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Side by Side Diff: Source/wtf/Vector.h

Issue 23766020: Trivial changes to default Vector sizing in the shadow area. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Tidying up. Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. 2 * Copyright (C) 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
(...skipping 11 matching lines...) Expand all
22 #define WTF_Vector_h 22 #define WTF_Vector_h
23 23
24 #include "wtf/Alignment.h" 24 #include "wtf/Alignment.h"
25 #include "wtf/FastAllocBase.h" 25 #include "wtf/FastAllocBase.h"
26 #include "wtf/Noncopyable.h" 26 #include "wtf/Noncopyable.h"
27 #include "wtf/NotFound.h" 27 #include "wtf/NotFound.h"
28 #include "wtf/QuantizedAllocation.h" 28 #include "wtf/QuantizedAllocation.h"
29 #include "wtf/StdLibExtras.h" 29 #include "wtf/StdLibExtras.h"
30 #include "wtf/UnusedParam.h" 30 #include "wtf/UnusedParam.h"
31 #include "wtf/VectorTraits.h" 31 #include "wtf/VectorTraits.h"
32 #include <string.h>
32 #include <utility> 33 #include <utility>
33 #include <string.h>
34 34
35 namespace WTF { 35 namespace WTF {
36 36
37 #if defined(MEMORY_TOOL_REPLACES_ALLOCATOR) 37 #if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
38 static const size_t kInitialVectorSize = 1; 38 static const size_t kInitialVectorSize = 1;
39 #else 39 #else
40 #ifndef WTF_VECTOR_INITIAL_SIZE 40 #ifndef WTF_VECTOR_INITIAL_SIZE
41 #define WTF_VECTOR_INITIAL_SIZE 4 41 #define WTF_VECTOR_INITIAL_SIZE 4
42 #endif 42 #endif
43 static const size_t kInitialVectorSize = WTF_VECTOR_INITIAL_SIZE; 43 static const size_t kInitialVectorSize = WTF_VECTOR_INITIAL_SIZE;
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937 ASSERT(begin()); 937 ASSERT(begin());
938 938
939 new (NotNull, end()) T(*ptr); 939 new (NotNull, end()) T(*ptr);
940 ++m_size; 940 ++m_size;
941 } 941 }
942 942
943 // This version of append saves a branch in the case where you know that the 943 // This version of append saves a branch in the case where you know that the
944 // vector's capacity is large enough for the append to succeed. 944 // vector's capacity is large enough for the append to succeed.
945 945
946 template<typename T, size_t inlineCapacity> template<typename U> 946 template<typename T, size_t inlineCapacity> template<typename U>
947 inline void Vector<T, inlineCapacity>::uncheckedAppend(const U& val) 947 ALWAYS_INLINE void Vector<T, inlineCapacity>::uncheckedAppend(const U& val)
948 { 948 {
949 ASSERT(size() < capacity()); 949 ASSERT(size() < capacity());
950 const U* ptr = &val; 950 const U* ptr = &val;
951 new (NotNull, end()) T(*ptr); 951 new (NotNull, end()) T(*ptr);
952 ++m_size; 952 ++m_size;
953 } 953 }
954 954
955 // This method should not be called append, a better name would be appendEle ments. 955 // This method should not be called append, a better name would be appendEle ments.
956 // It could also be eliminated entirely, and call sites could just use 956 // It could also be eliminated entirely, and call sites could just use
957 // appendRange(val.begin(), val.end()). 957 // appendRange(val.begin(), val.end()).
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1080 inline bool operator!=(const Vector<T, inlineCapacity>& a, const Vector<T, i nlineCapacity>& b) 1080 inline bool operator!=(const Vector<T, inlineCapacity>& a, const Vector<T, i nlineCapacity>& b)
1081 { 1081 {
1082 return !(a == b); 1082 return !(a == b);
1083 } 1083 }
1084 1084
1085 } // namespace WTF 1085 } // namespace WTF
1086 1086
1087 using WTF::Vector; 1087 using WTF::Vector;
1088 1088
1089 #endif // WTF_Vector_h 1089 #endif // WTF_Vector_h
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