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Side by Side Diff: ui/gfx/quad_f.h

Issue 23851026: add missing #includes of <algorithm>, needed on VS2013 for std::min/max (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_QUAD_F_H_ 5 #ifndef UI_GFX_QUAD_F_H_
6 #define UI_GFX_QUAD_F_H_ 6 #define UI_GFX_QUAD_F_H_
7 7
8 #include <algorithm>
8 #include <cmath> 9 #include <cmath>
9 #include <string> 10 #include <string>
10 11
11 #include "ui/gfx/gfx_export.h" 12 #include "ui/gfx/gfx_export.h"
12 #include "ui/gfx/point_f.h" 13 #include "ui/gfx/point_f.h"
13 #include "ui/gfx/rect_f.h" 14 #include "ui/gfx/rect_f.h"
14 15
15 namespace gfx { 16 namespace gfx {
16 17
17 // A Quad is defined by four corners, allowing it to have edges that are not 18 // A Quad is defined by four corners, allowing it to have edges that are not
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99 100
100 // Add a vector to a quad, offseting each point in the quad by the vector. 101 // Add a vector to a quad, offseting each point in the quad by the vector.
101 UI_EXPORT QuadF operator+(const QuadF& lhs, const Vector2dF& rhs); 102 UI_EXPORT QuadF operator+(const QuadF& lhs, const Vector2dF& rhs);
102 // Subtract a vector from a quad, offseting each point in the quad by the 103 // Subtract a vector from a quad, offseting each point in the quad by the
103 // inverse of the vector. 104 // inverse of the vector.
104 UI_EXPORT QuadF operator-(const QuadF& lhs, const Vector2dF& rhs); 105 UI_EXPORT QuadF operator-(const QuadF& lhs, const Vector2dF& rhs);
105 106
106 } // namespace gfx 107 } // namespace gfx
107 108
108 #endif // UI_GFX_QUAD_F_H_ 109 #endif // UI_GFX_QUAD_F_H_
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