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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/wm/overview/window_selector_panels.h" | |
6 | |
7 #include "ash/screen_ash.h" | |
8 #include "ash/shell.h" | |
9 #include "ash/shell_window_ids.h" | |
10 #include "ash/wm/overview/scoped_transform_overview_window.h" | |
11 #include "ash/wm/panels/panel_layout_manager.h" | |
12 #include "ui/aura/client/screen_position_client.h" | |
13 #include "ui/aura/window.h" | |
14 #include "ui/compositor/layer.h" | |
15 #include "ui/compositor/layer_animation_observer.h" | |
16 #include "ui/compositor/layer_animation_sequence.h" | |
17 #include "ui/views/widget/widget.h" | |
18 | |
19 namespace ash { | |
20 | |
21 namespace { | |
22 | |
23 const int kPanelCalloutFadeInDurationMilliseconds = 50; | |
24 | |
25 // This class extends ScopedTransformOverviewMode to hide and show the callout | |
26 // widget for a panel window when entering / leaving overview mode. | |
27 class ScopedTransformPanelWindow : public ScopedTransformOverviewWindow { | |
28 public: | |
29 ScopedTransformPanelWindow(aura::Window* window); | |
30 virtual ~ScopedTransformPanelWindow(); | |
31 | |
32 protected: | |
33 virtual void OnOverviewStarted() OVERRIDE; | |
34 | |
35 private: | |
36 // Returns the callout widget for the transformed panel. | |
37 views::Widget* GetCalloutWidget(); | |
38 | |
39 // Restores the callout visibility. | |
40 void RestoreCallout(); | |
41 | |
42 // Trigger relayout | |
43 void Relayout(); | |
44 | |
45 bool callout_visible_; | |
46 | |
47 DISALLOW_COPY_AND_ASSIGN(ScopedTransformPanelWindow); | |
48 }; | |
49 | |
50 ScopedTransformPanelWindow::ScopedTransformPanelWindow(aura::Window* window) | |
51 : ScopedTransformOverviewWindow(window) { | |
52 } | |
53 | |
54 ScopedTransformPanelWindow::~ScopedTransformPanelWindow() { | |
55 // window() will be NULL if the window was destroyed. | |
56 if (window()) | |
57 RestoreCallout(); | |
58 } | |
59 | |
60 void ScopedTransformPanelWindow::OnOverviewStarted() { | |
61 ScopedTransformOverviewWindow::OnOverviewStarted(); | |
62 GetCalloutWidget()->GetLayer()->SetOpacity(0.0f); | |
63 } | |
64 | |
65 views::Widget* ScopedTransformPanelWindow::GetCalloutWidget() { | |
66 DCHECK(window()->parent()->id() == internal::kShellWindowId_PanelContainer); | |
67 internal::PanelLayoutManager* panel_layout_manager = | |
68 static_cast<internal::PanelLayoutManager*>( | |
69 window()->parent()->layout_manager()); | |
70 return panel_layout_manager->GetCalloutWidgetForPanel(window()); | |
71 } | |
72 | |
73 void ScopedTransformPanelWindow::RestoreCallout() { | |
74 scoped_ptr<ui::LayerAnimationSequence> sequence( | |
75 new ui::LayerAnimationSequence); | |
76 ui::LayerAnimationElement::AnimatableProperties paused_properties; | |
77 paused_properties.insert(ui::LayerAnimationElement::OPACITY); | |
78 sequence->AddElement(ui::LayerAnimationElement::CreatePauseElement( | |
79 paused_properties, base::TimeDelta::FromMilliseconds( | |
80 ScopedTransformOverviewWindow::kTransitionMilliseconds))); | |
81 sequence->AddElement(ui::LayerAnimationElement::CreateOpacityElement(1, | |
82 base::TimeDelta::FromMilliseconds( | |
83 kPanelCalloutFadeInDurationMilliseconds))); | |
84 GetCalloutWidget()->GetLayer()->GetAnimator()->StartAnimation( | |
85 sequence.release()); | |
86 } | |
87 | |
88 } | |
sky
2013/09/13 21:46:44
// namespace
flackr
2013/09/13 22:28:38
Done.
| |
89 | |
90 WindowSelectorPanels::WindowSelectorPanels() { | |
91 } | |
92 | |
93 WindowSelectorPanels::~WindowSelectorPanels() { | |
94 } | |
95 | |
96 void WindowSelectorPanels::AddWindow(aura::Window* window) { | |
97 transform_windows_.push_back(new ScopedTransformPanelWindow(window)); | |
98 } | |
99 | |
100 const aura::RootWindow* WindowSelectorPanels::GetRootWindow() const { | |
101 return transform_windows_.front()->window()->GetRootWindow(); | |
102 } | |
103 | |
104 aura::Window* WindowSelectorPanels::TargetedWindow( | |
105 const aura::Window* target) const { | |
106 for (WindowList::const_iterator iter = transform_windows_.begin(); | |
107 iter != transform_windows_.end(); ++iter) { | |
108 if ((*iter)->Contains(target)) | |
109 return (*iter)->window(); | |
110 } | |
111 return NULL; | |
112 } | |
113 | |
114 void WindowSelectorPanels::RestoreWindowOnExit(aura::Window* window) { | |
115 for (WindowList::iterator iter = transform_windows_.begin(); | |
116 iter != transform_windows_.end(); ++iter) { | |
117 if ((*iter)->Contains(window)) { | |
118 (*iter)->RestoreWindowOnExit(); | |
119 break; | |
120 } | |
121 } | |
122 } | |
123 | |
124 aura::Window* WindowSelectorPanels::SelectionWindow() const { | |
125 return transform_windows_.front()->window(); | |
126 } | |
127 | |
128 void WindowSelectorPanels::RemoveWindow(const aura::Window* window) { | |
129 for (WindowList::iterator iter = transform_windows_.begin(); | |
130 iter != transform_windows_.end(); ++iter) { | |
131 if ((*iter)->Contains(window)) { | |
132 (*iter)->OnWindowDestroyed(); | |
133 transform_windows_.erase(iter); | |
134 break; | |
135 } | |
136 } | |
137 } | |
138 | |
139 bool WindowSelectorPanels::empty() const { | |
140 return transform_windows_.empty(); | |
141 } | |
142 | |
143 void WindowSelectorPanels::SetBounds(aura::RootWindow* root_window, | |
144 const gfx::Rect& target_bounds) { | |
145 // Panel windows affect the position of each other. Restore all panel windows | |
146 // first in order to have the correct layout. | |
147 for (WindowList::iterator iter = transform_windows_.begin(); | |
148 iter != transform_windows_.end(); ++iter) { | |
149 (*iter)->RestoreWindow(); | |
150 } | |
151 WindowSelectorItem::SetBounds(root_window, target_bounds); | |
152 gfx::Rect bounding_rect; | |
153 for (WindowList::iterator iter = transform_windows_.begin(); | |
154 iter != transform_windows_.end(); ++iter) { | |
155 aura::Window* panel = (*iter)->window(); | |
156 gfx::Rect bounds = ScreenAsh::ConvertRectToScreen( | |
157 panel->parent(), panel->GetTargetBounds()); | |
158 bounding_rect.Union(bounds); | |
159 } | |
160 gfx::Transform bounding_transform = | |
161 ScopedTransformOverviewWindow::GetTransformForRectPreservingAspectRatio( | |
162 bounding_rect, target_bounds); | |
163 for (WindowList::iterator iter = transform_windows_.begin(); | |
164 iter != transform_windows_.end(); ++iter) { | |
165 gfx::Transform transform; | |
166 aura::Window* panel = (*iter)->window(); | |
167 gfx::Rect bounds = ScreenAsh::ConvertRectToScreen( | |
168 panel->parent(), panel->GetTargetBounds()); | |
169 transform.Translate(bounding_rect.x() - bounds.x(), | |
170 bounding_rect.y() - bounds.y()); | |
171 transform.PreconcatTransform(bounding_transform); | |
172 transform.Translate(bounds.x() - bounding_rect.x(), | |
173 bounds.y() - bounding_rect.y()); | |
174 (*iter)->SetTransform(root_window, transform); | |
175 } | |
176 } | |
177 | |
178 } // namespace ash | |
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