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Unified Diff: trunk/src/sync/engine/net/server_connection_manager.h

Issue 23658030: Revert 222154 "sync: Gracefully handle very early shutdown" (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 7 years, 3 months ago
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Index: trunk/src/sync/engine/net/server_connection_manager.h
===================================================================
--- trunk/src/sync/engine/net/server_connection_manager.h (revision 222204)
+++ trunk/src/sync/engine/net/server_connection_manager.h (working copy)
@@ -8,13 +8,14 @@
#include <iosfwd>
#include <string>
+#include "base/atomicops.h"
#include "base/memory/scoped_ptr.h"
#include "base/observer_list.h"
#include "base/strings/string_util.h"
+#include "base/synchronization/lock.h"
#include "base/threading/non_thread_safe.h"
#include "base/threading/thread_checker.h"
#include "sync/base/sync_export.h"
-#include "sync/internal_api/public/base/cancelation_observer.h"
#include "sync/syncable/syncable_id.h"
namespace sync_pb {
@@ -23,8 +24,6 @@
namespace syncer {
-class CancelationSignal;
-
namespace syncable {
class Directory;
}
@@ -184,8 +183,7 @@
ServerConnectionManager(const std::string& server,
int port,
bool use_ssl,
- bool use_oauth2_token,
- CancelationSignal* cancelation_signal);
+ bool use_oauth2_token);
virtual ~ServerConnectionManager();
@@ -215,8 +213,14 @@
// Factory method to create an Connection object we can use for
// communication with the server.
- virtual scoped_ptr<Connection> MakeConnection();
+ virtual Connection* MakeConnection();
+ // Aborts any active HTTP POST request.
+ // We expect this to get called on a different thread than the valid
+ // ThreadChecker thread, as we want to kill any pending http traffic without
+ // having to wait for the request to complete.
+ void TerminateAllIO();
+
void set_client_id(const std::string& client_id) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(client_id_.empty());
@@ -268,6 +272,10 @@
// terminated, this will return NULL.
Connection* MakeActiveConnection();
+ // Called by Connection objects as they are destroyed to allow the
+ // ServerConnectionManager to cleanup active connections.
+ void OnConnectionDestroyed(Connection* connection);
+
// The sync_server_ is the server that requests will be made to.
std::string sync_server_;
@@ -300,34 +308,35 @@
base::ThreadChecker thread_checker_;
- CancelationSignal* const cancelation_signal_;
+ // Protects all variables below to allow bailing out of active connections.
+ base::Lock terminate_connection_lock_;
+ // If true, we've been told to terminate IO and expect to be destroyed
+ // shortly. No future network requests will be made.
+ bool terminated_;
+
+ // A non-owning pointer to any active http connection, so that we can abort
+ // it if necessary.
+ Connection* active_connection_;
+
private:
friend class Connection;
friend class ScopedServerStatusWatcher;
- // A class to help manage the active connection. It handles the registration
- // and unregistration with the CancelationSignal. It also takes ownership of
- // the connection and will delete it if the abort signal was sent early or
- // when this class goes out of scope.
- class ScopedConnectionHelper : public CancelationObserver {
+ // A class to help deal with cleaning up active Connection objects when (for
+ // ex) multiple early-exits are present in some scope. ScopedConnectionHelper
+ // informs the ServerConnectionManager before the Connection object it takes
+ // ownership of is destroyed.
+ class ScopedConnectionHelper {
public:
- ScopedConnectionHelper(CancelationSignal* cancelation_signal,
- scoped_ptr<Connection> connection);
- virtual ~ScopedConnectionHelper();
+ // |manager| must outlive this. Takes ownership of |connection|.
+ ScopedConnectionHelper(ServerConnectionManager* manager,
+ Connection* connection);
+ ~ScopedConnectionHelper();
Connection* get();
-
- // Called from a different thread when the CancelationObserver's
- // RequestStop() is called and this class has been registered as a handler.
- //
- // Marked final because there's no way to safely override it. See comment
- // in this class' destructor.
- virtual void OnStopRequested() OVERRIDE FINAL;
-
private:
- CancelationSignal* const cancelation_signal_;
+ ServerConnectionManager* manager_;
scoped_ptr<Connection> connection_;
-
DISALLOW_COPY_AND_ASSIGN(ScopedConnectionHelper);
};
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