Index: gm/bitmapalphathreshold.cpp |
diff --git a/gm/bitmapalphathreshold.cpp b/gm/bitmapalphathreshold.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8af49fe351ea69a2b7133224f2d3a71602639938 |
--- /dev/null |
+++ b/gm/bitmapalphathreshold.cpp |
@@ -0,0 +1,144 @@ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+#include "SkGradientShader.h" |
+#include "SkBitmapAlphaThresholdShader.h" |
+#include "SkTArray.h" |
+#include "SkParsePath.h" |
+ |
+class BitmapAlphaThresholdGM : public skiagm::GM { |
+public: |
+ BitmapAlphaThresholdGM() { |
+ this->setBGColor(0xFF000000); |
+ } |
+ |
+private: |
+ virtual uint32_t onGetFlags() const SK_OVERRIDE { |
+ // narrow this flags when the shader has a CPU implementation and |
+ // when it serializes. |
+ return |
+ kSkipPDF_Flag | |
+ kSkipPicture_Flag | |
+ kSkipPipe_Flag | |
+ kSkipPipeCrossProcess_Flag | |
+ kSkipTiled_Flag | |
+ kSkip565_Flag | |
+ kSkipScaledReplay_Flag | |
+ kSkipPDFRasterization_Flag | |
+ |
+ kGPUOnly_Flag; |
+ } |
+ |
+ virtual void onOnceBeforeDraw() SK_OVERRIDE { |
+ fBM.setConfig(SkBitmap::kARGB_8888_Config, 100, 100); |
+ if (!fBM.allocPixels()) { |
+ return; |
+ } |
+ SkCanvas canvas(fBM); |
+ SkPoint pts[] = { {0, 0}, {SkIntToScalar(fBM.width()), SkIntToScalar(fBM.height())} }; |
+ SkColor colors[] = {0x00000000, 0xffffffff}; |
+ SkShader* grad = SkGradientShader::CreateLinear(pts, colors, NULL, 2, |
+ SkShader::kClamp_TileMode); |
+ SkPaint gradPaint; |
+ gradPaint.setShader(grad)->unref(); |
+ gradPaint.setXfermodeMode(SkXfermode::kSrc_Mode); |
+ canvas.drawPaint(gradPaint); |
+ |
+ // Construct the region used as a mask. |
+ SkRegion bmpBoundsClip; |
+ bmpBoundsClip.setRect(0, 0, fBM.width(), fBM.height()); |
+ SkPath circlePath; |
+ SkScalar radius = SkScalarSqrt(SkIntToScalar(fBM.width() * fBM.height())) / 2; |
+ circlePath.addCircle(SkIntToScalar(fBM.width() / 2), |
+ SkIntToScalar(fBM.height() / 2), |
+ radius); |
+ fMask.setPath(circlePath, bmpBoundsClip); |
+ |
+ SkPath batPath; |
+ SkParsePath::FromSVGString( |
+ "M305.214,374.779c2.463,0,3.45,0.493,3.45,0.493l1.478-6.241c0,0,1.15,4.763,1.643,9.034" |
+ "c0.493,4.271,8.048,1.479,14.454,0.164c6.405-1.314,7.72-11.662,7.72-11.662h59.294c0,0-35.807,10.841-26.772,34.656" |
+ "c0,0-52.889-8.048-61.101,24.967h-0.001c-8.212-33.015-61.101-24.967-61.101-24.967c9.034-23.815-26.772-34.656-26.772-34.656" |
+ "h59.294c0,0,1.314,10.348,7.719,11.662c6.406,1.314,13.962,4.106,14.454-0.164c0.493-4.271,1.643-9.034,1.643-9.034l1.479,6.241" |
+ "c0,0,0.985-0.493,3.449-0.493H305.214L305.214,374.779z", |
+ &batPath); |
+ |
+ SkMatrix matrix; |
+ matrix.setTranslate(-208, -280); |
+ matrix.postScale(radius / 100, radius / 100); |
+ batPath.transform(matrix, &batPath); |
+ SkRegion batRegion; |
+ batRegion.setPath(batPath, bmpBoundsClip); |
+ |
+ fMask.op(batRegion, SkRegion::kDifference_Op); |
+ } |
+ |
+ virtual SkString onShortName() SK_OVERRIDE { |
+ return SkString("bat"); |
+ } |
+ |
+ virtual SkISize onISize() SK_OVERRIDE { |
+ return SkISize::Make(518, 735); |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
+ |
+ SkTArray<SkMatrix> lms; |
+ lms.push_back().reset(); |
+ lms.push_back().setScale(SK_Scalar1 / 2, SK_Scalar1); |
+ lms.push_back().setScale(SK_Scalar1, 2 * SK_Scalar1); |
+ lms.push_back().setRotate(-SK_Scalar1 * 30); |
+ lms.push_back().setSkew(0, SK_Scalar1 / 5); |
+ |
+ static const SkScalar kMargin = 5 * SK_Scalar1; |
+ canvas->translate(kMargin, kMargin); |
+ canvas->save(); |
+ |
+ static const U8CPU kThresholds[] = { 0x0, 0x08, 0x40, 0x80, 0xC0, 0xF0, 0xFF }; |
+ |
+ for (size_t i = 0; i < SK_ARRAY_COUNT(kThresholds); ++i) { |
+ for (int j = 0; j < lms.count(); ++j) { |
+ SkRect rect; |
+ rect.fLeft = 0; |
+ rect.fTop = 0; |
+ rect.fRight = SkIntToScalar(fBM.width()); |
+ rect.fBottom = SkIntToScalar(fBM.height()); |
+ |
+ SkShader* thresh; |
+ // This SkShader currently only has a GPU implementation. |
+ if (canvas->getDevice()->accessRenderTarget()) { |
+ thresh = SkBitmapAlphaThresholdShader::Create(fBM, fMask, kThresholds[i]); |
+ } else { |
+ thresh = SkShader::CreateBitmapShader(fBM, SkShader::kClamp_TileMode, |
+ SkShader::kClamp_TileMode); |
+ } |
+ |
+ thresh->setLocalMatrix(lms[j]); |
+ |
+ SkPaint paint; |
+ paint.setShader(thresh)->unref(); |
+ |
+ canvas->drawRect(rect, paint); |
+ canvas->translate(SkIntToScalar(fBM.width() + kMargin), 0); |
+ } |
+ canvas->restore(); |
+ canvas->translate(0, SkIntToScalar(fBM.height() + kMargin)); |
+ canvas->save(); |
+ } |
+ |
+ } |
+ |
+ SkBitmap fBM; |
+ SkRegion fMask; |
+ |
+ typedef skiagm::GM INHERITED; |
+}; |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+DEF_GM( return new BitmapAlphaThresholdGM(); ) |