Index: ui/gfx/transform.cc |
diff --git a/ui/gfx/transform.cc b/ui/gfx/transform.cc |
index 25cd6e69e522c73fcc1ccc640032222257c423c6..9022ece0f0308988a0cef72313f53fd11b7c839e 100644 |
--- a/ui/gfx/transform.cc |
+++ b/ui/gfx/transform.cc |
@@ -369,15 +369,19 @@ Vector2dF Transform::To2dTranslation() const { |
SkMScalarToFloat(matrix_.get(1, 3))); |
} |
-void Transform::TransformPoint(Point& point) const { |
+void Transform::TransformPoint(Point* point) const { |
+ DCHECK(point); |
TransformPointInternal(matrix_, point); |
} |
-void Transform::TransformPoint(Point3F& point) const { |
+void Transform::TransformPoint(Point3F* point) const { |
+ DCHECK(point); |
TransformPointInternal(matrix_, point); |
} |
-bool Transform::TransformPointReverse(Point& point) const { |
+bool Transform::TransformPointReverse(Point* point) const { |
+ DCHECK(point); |
+ |
// TODO(sad): Try to avoid trying to invert the matrix. |
SkMatrix44 inverse(SkMatrix44::kUninitialized_Constructor); |
if (!matrix_.invert(&inverse)) |
@@ -387,7 +391,9 @@ bool Transform::TransformPointReverse(Point& point) const { |
return true; |
} |
-bool Transform::TransformPointReverse(Point3F& point) const { |
+bool Transform::TransformPointReverse(Point3F* point) const { |
+ DCHECK(point); |
+ |
// TODO(sad): Try to avoid trying to invert the matrix. |
SkMatrix44 inverse(SkMatrix44::kUninitialized_Constructor); |
if (!matrix_.invert(&inverse)) |
@@ -437,33 +443,33 @@ bool Transform::Blend(const Transform& from, SkMScalar progress) { |
} |
void Transform::TransformPointInternal(const SkMatrix44& xform, |
- Point3F& point) const { |
+ Point3F* point) const { |
if (xform.isIdentity()) |
return; |
- SkMScalar p[4] = {SkFloatToMScalar(point.x()), SkFloatToMScalar(point.y()), |
- SkFloatToMScalar(point.z()), 1}; |
+ SkMScalar p[4] = {SkFloatToMScalar(point->x()), SkFloatToMScalar(point->y()), |
+ SkFloatToMScalar(point->z()), 1}; |
xform.mapMScalars(p); |
if (p[3] != 1 && abs(p[3]) > 0) { |
- point.SetPoint(p[0] / p[3], p[1] / p[3], p[2]/ p[3]); |
+ point->SetPoint(p[0] / p[3], p[1] / p[3], p[2]/ p[3]); |
} else { |
- point.SetPoint(p[0], p[1], p[2]); |
+ point->SetPoint(p[0], p[1], p[2]); |
} |
} |
void Transform::TransformPointInternal(const SkMatrix44& xform, |
- Point& point) const { |
+ Point* point) const { |
if (xform.isIdentity()) |
return; |
- SkMScalar p[4] = {SkFloatToMScalar(point.x()), SkFloatToMScalar(point.y()), 0, |
- 1}; |
+ SkMScalar p[4] = {SkFloatToMScalar(point->x()), SkFloatToMScalar(point->y()), |
+ 0, 1}; |
xform.mapMScalars(p); |
- point.SetPoint(ToRoundedInt(p[0]), ToRoundedInt(p[1])); |
+ point->SetPoint(ToRoundedInt(p[0]), ToRoundedInt(p[1])); |
} |
std::string Transform::ToString() const { |