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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ash/wm/overview/window_selector_panels.h" |
| 6 |
| 7 #include "ash/screen_ash.h" |
| 8 #include "ash/shell.h" |
| 9 #include "ash/shell_window_ids.h" |
| 10 #include "ash/wm/overview/scoped_transform_overview_window.h" |
| 11 #include "ash/wm/panels/panel_layout_manager.h" |
| 12 #include "ui/aura/client/screen_position_client.h" |
| 13 #include "ui/aura/window.h" |
| 14 #include "ui/compositor/layer.h" |
| 15 #include "ui/compositor/layer_animation_observer.h" |
| 16 #include "ui/compositor/layer_animation_sequence.h" |
| 17 #include "ui/views/widget/widget.h" |
| 18 |
| 19 namespace ash { |
| 20 |
| 21 namespace { |
| 22 |
| 23 const int kPanelCalloutFadeInDurationMilliseconds = 50; |
| 24 |
| 25 // This class extends ScopedTransformOverviewMode to hide and show the callout |
| 26 // widget for a panel window when entering / leaving overview mode. |
| 27 class ScopedTransformPanelWindow : public ScopedTransformOverviewWindow { |
| 28 public: |
| 29 ScopedTransformPanelWindow(aura::Window* window); |
| 30 virtual ~ScopedTransformPanelWindow(); |
| 31 |
| 32 protected: |
| 33 virtual void OnOverviewStarted() OVERRIDE; |
| 34 |
| 35 private: |
| 36 // Returns the callout widget for the transformed panel. |
| 37 views::Widget* GetCalloutWidget(); |
| 38 |
| 39 // Restores the callout visibility. |
| 40 void RestoreCallout(); |
| 41 |
| 42 // Trigger relayout |
| 43 void Relayout(); |
| 44 |
| 45 bool callout_visible_; |
| 46 |
| 47 DISALLOW_COPY_AND_ASSIGN(ScopedTransformPanelWindow); |
| 48 }; |
| 49 |
| 50 ScopedTransformPanelWindow::ScopedTransformPanelWindow(aura::Window* window) |
| 51 : ScopedTransformOverviewWindow(window) { |
| 52 } |
| 53 |
| 54 ScopedTransformPanelWindow::~ScopedTransformPanelWindow() { |
| 55 // window() will be NULL if the window was destroyed. |
| 56 if (window()) |
| 57 RestoreCallout(); |
| 58 } |
| 59 |
| 60 void ScopedTransformPanelWindow::OnOverviewStarted() { |
| 61 ScopedTransformOverviewWindow::OnOverviewStarted(); |
| 62 GetCalloutWidget()->GetLayer()->SetOpacity(0.0f); |
| 63 } |
| 64 |
| 65 views::Widget* ScopedTransformPanelWindow::GetCalloutWidget() { |
| 66 DCHECK(window()->parent()->id() == internal::kShellWindowId_PanelContainer); |
| 67 internal::PanelLayoutManager* panel_layout_manager = |
| 68 static_cast<internal::PanelLayoutManager*>( |
| 69 window()->parent()->layout_manager()); |
| 70 return panel_layout_manager->GetCalloutWidgetForPanel(window()); |
| 71 } |
| 72 |
| 73 void ScopedTransformPanelWindow::RestoreCallout() { |
| 74 scoped_ptr<ui::LayerAnimationSequence> sequence( |
| 75 new ui::LayerAnimationSequence); |
| 76 ui::LayerAnimationElement::AnimatableProperties paused_properties; |
| 77 paused_properties.insert(ui::LayerAnimationElement::OPACITY); |
| 78 sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement( |
| 79 paused_properties, base::TimeDelta::FromMilliseconds( |
| 80 ScopedTransformOverviewWindow::kTransitionMilliseconds))); |
| 81 sequence->AddElement(ui::LayerAnimationElement::CreateOpacityElement(1, |
| 82 base::TimeDelta::FromMilliseconds( |
| 83 kPanelCalloutFadeInDurationMilliseconds))); |
| 84 GetCalloutWidget()->GetLayer()->GetAnimator()->StartAnimation( |
| 85 sequence.release()); |
| 86 } |
| 87 |
| 88 } // namespace |
| 89 |
| 90 WindowSelectorPanels::WindowSelectorPanels() { |
| 91 } |
| 92 |
| 93 WindowSelectorPanels::~WindowSelectorPanels() { |
| 94 } |
| 95 |
| 96 void WindowSelectorPanels::AddWindow(aura::Window* window) { |
| 97 transform_windows_.push_back(new ScopedTransformPanelWindow(window)); |
| 98 } |
| 99 |
| 100 const aura::RootWindow* WindowSelectorPanels::GetRootWindow() const { |
| 101 return transform_windows_.front()->window()->GetRootWindow(); |
| 102 } |
| 103 |
| 104 aura::Window* WindowSelectorPanels::TargetedWindow( |
| 105 const aura::Window* target) const { |
| 106 for (WindowList::const_iterator iter = transform_windows_.begin(); |
| 107 iter != transform_windows_.end(); ++iter) { |
| 108 if ((*iter)->Contains(target)) |
| 109 return (*iter)->window(); |
| 110 } |
| 111 return NULL; |
| 112 } |
| 113 |
| 114 void WindowSelectorPanels::RestoreWindowOnExit(aura::Window* window) { |
| 115 for (WindowList::iterator iter = transform_windows_.begin(); |
| 116 iter != transform_windows_.end(); ++iter) { |
| 117 if ((*iter)->Contains(window)) { |
| 118 (*iter)->RestoreWindowOnExit(); |
| 119 break; |
| 120 } |
| 121 } |
| 122 } |
| 123 |
| 124 aura::Window* WindowSelectorPanels::SelectionWindow() const { |
| 125 return transform_windows_.front()->window(); |
| 126 } |
| 127 |
| 128 void WindowSelectorPanels::RemoveWindow(const aura::Window* window) { |
| 129 for (WindowList::iterator iter = transform_windows_.begin(); |
| 130 iter != transform_windows_.end(); ++iter) { |
| 131 if ((*iter)->Contains(window)) { |
| 132 (*iter)->OnWindowDestroyed(); |
| 133 transform_windows_.erase(iter); |
| 134 break; |
| 135 } |
| 136 } |
| 137 } |
| 138 |
| 139 bool WindowSelectorPanels::empty() const { |
| 140 return transform_windows_.empty(); |
| 141 } |
| 142 |
| 143 void WindowSelectorPanels::SetItemBounds(aura::RootWindow* root_window, |
| 144 const gfx::Rect& target_bounds) { |
| 145 // Panel windows affect the position of each other. Restore all panel windows |
| 146 // first in order to have the correct layout. |
| 147 for (WindowList::iterator iter = transform_windows_.begin(); |
| 148 iter != transform_windows_.end(); ++iter) { |
| 149 (*iter)->RestoreWindow(); |
| 150 } |
| 151 gfx::Rect bounding_rect; |
| 152 for (WindowList::iterator iter = transform_windows_.begin(); |
| 153 iter != transform_windows_.end(); ++iter) { |
| 154 aura::Window* panel = (*iter)->window(); |
| 155 gfx::Rect bounds = ScreenAsh::ConvertRectToScreen( |
| 156 panel->parent(), panel->GetTargetBounds()); |
| 157 bounding_rect.Union(bounds); |
| 158 } |
| 159 gfx::Transform bounding_transform = |
| 160 ScopedTransformOverviewWindow::GetTransformForRectPreservingAspectRatio( |
| 161 bounding_rect, target_bounds); |
| 162 for (WindowList::iterator iter = transform_windows_.begin(); |
| 163 iter != transform_windows_.end(); ++iter) { |
| 164 gfx::Transform transform; |
| 165 aura::Window* panel = (*iter)->window(); |
| 166 gfx::Rect bounds = ScreenAsh::ConvertRectToScreen( |
| 167 panel->parent(), panel->GetTargetBounds()); |
| 168 transform.Translate(bounding_rect.x() - bounds.x(), |
| 169 bounding_rect.y() - bounds.y()); |
| 170 transform.PreconcatTransform(bounding_transform); |
| 171 transform.Translate(bounds.x() - bounding_rect.x(), |
| 172 bounds.y() - bounding_rect.y()); |
| 173 (*iter)->SetTransform(root_window, transform); |
| 174 } |
| 175 } |
| 176 |
| 177 } // namespace ash |
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