Index: ui/base/ime/input_method.h |
diff --git a/ui/base/ime/input_method.h b/ui/base/ime/input_method.h |
index 575cbcdb3057c98cbe6b4677fa0f7507bcce2377..0d4046f3e3f50e5f238d86e954b0062be1890144 100644 |
--- a/ui/base/ime/input_method.h |
+++ b/ui/base/ime/input_method.h |
@@ -10,6 +10,7 @@ |
#include "base/basictypes.h" |
#include "base/event_types.h" |
#include "base/i18n/rtl.h" |
+#include "ui/base/ime/text_input_mode.h" |
#include "ui/base/ime/text_input_type.h" |
#include "ui/base/keycodes/keyboard_codes.h" |
#include "ui/base/ui_export.h" |
@@ -140,10 +141,18 @@ class InputMethod { |
// is not active. |
virtual bool IsActive() = 0; |
+ // TODO(yoichio): Following 3 methods(GetTextInputType, GetTextInputMode and |
+ // CanComposeInline) calls client's same method and returns its value. It is |
+ // not InputMethod itself's infomation. So rename these to |
+ // GetClientTextInputType and so on. |
// Gets the text input type of the focused text input client. Returns |
// ui::TEXT_INPUT_TYPE_NONE if there is no focused client. |
virtual TextInputType GetTextInputType() const = 0; |
+ // Gets the text input mode of the focused text input client. Returns |
+ // ui::TEXT_INPUT_TYPE_DEFAULT if there is no focused client. |
+ virtual TextInputMode GetTextInputMode() const = 0; |
+ |
// Checks if the focused text input client supports inline composition. |
virtual bool CanComposeInline() const = 0; |