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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
| 6 | 6 |
| 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
| 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
| 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
| 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
| (...skipping 321 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 332 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); | 332 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); |
| 333 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); | 333 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); |
| 334 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedCHROMIUM (GLsizei
numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathF
illMode fillMode, GLuint mask, GLenumPathTransformType transformType, const GLfl
oat* transformValues); | 334 GL_APICALL void GL_APIENTRY glStencilFillPathInstancedCHROMIUM (GLsizei
numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathF
illMode fillMode, GLuint mask, GLenumPathTransformType transformType, const GLfl
oat* transformValues); |
| 335 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedCHROMIUM (GLsize
i numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint ref
erence, GLuint mask, GLenumPathTransformType transformType, const GLfloat* trans
formValues); | 335 GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedCHROMIUM (GLsize
i numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint ref
erence, GLuint mask, GLenumPathTransformType transformType, const GLfloat* trans
formValues); |
| 336 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedCHROMIUM (GLsizei nu
mPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathIns
tancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloat*
transformValues); | 336 GL_APICALL void GL_APIENTRY glCoverFillPathInstancedCHROMIUM (GLsizei nu
mPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathIns
tancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloat*
transformValues); |
| 337 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedCHROMIUM (GLsizei
numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathI
nstancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloa
t* transformValues); | 337 GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedCHROMIUM (GLsizei
numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenumPathI
nstancedCoverMode coverMode, GLenumPathTransformType transformType, const GLfloa
t* transformValues); |
| 338 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedCHROMIUM
(GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GL
enumPathFillMode fillMode, GLuint mask, GLenumPathInstancedCoverMode coverMode,
GLenumPathTransformType transformType, const GLfloat* transformValues); | 338 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedCHROMIUM
(GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GL
enumPathFillMode fillMode, GLuint mask, GLenumPathInstancedCoverMode coverMode,
GLenumPathTransformType transformType, const GLfloat* transformValues); |
| 339 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedCHROMIU
M (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase,
GLint reference, GLuint mask, GLenumPathInstancedCoverMode coverMode, GLenumPath
TransformType transformType, const GLfloat* transformValues); | 339 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedCHROMIU
M (GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase,
GLint reference, GLuint mask, GLenumPathInstancedCoverMode coverMode, GLenumPath
TransformType transformType, const GLfloat* transformValues); |
| 340 GL_APICALL void GL_APIENTRY glBindFragmentInputLocationCHROMIUM (GLidPro
gram program, GLint location, const char* name); | 340 GL_APICALL void GL_APIENTRY glBindFragmentInputLocationCHROMIUM (GLidPro
gram program, GLint location, const char* name); |
| 341 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenCHROMIUM (GLidP
rogram program, GLint location, GLenumPathFragmentInputGenMode genMode, GLint co
mponents, const GLfloat* coeffs); | 341 GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenCHROMIUM (GLidP
rogram program, GLint location, GLenumPathFragmentInputGenMode genMode, GLint co
mponents, const GLfloat* coeffs); |
| 342 GL_APICALL void* GL_APIENTRY glGetBufferSubDataAsyncCHROMIUM (GLenumBuffe
rTarget target, GLintptrNotNegative offset, GLsizeiptr size); |
| 342 | 343 |
| 343 | 344 |
| 344 // Extension CHROMIUM_framebuffer_mixed_samples | 345 // Extension CHROMIUM_framebuffer_mixed_samples |
| 345 GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM (GLenumCoverage
ModulationComponents components); | 346 GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM (GLenumCoverage
ModulationComponents components); |
| 346 | 347 |
| 347 // Extension KHR_robustness | 348 // Extension KHR_robustness |
| 348 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 349 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); |
| 349 | 350 |
| 350 // Extension KHR_blend_equation_advanced | 351 // Extension KHR_blend_equation_advanced |
| 351 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 352 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
| 352 | 353 |
| 353 // Extension GL_CHROMIUM_screen_space_antialiasing | 354 // Extension GL_CHROMIUM_screen_space_antialiasing |
| 354 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); | 355 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); |
| 355 | 356 |
| 356 // Extension EXT_blend_func_extended | 357 // Extension EXT_blend_func_extended |
| 357 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra
m program, GLuint colorNumber, GLuint index, const char* name); | 358 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra
m program, GLuint colorNumber, GLuint index, const char* name); |
| 358 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr
am, GLuint colorNumber, const char* name); | 359 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr
am, GLuint colorNumber, const char* name); |
| 359 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program,
const char* name); | 360 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program,
const char* name); |
| 360 | 361 |
| 361 // Extension CHROMIUM_stream_texture_matrix | 362 // Extension CHROMIUM_stream_texture_matrix |
| 362 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
ransform); | 363 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU
M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* t
ransform); |
| 363 | 364 |
| 364 GL_APICALL void GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL
int y, GLint width, GLint height); | 365 GL_APICALL void GL_APIENTRY glSwapBuffersWithDamageCHROMIUM (GLint x, GL
int y, GLint width, GLint height); |
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