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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 2004-2005 Allan Sandfeld Jensen (kde@carewolf.com) | 3 * (C) 2004-2005 Allan Sandfeld Jensen (kde@carewolf.com) |
4 * Copyright (C) 2006, 2007 Nicholas Shanks (webkit@nickshanks.com) | 4 * Copyright (C) 2006, 2007 Nicholas Shanks (webkit@nickshanks.com) |
5 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All r
ights reserved. |
6 * Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org> | 6 * Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org> |
7 * Copyright (C) 2007, 2008 Eric Seidel <eric@webkit.org> | 7 * Copyright (C) 2007, 2008 Eric Seidel <eric@webkit.org> |
8 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) | 8 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) |
9 * Copyright (c) 2011, Code Aurora Forum. All rights reserved. | 9 * Copyright (c) 2011, Code Aurora Forum. All rights reserved. |
10 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 10 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
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492 } | 492 } |
493 return; | 493 return; |
494 } | 494 } |
495 | 495 |
496 if (value->isCubicBezierTimingFunctionValue()) { | 496 if (value->isCubicBezierTimingFunctionValue()) { |
497 CSSCubicBezierTimingFunctionValue* cubicTimingFunction = static_cast<CSS
CubicBezierTimingFunctionValue*>(value); | 497 CSSCubicBezierTimingFunctionValue* cubicTimingFunction = static_cast<CSS
CubicBezierTimingFunctionValue*>(value); |
498 animation->setTimingFunction(CubicBezierTimingFunction::create(cubicTimi
ngFunction->x1(), cubicTimingFunction->y1(), cubicTimingFunction->x2(), cubicTim
ingFunction->y2())); | 498 animation->setTimingFunction(CubicBezierTimingFunction::create(cubicTimi
ngFunction->x1(), cubicTimingFunction->y1(), cubicTimingFunction->x2(), cubicTim
ingFunction->y2())); |
499 } else if (value->isStepsTimingFunctionValue()) { | 499 } else if (value->isStepsTimingFunctionValue()) { |
500 CSSStepsTimingFunctionValue* stepsTimingFunction = static_cast<CSSStepsT
imingFunctionValue*>(value); | 500 CSSStepsTimingFunctionValue* stepsTimingFunction = static_cast<CSSStepsT
imingFunctionValue*>(value); |
501 animation->setTimingFunction(StepsTimingFunction::create(stepsTimingFunc
tion->numberOfSteps(), stepsTimingFunction->stepAtStart())); | 501 animation->setTimingFunction(StepsTimingFunction::create(stepsTimingFunc
tion->numberOfSteps(), stepsTimingFunction->stepAtStart())); |
502 } else if (value->isLinearTimingFunctionValue()) | 502 } |
503 animation->setTimingFunction(LinearTimingFunction::create()); | |
504 } | 503 } |
505 | 504 |
506 void CSSToStyleMap::mapNinePieceImage(RenderStyle* mutableStyle, CSSPropertyID p
roperty, CSSValue* value, NinePieceImage& image) | 505 void CSSToStyleMap::mapNinePieceImage(RenderStyle* mutableStyle, CSSPropertyID p
roperty, CSSValue* value, NinePieceImage& image) |
507 { | 506 { |
508 // If we're not a value list, then we are "none" and don't need to alter the
empty image at all. | 507 // If we're not a value list, then we are "none" and don't need to alter the
empty image at all. |
509 if (!value || !value->isValueList()) | 508 if (!value || !value->isValueList()) |
510 return; | 509 return; |
511 | 510 |
512 // Retrieve the border image value. | 511 // Retrieve the border image value. |
513 CSSValueList* borderImage = toCSSValueList(value); | 512 CSSValueList* borderImage = toCSSValueList(value); |
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682 verticalRule = SpaceImageRule; | 681 verticalRule = SpaceImageRule; |
683 break; | 682 break; |
684 default: // CSSValueRepeat | 683 default: // CSSValueRepeat |
685 verticalRule = RepeatImageRule; | 684 verticalRule = RepeatImageRule; |
686 break; | 685 break; |
687 } | 686 } |
688 image.setVerticalRule(verticalRule); | 687 image.setVerticalRule(verticalRule); |
689 } | 688 } |
690 | 689 |
691 }; | 690 }; |
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