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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkArithmeticMode.h" | 8 #include "SkArithmeticMode.h" |
| 9 #include "SkColorPriv.h" | 9 #include "SkColorPriv.h" |
| 10 #include "SkFlattenableBuffers.h" | 10 #include "SkFlattenableBuffers.h" |
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| 347 const char* outputColor, | 347 const char* outputColor, |
| 348 const char* inputColor, | 348 const char* inputColor, |
| 349 const TextureSamplerArray& samplers) { | 349 const TextureSamplerArray& samplers) { |
| 350 | 350 |
| 351 GrTexture* backgroundTex = drawEffect.castEffect<GrArithmeticEffect>().backg
roundTexture(); | 351 GrTexture* backgroundTex = drawEffect.castEffect<GrArithmeticEffect>().backg
roundTexture(); |
| 352 const char* dstColor; | 352 const char* dstColor; |
| 353 if (backgroundTex) { | 353 if (backgroundTex) { |
| 354 SkString bgCoords; | 354 SkString bgCoords; |
| 355 GrSLType bgCoordsType = fBackgroundEffectMatrix.emitCode(builder, key, &
bgCoords, NULL, "BG"); | 355 GrSLType bgCoordsType = fBackgroundEffectMatrix.emitCode(builder, key, &
bgCoords, NULL, "BG"); |
| 356 builder->fsCodeAppend("\t\tvec4 bgColor = "); | 356 builder->fsCodeAppend("\t\tvec4 bgColor = "); |
| 357 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, | 357 builder->fsAppendTextureLookup(samplers[0], bgCoords.c_str(), bgCoordsTy
pe); |
| 358 samplers[0], | |
| 359 bgCoords.c_str(), | |
| 360 bgCoordsType); | |
| 361 builder->fsCodeAppendf(";\n"); | 358 builder->fsCodeAppendf(";\n"); |
| 362 dstColor = "bgColor"; | 359 dstColor = "bgColor"; |
| 363 } else { | 360 } else { |
| 364 dstColor = builder->dstColor(); | 361 dstColor = builder->dstColor(); |
| 365 } | 362 } |
| 366 | 363 |
| 367 SkASSERT(NULL != dstColor); | 364 SkASSERT(NULL != dstColor); |
| 368 fKUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, | 365 fKUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| 369 kVec4f_GrSLType, "k"); | 366 kVec4f_GrSLType, "k"); |
| 370 const char* kUni = builder->getUniformCStr(fKUni); | 367 const char* kUni = builder->getUniformCStr(fKUni); |
| 371 | 368 |
| 372 // We don't try to optimize for this case at all | 369 // We don't try to optimize for this case at all |
| 373 if (NULL == inputColor) { | 370 if (NULL == inputColor) { |
| 374 builder->fsCodeAppendf("\t\tconst vec4 src = %s;\n", GrGLSLOnesVecf(4)); | 371 builder->fsCodeAppendf("\t\tconst vec4 src = %s;\n", GrGLSLOnesVecf(4)); |
| 375 } else { | 372 } else { |
| 376 builder->fsCodeAppendf("\t\tvec4 src = %s;\n", inputColor); | 373 builder->fsCodeAppendf("\t\tvec4 src = %s;\n", inputColor); |
| 377 if (gUseUnpremul) { | 374 if (gUseUnpremul) { |
| 378 builder->fsCodeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.
0);\n"); | 375 builder->fsCodeAppendf("\t\tsrc.rgb = clamp(src.rgb / src.a, 0.0, 1.
0);\n"); |
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| 446 background); | 443 background); |
| 447 } | 444 } |
| 448 return true; | 445 return true; |
| 449 } | 446 } |
| 450 | 447 |
| 451 #endif | 448 #endif |
| 452 | 449 |
| 453 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticMode) | 450 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkArithmeticMode) |
| 454 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkArithmeticMode_scalar) | 451 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkArithmeticMode_scalar) |
| 455 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 452 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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