOUCH_EVENT_QUEUE_H_
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