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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
6 | 6 |
7 #include "ui/views/view.h" | 7 #include "ui/views/view.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <cmath> | 10 #include <cmath> |
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1992 } | 1992 } |
1993 | 1993 |
1994 // Coordinate conversion ------------------------------------------------------- | 1994 // Coordinate conversion ------------------------------------------------------- |
1995 | 1995 |
1996 bool View::ConvertPointForAncestor(const View* ancestor, | 1996 bool View::ConvertPointForAncestor(const View* ancestor, |
1997 gfx::Point* point) const { | 1997 gfx::Point* point) const { |
1998 gfx::Transform trans; | 1998 gfx::Transform trans; |
1999 // TODO(sad): Have some way of caching the transformation results. | 1999 // TODO(sad): Have some way of caching the transformation results. |
2000 bool result = GetTransformRelativeTo(ancestor, &trans); | 2000 bool result = GetTransformRelativeTo(ancestor, &trans); |
2001 gfx::Point3F p(*point); | 2001 gfx::Point3F p(*point); |
2002 trans.TransformPoint(p); | 2002 trans.TransformPoint(&p); |
2003 *point = gfx::ToFlooredPoint(p.AsPointF()); | 2003 *point = gfx::ToFlooredPoint(p.AsPointF()); |
2004 return result; | 2004 return result; |
2005 } | 2005 } |
2006 | 2006 |
2007 bool View::ConvertPointFromAncestor(const View* ancestor, | 2007 bool View::ConvertPointFromAncestor(const View* ancestor, |
2008 gfx::Point* point) const { | 2008 gfx::Point* point) const { |
2009 gfx::Transform trans; | 2009 gfx::Transform trans; |
2010 bool result = GetTransformRelativeTo(ancestor, &trans); | 2010 bool result = GetTransformRelativeTo(ancestor, &trans); |
2011 gfx::Point3F p(*point); | 2011 gfx::Point3F p(*point); |
2012 trans.TransformPointReverse(p); | 2012 trans.TransformPointReverse(&p); |
2013 *point = gfx::ToFlooredPoint(p.AsPointF()); | 2013 *point = gfx::ToFlooredPoint(p.AsPointF()); |
2014 return result; | 2014 return result; |
2015 } | 2015 } |
2016 | 2016 |
2017 // Accelerated painting -------------------------------------------------------- | 2017 // Accelerated painting -------------------------------------------------------- |
2018 | 2018 |
2019 void View::CreateLayer() { | 2019 void View::CreateLayer() { |
2020 // A new layer is being created for the view. So all the layers of the | 2020 // A new layer is being created for the view. So all the layers of the |
2021 // sub-tree can inherit the visibility of the corresponding view. | 2021 // sub-tree can inherit the visibility of the corresponding view. |
2022 for (int i = 0, count = child_count(); i < count; ++i) | 2022 for (int i = 0, count = child_count(); i < count; ++i) |
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2320 ConvertPointToWidget(this, &widget_location); | 2320 ConvertPointToWidget(this, &widget_location); |
2321 widget->RunShellDrag(this, data, widget_location, drag_operations, source); | 2321 widget->RunShellDrag(this, data, widget_location, drag_operations, source); |
2322 // WARNING: we may have been deleted. | 2322 // WARNING: we may have been deleted. |
2323 return true; | 2323 return true; |
2324 #else | 2324 #else |
2325 return false; | 2325 return false; |
2326 #endif // !defined(OS_MACOSX) | 2326 #endif // !defined(OS_MACOSX) |
2327 } | 2327 } |
2328 | 2328 |
2329 } // namespace views | 2329 } // namespace views |
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